diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/modMain.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/modMain.py index 8408c57..4cd3688 100644 --- a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/modMain.py +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/modMain.py @@ -24,6 +24,8 @@ from xiangyemod.youguo.service.YouguoService import YouguoService from xiangyemod.youguo.service.YouguoTimerService import YouguoTimerService from xiangyemod.tangguo.service.TangguoService import TangguoService from xiangyemod.tangguo.service.TangguoTimerService import TangguoTimerService +from xiangyemod.chaoguo.service.ChaoguoService import ChaoguoService +from xiangyemod.chaoguo.service.ChaoguoTimerService import ChaoguoTimerService if not serverApi.IsInServer(): pass diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/ChaoguoData.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/ChaoguoData.py new file mode 100644 index 0000000..9e1793d --- /dev/null +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/ChaoguoData.py @@ -0,0 +1,679 @@ +# -*- coding: utf-8 -*- +""" +================================================================================ +炒锅(xy_chaoguo)转化规则数据 +================================================================================ +统一管理"炒锅"分类下的转化规则常量。只被 +ChaoguoService / ChaoguoTimerService 读取, FeatureDispatcher 通过 +方块名路由到对应服务。 + +【实现范围(对应 炒锅转化关系.txt)】 + 一、炒锅基础 : 炒锅(空)<->(盖锅)、辣椒锅底、葱花锅底 + 二、放料 : 炒锅(添油)+食材(右键) -> 各菜生态 + 三、翻炒 : 生态 + 锅铲(右键)x3 -> 熟/下一态(需下方点燃炉灶) + 四、计时 : 煎蛋30秒门控 / 煎葱油饼_生60秒 / 煎馍_生60秒 / 煎面饼_生60秒 + 五、出锅 : 熟态 + 盘子(右键) -> 掉落盘装成品, 锅变回炒锅(空) + 六、空手出锅 : 煎葱油饼_熟/煎馍_熟/煎面饼_熟/煎酱香饼 空手右键 -> 掉落成品 + 七、盖饭 : 手持成品菜 右键 米饭(三形态任一) <-> 反向, 见 ITEM_USE_ON_RULES + +【计时(见 ChaoguoTimerService)】 + 所有计时判定【正下方】是 点燃的炉灶(stove_2), 计时数据在方块本身; + 炉灶移走/熄灭则暂停, 回来继续。煎蛋为"门控"计时(方块不变, 标记 rtdd_cg=1)。 + +【不实现】: 各盘装成品/盖饭 右键吃 (吃的操作后续由总食用功能实现) +================================================================================ +""" + +# ============================================================================ +# 一、基础方块/工具 +# ============================================================================ +WOK = "rtdd:wok" # 炒锅(空) +COVER_THE_PAN = "rtdd:coverthepan" # 炒锅(盖锅) +OIL_PAN = "rtdd:oilpan" # 炒锅(添油) +LIT_STOVE = "rtdd:stove_2" # 点燃的炉灶(厨具) +SPATULA = "rtdd:spatula" # 锅铲(厨具) +PLATE = "rtdd:plate_0" # 盘子(厨具) + +# ============================================================================ +# 二、锅底/调料中间态 +# ============================================================================ +CARROT_POT_BASE = "rtdd:carrotpotbase" # 炒锅_15(辣椒锅底) +VEGETABLE_POT_BASE = "rtdd:vegetablespotbase" # 炒锅_94(葱花锅底) +COOKING_GARLIC = "rtdd:cookinggarlic" # 炒锅_43(加大蒜) +COOKING_SCALLIONS = "rtdd:cookingscallions" # 炒锅_51(加葱) +COOKED_EGG = "rtdd:cookedegg" # 炒锅_17(煎蛋) + +# ============================================================================ +# 三、炒胡萝卜三级(基底) +# ============================================================================ +COOKING_CARROT = "rtdd:cookingcarrot" # 炒锅_25(炒胡萝卜_生) +WOKCARROT_1 = "rtdd:wokcarrot_1" # 炒锅_95(炒胡萝卜_半熟) +COOKING_PEPPER = "rtdd:cooking_pepper" # 炒锅_19(炒胡萝卜_熟, 胡萝卜系基底) + +# ============================================================================ +# 四、食材(乡野食材/原版) +# ============================================================================ +CRUSHED_CARROTS = "rtdd:crushed_carrots" # 胡萝卜碎 +CRUSHED_SCALLIONS = "rtdd:crushed_scallions" # 葱花碎 +CRUSHED_GARLIC = "rtdd:crushedgarlic" # 蒜末 +POTATO_WEDGES = "rtdd:potato_wedges" # 土豆块 +CRUSHED_MEAT = "rtdd:crushedmeat" # 碎肉 +RAW_SQUID_WHISKERS = "rtdd:rawsquidwhiskersr" # 鱿鱼须 +DEAD_SQUID = "rtdd:dead_squid_1" # 死鱿鱼(切掉鱿鱼须) +CRAB = "rtdd:crab" # 螃蟹 +LEGCOW = "rtdd:legcow" # 牛腿肉 +PORKLOINS = "rtdd:porkloins" # 五花肉 +PORKRIB = "rtdd:porkrib" # 猪肋排 +SHEEPLOINS = "rtdd:sheeploins" # 羊里脊 +SHEEPRACKS = "rtdd:sheepracks" # 羊小排 +BEEF_TENDERLOIN = "rtdd:beef_tenderloin" # 牛里脊 +COSTILLAVACAES = "rtdd:costillavacaes" # 牛肋 +LEGSLEEP = "rtdd:legsleep" # 羊腿 +PEPPER = "rtdd:pepper" # 辣椒 +VEGETABLE = "rtdd:vegetable" # 青菜碎 +NOODLES = "rtdd:noodles" # 生面 +DOUGH_0 = "rtdd:dough_0" # 生面团(发酵后) +DOUGHT_7 = "rtdd:dought_7" # 生面饼 +BEANCURD = "rtdd:beancurd" # 豆腐 +BROWN_MUSHROOM = "minecraft:brown_mushroom" # 棕蘑菇(原版, 香菇) +RED_MUSHROOM = "minecraft:red_mushroom" # 红蘑菇(原版) +PORKCHOP = "minecraft:porkchop" # 生猪肉(原版) +CHICKEN = "minecraft:chicken" # 生鸡肉(原版) +BEEF = "minecraft:beef" # 生牛肉(原版) +MUTTON = "minecraft:mutton" # 生羊肉(原版) +RABBIT = "minecraft:rabbit" # 兔肉(原版) +COD = "minecraft:cod" # 鳕鱼(原版) +SALMON = "minecraft:salmon" # 鲑鱼(原版) +CARROT = "minecraft:carrot" # 胡萝卜(原版) +EGG = "minecraft:egg" # 鸡蛋(原版) +COOKED_BEEF = "minecraft:cooked_beef" # 熟牛肉(原版) + +# ============================================================================ +# 五、菜系方块(生态/中间态/熟态) +# ============================================================================ +FRIED_PORK = "rtdd:fried_pork" # 炒锅_62(炒猪肉_生) +COOKING_POTATO = "rtdd:cookingpotato" # 炒锅_47(炒土豆_生) +COOKING_POTATO_1 = "rtdd:cookingpotato_1" # 炒锅_48(炒土豆_熟) +COOKING_MEAT = "rtdd:cookingmeat" # 炒锅_44(炒碎肉_生) +COOKING_MEAT_1 = "rtdd:cookingmeat_1" # 炒锅_45(炒碎肉_熟) +SQUID_WHISKERS_0 = "rtdd:squidwhiskersincooking_0" # 炒锅_92(炒鱿鱼须_生) +SQUID_WHISKERS_1 = "rtdd:squidwhiskersincooking_1" # 炒锅_93(炒鱿鱼须_熟) +COOKING_CRAB_1 = "rtdd:cookingcrab_1" # 炒锅_34(炒蟹_生) +COOKING_CRAB_2 = "rtdd:cookingcrab_2" # 炒锅_35(炒蟹_熟) +COOKING_FISH = "rtdd:cookingfish" # 炒锅_41(煎鲑鱼_生) +COOKING_FISH_1 = "rtdd:cookingfish_1" # 炒锅_42(煎鲑鱼_熟) +COOKING_SQUID = "rtdd:cookingsquid" # 炒锅_56(炒鱿鱼_生) +COOKING_SQUID_1 = "rtdd:cookingsquid_1" # 炒锅_57(炒鱿鱼_半熟) +COOKING_SQUID_2 = "rtdd:cookingsquid_2" # 炒锅_58(炒鱿鱼_熟) +CARROT_AND_BEEF = "rtdd:carrotandbeef" # 炒锅_1(黑椒牛排_生) +CARROT_AND_BEEF_1 = "rtdd:carrotandbeef_1" # 炒锅_2(黑椒牛排_熟) +CARROT_AND_BEEFRIBS = "rtdd:carrotandbeefribs" # 炒锅_3(胡萝卜牛排骨_生) +CARROT_AND_BEEFRIBS_1 = "rtdd:carrotandbeefribs_1" # 炒锅_4(胡萝卜牛排骨_熟) +CARROT_AND_LEGCOW = "rtdd:carrotandlegcow" # 炒锅_5(黑椒牛腿_生) +CARROT_AND_LEGCOW_1 = "rtdd:carrotandlegcow_1" # 炒锅_6(黑椒牛腿_熟) +CARROT_AND_MUTTON = "rtdd:carrotandmutton" # 炒锅_7(清炒羊肉_生) +CARROT_AND_MUTTON_1 = "rtdd:carrotandmutton_1" # 炒锅_8(清炒羊肉_熟) +CARROT_AND_PORKCHOP = "rtdd:carrotandporkchop" # 炒锅_9(清炒猪排_生) +CARROT_AND_PORKCHOP_1 = "rtdd:carrotandporkchop_1" # 炒锅_10(清炒猪排_熟) +CARROT_AND_SALMON = "rtdd:carrotandsalmon" # 炒锅_11(胡萝卜鲑鱼_生) +CARROT_AND_SALMON_1 = "rtdd:carrotandsalmon_1" # 炒锅_12(胡萝卜鲑鱼_熟) +CARROT_LEG_OF_LAMB = "rtdd:carrotlegoflamb" # 炒锅_13(胡萝卜羊腿_生) +CARROT_LEG_OF_LAMB_1 = "rtdd:carrotlegoflamb_1" # 炒锅_14(胡萝卜羊腿_熟) +COOKING_COD = "rtdd:cookingcod" # 炒锅_28(胡萝卜炒鳕鱼_生) +COOKING_COD_1 = "rtdd:cookingcod_1" # 炒锅_29(胡萝卜炒鳕鱼_熟) +COOKING_BEEF_TENDERLOIN = "rtdd:cookingbeeftenderloin" # 炒锅_23(胡萝卜牛里脊_生) +COOKING_BEEF_TENDERLOIN_1 = "rtdd:cookingbeeftenderloin1" # 炒锅_24(胡萝卜牛里脊_熟) +COOKING_COOKED_PORKLOIN = "rtdd:cookingcookedporkloin" # 炒锅_30(小炒五花肉_生) +COOKING_COOKED_PORKLOIN_1 = "rtdd:cookingcookedporkloin_1" # 炒锅_31(小炒五花肉_熟) +COOKING_COOKED_PORKRIBS = "rtdd:cookingcookedporkribs" # 炒锅_32(胡萝卜炒猪排骨_生) +COOKING_COOKED_PORKRIBS_1 = "rtdd:cookingcookedporkribs_1" # 炒锅_33(胡萝卜炒猪排骨_熟) +COOKING_SHEEPLOIN = "rtdd:cookingsheeploin" # 炒锅_52(胡萝卜炒羊里脊_生) +COOKING_SHEEPLOIN_1 = "rtdd:cookingsheeploin_1" # 炒锅_53(胡萝卜炒羊里脊_熟) +COOKING_SHEEPRACK = "rtdd:cookingsheeprack" # 炒锅_54(胡萝卜炒羊排_生) +COOKING_SHEEPRACK_1 = "rtdd:cookingsheeprack_1" # 炒锅_55(胡萝卜炒羊排_熟) +COOKING_CHILI_CHICKEN = "rtdd:cookingchilipepperandchicken" # 炒锅_26(辣子鸡丁_生) +COOKING_CHILI_CHICKEN_2 = "rtdd:cookingchilipepperandchicken_2" # 炒锅_27(辣子鸡丁_熟) +COOKING_RABBIT = "rtdd:cookingrabbit" # 炒锅_49(辣炒兔肉_生) +COOKING_RABBIT_1 = "rtdd:cookingrabbit_1" # 炒锅_50(辣炒兔肉_熟) +SPICY_FISH_0 = "rtdd:spicy_fish_0" # 炒锅_90(辣炒鲑鱼_生) +SPICY_FISH_1 = "rtdd:spicy_fish_1" # 炒锅_91(辣炒鲑鱼_熟) +OILPAN_CHILI_BEEF_1 = "rtdd:oilpanchilipepperbeef_1" # 炒锅_71(辣椒炒牛肉_生) +OILPAN_CHILI_BEEF_2 = "rtdd:oilpanchilipepperbeef_2" # 炒锅_72(辣椒炒牛肉_熟) +OILPAN_CHILI_BEEF_BEANCURD = "rtdd:oilpanchilipepperbeefbeancurd" # 炒锅_73(麻婆豆腐_生) +OILPAN_CHILI_BEEF_BEANCURD_2 = "rtdd:oilpanchilipepperbeefbeancurd_2" # 炒锅_74(麻婆豆腐_熟) +MUSHROOM_FRIED_CHICKEN_1 = "rtdd:mushroom_fried_chicken_1" # 炒锅_68(香菇滑鸡_生) +MUSHROOM_FRIED_CHICKEN_2 = "rtdd:mushroomfriedchicken_2" # 炒锅_69(香菇滑鸡_熟) +FRIED_PORK_WITH_POTATOES = "rtdd:fried_porkwith_potatoes" # 炒锅_64(土豆炒猪肉_生) +FRIED_PORK_WITH_POTATOES_1 = "rtdd:fried_porkwith_potatoes_1" # 炒锅_65(土豆炒猪肉_熟) +FRIED_PORK_WITH_CARROTS = "rtdd:fried_porkwith_carrots" # 炒锅_63(胡萝卜炒猪肉_生) +FRIED_PORK_WITH_CARROTS_1 = "rtdd:friedporkwithcarrots_1" # 炒锅_67(胡萝卜炒猪肉_熟) +COOKING_VEGETABLES = "rtdd:cookingvegetables" # 炒锅_59(炒时蔬_加蔬菜_生) +COOKING_VEGETABLES_1 = "rtdd:cookingvegetables_1" # 炒锅_60(炒时蔬_加蔬菜_熟) +SEASONAL_VEGETABLES = "rtdd:seasonalvegetables" # 炒锅_88(炒时蔬_加胡萝卜_生) +SEASONAL_VEGETABLES_1 = "rtdd:seasonalvegetables_1" # 炒锅_89(炒时蔬_加胡萝卜_熟) +COOKING_ANY_MEAT = "rtdd:cookinganymeat" # 炒锅_22(小炒鸡肉_生) +FRIED_CHICKEN = "rtdd:friedchicken" # 炒锅_66(小炒鸡肉_半熟) +COOKED_ANY_MEAT = "rtdd:cookedanymeat" # 炒锅_16(小炒鸡肉_熟) + +# ---- 面/饼/饭 ---- +PASTA_POT_0 = "rtdd:pastapot_0" # 炒锅_75(意面_生) +PASTA_POT_1 = "rtdd:pastapot_1" # 炒锅_76(意面_熟, 意面系基底) +PASTA_POT_2 = "rtdd:pastapot_2" # 炒锅_77(牛肉意面_生) +PASTA_POT_3 = "rtdd:pastapot_3" # 炒锅_78(牛肉意面_熟) +PASTA_POT_4 = "rtdd:pastapot_4" # 炒锅_79(香菇意面_生) +PASTA_POT_5 = "rtdd:pastapot_5" # 炒锅_80(香菇意面_熟) +PASTA_POT_6 = "rtdd:pastapot_6" # 炒锅_81(胡萝卜意面_生) +PASTA_POT_7 = "rtdd:pastapot_7" # 炒锅_82(胡萝卜意面_熟) +PASTA_POT_8 = "rtdd:pastapot_8" # 炒锅_83(鸡肉番茄意面_生) +PASTA_POT_9 = "rtdd:pastapot_9" # 炒锅_84(鸡肉番茄意面_熟) +RICE_EGG_1 = "rtdd:riceegg_1" # 炒锅_85(蛋炒饭_加胡萝卜_生) +RICE_EGG_2 = "rtdd:riceegg_2" # 炒锅_86(蛋炒饭_加胡萝卜_熟) +RICE_EGG_3 = "rtdd:riceegg_3" # 炒锅_87(蛋炒饭_加米饭_熟) +COOKING_DOUGHT_0 = "rtdd:cookingdought_0" # 炒锅_39(煎面饼_生) +COOKING_DOUGHT_1 = "rtdd:cookingdought_1" # 炒锅_40(煎面饼_熟) +COOKING_SCALLION_PANCAKE_0 = "rtdd:cooking_scallion_pancake_0" # 炒锅_20(煎葱油饼_生) +COOKING_SCALLION_PANCAKE_1 = "rtdd:cooking_scallion_pancake_1" # 炒锅_21(煎葱油饼_熟) +COOKING_DOUGH_0 = "rtdd:cookingdough_0" # 炒锅_36(煎馍_生) +COOKING_DOUGH_1 = "rtdd:cookingdough_1" # 炒锅_37(煎馍_熟) +COOKING_PANCAKE_2 = "rtdd:cookingpancake_2" # 炒锅_46(煎酱香饼) + +# ============================================================================ +# 六、成品(出锅掉落物) +# ============================================================================ +PLATE_1 = "rtdd:plate_1" # 清炒猪排 +PLATE_2 = "rtdd:plate_2" # 黑椒牛排 +PLATE_3 = "rtdd:plate_3" # 清炒羊肉 +PLATE_5 = "rtdd:plate_5" # 胡萝卜鲑鱼 +PLATE_6 = "rtdd:plate_6" # 胡萝卜牛排骨 +PLATE_7 = "rtdd:plate_7" # 黑椒牛腿 +PLATE_8 = "rtdd:plate_8" # 胡萝卜牛里脊 +PLATE_9 = "rtdd:plate_9" # 胡萝卜羊腿 +PLATE_10 = "rtdd:plate_10" # 胡萝卜炒羊里脊 +PLATE_11 = "rtdd:plate_11" # 胡萝卜炒羊排 +PLATE_12 = "rtdd:plate_12" # 小炒五花肉 +PLATE_13 = "rtdd:plate_13" # 胡萝卜炒猪排骨 +PLATE_14 = "rtdd:plate_14" # 炒土豆 +PLATE_15 = "rtdd:plate_15" # 胡萝卜炒鳕鱼 +PLATE_19 = "rtdd:plate_19" # 辣炒兔肉 +PLATE_22 = "rtdd:plate_22" # 元气煎蛋 +PLATE_23 = "rtdd:plate_23" # 炒时蔬 +PLATE_24 = "rtdd:plate_24" # 炒碎肉 +PLATE_25 = "rtdd:plate_25" # 煎鲑鱼 +PLATE_26 = "rtdd:plate_26" # 炒鱿鱼(全份) +PLATE_26D = "rtdd:plate_26d" # 炒鱿鱼须(全份) +PLATE_31 = "rtdd:plate_31" # 小炒鸡肉 +PLATE_32 = "rtdd:plate_32" # 麻婆豆腐(全份) +PLATE_33 = "rtdd:plate_33" # 炒蟹 +PLATE_41 = "rtdd:plate_41" # 辣炒鲑鱼 +PLATE_43 = "rtdd:plate_43" # 牛肉意面 +PLATE_44 = "rtdd:plate_44" # 香菇意面 +PLATE_45 = "rtdd:plate_45" # 胡萝卜意面 +PLATE_46 = "rtdd:plate_46" # 鸡肉番茄意面 +PLATE_47 = "rtdd:plate_47" # 辣子鸡丁 +PLATE_47A = "rtdd:plate_47a" # 辣椒炒牛肉 +PLATE_52 = "rtdd:plate_52" # 土豆炒猪肉 +PLATE_53 = "rtdd:plate_53" # 胡萝卜炒猪肉 +PLATE_54 = "rtdd:plate_54" # 香菇滑鸡 +BOWL_OF_RICE_EGG = "rtdd:bowlofriceegg" # 蛋炒饭 +SCALLION_PANCAKE_0 = "rtdd:scallion_pancake_0" # 葱油饼 +COOKED_PANCAKE = "rtdd:cookedpancake" # 酱香饼 +ROUJIAMO_0 = "rtdd:roujiamo_0" # 馍 +COOKED_DOUGHT = "rtdd:cooked_dought" # 煎饼 + +# ---- 米饭三形态(均来自 汤锅 大米煮饭木碗盛出) ---- +BOWL_OF_RICE = "rtdd:bowlofrice" # 米饭_1(熟米饭_形态1) +BOWL_OF_RICE_2 = "rtdd:bowlofrice_2" # 米饭_2(形态2) +BOWL_OF_RICE_3 = "rtdd:bowlofrice_3" # 米饭_3(形态3) +RICE_FORMS = [BOWL_OF_RICE, BOWL_OF_RICE_2, BOWL_OF_RICE_3] + +# ---- 盖饭方块(归 food_11_rice_meal) ---- +PLATE_48 = "rtdd:plate_48" # 辣子鸡丁盖饭(全份) +PLATE_55 = "rtdd:plate_55" # 香菇滑鸡盖饭(全份) +PLATE_56 = "rtdd:plate_56" # 麻婆豆腐盖饭 +PLATE_50 = "rtdd:plate_50" # 鳕鱼盖饭 + +# ============================================================================ +# 七、右键规则 (方块, 手持物品) -> 规则 +# item=None 表示空手右键 +# target=替换方块; consume=消耗手持; action=take_out(出锅: 锅变回炒锅(空)+掉落) +# action=stir(翻炒: 锅铲右键计数3次, 满3次变 target, 冷却1.5秒) +# needBelow=下方须是点燃炉灶(翻炒用); needFlag=(键, 阈值, 提示)(出锅门控) +# dropItem=出锅掉落物; startTimer=转换后启动计时(本分类计时由 autoStart 接管) +# ============================================================================ +SWITCH_RULES = [ + # ---------------- 一、炒锅基础 ---------------- + # 炒锅(空) <-> 炒锅(盖锅) (双向, 空手) + {"block": WOK, "item": None, "target": COVER_THE_PAN, + "tip": "§a盖上锅盖, 炒锅变(盖锅); 空手右键可再掀开"}, + {"block": COVER_THE_PAN, "item": None, "target": WOK, + "tip": "§a掀开锅盖, 炒锅变回(空)"}, + # 菜谱1 辣椒锅底 (炒锅(空) + 辣椒x2) + {"block": WOK, "item": PEPPER, "target": CARROT_POT_BASE, "consume": 2, + "tip": "§a放入辣椒x2, 变成 炒锅_15(辣椒锅底); 可加肉做辣系菜"}, + # 菜谱2 葱花锅底 (炒锅(空) + 葱花碎x3) + {"block": WOK, "item": CRUSHED_SCALLIONS, "target": VEGETABLE_POT_BASE, "consume": 3, + "tip": "§a放入葱花碎x3, 变成 炒锅_94(葱花锅底); 可加羊肉/猪肉清炒"}, + + # ---------------- 二、放料(炒锅(添油) + 食材 -> 生态) ---------------- + # 菜谱3 炒猪肉 + {"block": OIL_PAN, "item": PORKCHOP, "target": FRIED_PORK, "consume": 1, + "tip": "§a放入生猪肉, 变成 炒锅_62(炒猪肉_生); 可加土豆块/胡萝卜碎做炒猪肉"}, + # 菜谱5 炒土豆 + {"block": OIL_PAN, "item": POTATO_WEDGES, "target": COOKING_POTATO, "consume": 1, + "tip": "§a放入土豆块, 变成 炒锅_47(炒土豆_生); 拿锅铲翻炒3次"}, + # 菜谱6 加葱 + {"block": OIL_PAN, "item": CRUSHED_SCALLIONS, "target": COOKING_SCALLIONS, "consume": 3, + "tip": "§a放入葱花碎x3, 变成 炒锅_51(加葱)"}, + # 菜谱7 加大蒜 + {"block": OIL_PAN, "item": CRUSHED_GARLIC, "target": COOKING_GARLIC, "consume": 3, + "tip": "§a放入蒜末x3, 变成 炒锅_43(加大蒜); 可加螃蟹做炒蟹"}, + # 菜谱8 炒胡萝卜 (基底, 两级翻炒) + {"block": OIL_PAN, "item": CARROT, "target": COOKING_CARROT, "consume": 2, + "tip": "§a放入胡萝卜x2, 变成 炒锅_25(炒胡萝卜_生); 拿锅铲翻炒3次"}, + # 菜谱9 意面 (基底) + {"block": OIL_PAN, "item": NOODLES, "target": PASTA_POT_0, "consume": 2, + "tip": "§a放入生面x2, 变成 炒锅_75(意面_生); 拿锅铲翻炒3次"}, + # 菜谱10 炒碎肉 + {"block": OIL_PAN, "item": CRUSHED_MEAT, "target": COOKING_MEAT, "consume": 4, + "tip": "§a放入碎肉x4, 变成 炒锅_44(炒碎肉_生); 拿锅铲翻炒3次"}, + # 菜谱11 炒鱿鱼须 + {"block": OIL_PAN, "item": RAW_SQUID_WHISKERS, "target": SQUID_WHISKERS_0, "consume": 3, + "tip": "§a放入鱿鱼须x3, 变成 炒锅_92(炒鱿鱼须_生); 拿锅铲翻炒3次"}, + # 菜谱13 煎鲑鱼 + {"block": OIL_PAN, "item": SALMON, "target": COOKING_FISH, "consume": 1, + "tip": "§a放入鲑鱼, 变成 炒锅_41(煎鲑鱼_生); 拿锅铲翻炒3次"}, + # 菜谱14 炒鱿鱼 (两级翻炒) + {"block": OIL_PAN, "item": DEAD_SQUID, "target": COOKING_SQUID, "consume": 1, + "tip": "§a放入死鱿鱼(切掉鱿鱼须), 变成 炒锅_56(炒鱿鱼_生); 拿锅铲翻炒3次"}, + # 菜谱15 煎蛋 + {"block": OIL_PAN, "item": EGG, "target": COOKED_EGG, "consume": 1, + "tip": "§a打入鸡蛋, 变成 炒锅_17(煎蛋); 放在点燃炉灶上30秒煎熟"}, + # 菜谱16 黑椒牛排 + {"block": OIL_PAN, "item": BEEF, "target": CARROT_AND_BEEF, "consume": 1, + "tip": "§a放入生牛肉, 变成 炒锅_1(黑椒牛排_生); 拿锅铲翻炒3次"}, + # 菜谱18 黑椒牛腿 + {"block": OIL_PAN, "item": LEGCOW, "target": CARROT_AND_LEGCOW, "consume": 1, + "tip": "§a放入牛腿肉, 变成 炒锅_5(黑椒牛腿_生); 拿锅铲翻炒3次"}, + # 菜谱25 小炒五花肉 + {"block": OIL_PAN, "item": PORKLOINS, "target": COOKING_COOKED_PORKLOIN, "consume": 1, + "tip": "§a放入五花肉, 变成 炒锅_30(小炒五花肉_生); 拿锅铲翻炒3次"}, + # 菜谱38 炒时蔬(加蔬菜) + {"block": OIL_PAN, "item": VEGETABLE, "target": COOKING_VEGETABLES, "consume": 4, + "tip": "§a放入青菜碎x4, 变成 炒锅_59(炒时蔬_加蔬菜_生); 拿锅铲翻炒3次"}, + # 菜谱41 煎馍 + {"block": OIL_PAN, "item": DOUGH_0, "target": COOKING_DOUGH_0, "consume": 1, + "tip": "§a放入生面团(发酵后), 变成 炒锅_36(煎馍_生); 放在点燃炉灶上计时60秒"}, + # 菜谱42 煎面饼 + {"block": OIL_PAN, "item": DOUGHT_7, "target": COOKING_DOUGHT_0, "consume": 1, + "tip": "§a放入生面饼, 变成 炒锅_39(煎面饼_生); 放在点燃炉灶上计时60秒"}, + # 菜谱44 小炒鸡肉 + {"block": OIL_PAN, "item": CHICKEN, "target": COOKING_ANY_MEAT, "consume": 1, + "tip": "§a放入生鸡肉, 变成 炒锅_22(小炒鸡肉_生); 拿锅铲翻炒3次"}, + + # ---------------- 三、基底/中间态 + 主料 -> 菜生态 ---------------- + # 菜谱12 炒蟹 (加大蒜 + 螃蟹) + {"block": COOKING_GARLIC, "item": CRAB, "target": COOKING_CRAB_1, "consume": 1, + "tip": "§a加大蒜炒螃蟹, 变成 炒锅_34(炒蟹_生); 拿锅铲翻炒3次"}, + # 菜谱17 胡萝卜牛排骨 (炒胡萝卜_熟 + 牛肋x2) + {"block": COOKING_PEPPER, "item": COSTILLAVACAES, "target": CARROT_AND_BEEFRIBS, "consume": 2, + "tip": "§a炒胡萝卜加牛肋x2, 变成 炒锅_3(胡萝卜牛排骨_生); 拿锅铲翻炒3次"}, + # 菜谱19 清炒羊肉 (葱花锅底 + 羊肉) + {"block": VEGETABLE_POT_BASE, "item": MUTTON, "target": CARROT_AND_MUTTON, "consume": 1, + "tip": "§a葱花锅底加羊肉, 变成 炒锅_7(清炒羊肉_生); 拿锅铲翻炒3次"}, + # 菜谱20 清炒猪排 (葱花锅底 + 猪肉) + {"block": VEGETABLE_POT_BASE, "item": PORKCHOP, "target": CARROT_AND_PORKCHOP, "consume": 1, + "tip": "§a葱花锅底加猪肉, 变成 炒锅_9(清炒猪排_生); 拿锅铲翻炒3次"}, + # 菜谱21 胡萝卜鲑鱼 (炒胡萝卜_熟 + 鲑鱼) + {"block": COOKING_PEPPER, "item": SALMON, "target": CARROT_AND_SALMON, "consume": 1, + "tip": "§a炒胡萝卜加鲑鱼, 变成 炒锅_11(胡萝卜鲑鱼_生); 拿锅铲翻炒3次"}, + # 菜谱22 胡萝卜羊腿 (炒胡萝卜_熟 + 羊腿) + {"block": COOKING_PEPPER, "item": LEGSLEEP, "target": CARROT_LEG_OF_LAMB, "consume": 1, + "tip": "§a炒胡萝卜加羊腿, 变成 炒锅_13(胡萝卜羊腿_生); 拿锅铲翻炒3次"}, + # 菜谱23 胡萝卜炒鳕鱼 (炒胡萝卜_熟 + 鳕鱼) + {"block": COOKING_PEPPER, "item": COD, "target": COOKING_COD, "consume": 1, + "tip": "§a炒胡萝卜加鳕鱼, 变成 炒锅_28(胡萝卜炒鳕鱼_生); 拿锅铲翻炒3次"}, + # 菜谱24 胡萝卜牛里脊 (炒胡萝卜_熟 + 牛里脊) + {"block": COOKING_PEPPER, "item": BEEF_TENDERLOIN, "target": COOKING_BEEF_TENDERLOIN, "consume": 1, + "tip": "§a炒胡萝卜加牛里脊, 变成 炒锅_23(胡萝卜牛里脊_生); 拿锅铲翻炒3次"}, + # 菜谱26 胡萝卜炒猪排骨 (炒胡萝卜_熟 + 猪肋排x2) + {"block": COOKING_PEPPER, "item": PORKRIB, "target": COOKING_COOKED_PORKRIBS, "consume": 2, + "tip": "§a炒胡萝卜加猪肋排x2, 变成 炒锅_32(胡萝卜炒猪排骨_生); 拿锅铲翻炒3次"}, + # 菜谱27 胡萝卜炒羊里脊 (炒胡萝卜_熟 + 羊里脊x2) + {"block": COOKING_PEPPER, "item": SHEEPLOINS, "target": COOKING_SHEEPLOIN, "consume": 2, + "tip": "§a炒胡萝卜加羊里脊x2, 变成 炒锅_52(胡萝卜炒羊里脊_生); 拿锅铲翻炒3次"}, + # 菜谱28 胡萝卜炒羊排 (炒胡萝卜_熟 + 羊小排x2) + {"block": COOKING_PEPPER, "item": SHEEPRACKS, "target": COOKING_SHEEPRACK, "consume": 2, + "tip": "§a炒胡萝卜加羊小排x2, 变成 炒锅_54(胡萝卜炒羊排_生); 拿锅铲翻炒3次"}, + # 菜谱29 辣子鸡丁 (辣椒锅底 + 鸡肉) + {"block": CARROT_POT_BASE, "item": CHICKEN, "target": COOKING_CHILI_CHICKEN, "consume": 1, + "tip": "§a辣椒锅底加鸡肉, 变成 炒锅_26(辣子鸡丁_生); 拿锅铲翻炒3次"}, + # 菜谱30 辣炒兔肉 (辣椒锅底 + 兔肉x2) + {"block": CARROT_POT_BASE, "item": RABBIT, "target": COOKING_RABBIT, "consume": 2, + "tip": "§a辣椒锅底加兔肉x2, 变成 炒锅_49(辣炒兔肉_生); 拿锅铲翻炒3次"}, + # 菜谱31 辣炒鲑鱼 (辣椒锅底 + 鲑鱼) + {"block": CARROT_POT_BASE, "item": SALMON, "target": SPICY_FISH_0, "consume": 1, + "tip": "§a辣椒锅底加鲑鱼, 变成 炒锅_90(辣炒鲑鱼_生); 拿锅铲翻炒3次"}, + # 菜谱32 辣椒炒牛肉 (辣椒锅底 + 牛肉) + {"block": CARROT_POT_BASE, "item": BEEF, "target": OILPAN_CHILI_BEEF_1, "consume": 1, + "tip": "§a辣椒锅底加牛肉, 变成 炒锅_71(辣椒炒牛肉_生); 拿锅铲翻炒3次 或 加豆腐做麻婆豆腐"}, + # 菜谱33 麻婆豆腐 (辣椒炒牛肉_生 + 豆腐) + {"block": OILPAN_CHILI_BEEF_1, "item": BEANCURD, "target": OILPAN_CHILI_BEEF_BEANCURD, "consume": 1, + "tip": "§a辣椒炒牛肉加豆腐, 变成 炒锅_73(麻婆豆腐_生); 拿锅铲翻炒3次"}, + # 菜谱34 香菇滑鸡 (小炒鸡肉_半熟 + 香菇x8) + {"block": FRIED_CHICKEN, "item": BROWN_MUSHROOM, "target": MUSHROOM_FRIED_CHICKEN_1, "consume": 8, + "tip": "§a小炒鸡肉加香菇x8, 变成 炒锅_68(香菇滑鸡_生); 拿锅铲翻炒3次"}, + {"block": FRIED_CHICKEN, "item": RED_MUSHROOM, "target": MUSHROOM_FRIED_CHICKEN_1, "consume": 8, + "tip": "§a小炒鸡肉加香菇x8, 变成 炒锅_68(香菇滑鸡_生); 拿锅铲翻炒3次"}, + # 菜谱35 土豆炒猪肉 (组合A: 炒猪肉_生 + 土豆块x3; 组合B: 炒土豆_熟 + 猪肉) + {"block": FRIED_PORK, "item": POTATO_WEDGES, "target": FRIED_PORK_WITH_POTATOES, "consume": 3, + "tip": "§a炒猪肉加土豆块x3, 变成 炒锅_64(土豆炒猪肉_生); 拿锅铲翻炒3次"}, + {"block": COOKING_POTATO_1, "item": PORKCHOP, "target": FRIED_PORK_WITH_POTATOES, "consume": 1, + "tip": "§a炒土豆加生猪肉, 变成 炒锅_64(土豆炒猪肉_生); 拿锅铲翻炒3次"}, + # 菜谱36 胡萝卜炒猪肉 (组合A: 炒猪肉_生 + 胡萝卜碎x3; 组合B: 炒胡萝卜_熟 + 猪肉) + {"block": FRIED_PORK, "item": CRUSHED_CARROTS, "target": FRIED_PORK_WITH_CARROTS, "consume": 3, + "tip": "§a炒猪肉加胡萝卜碎x3, 变成 炒锅_63(胡萝卜炒猪肉_生); 拿锅铲翻炒3次"}, + {"block": COOKING_PEPPER, "item": PORKCHOP, "target": FRIED_PORK_WITH_CARROTS, "consume": 1, + "tip": "§a炒胡萝卜加生猪肉, 变成 炒锅_63(胡萝卜炒猪肉_生); 拿锅铲翻炒3次"}, + # 菜谱38 炒时蔬(加胡萝卜) (炒时蔬_加蔬菜_熟 + 胡萝卜碎) + {"block": COOKING_VEGETABLES_1, "item": CRUSHED_CARROTS, "target": SEASONAL_VEGETABLES, "consume": 1, + "tip": "§a炒时蔬加胡萝卜碎, 变成 炒锅_88(炒时蔬_加胡萝卜_生); 拿锅铲翻炒3次"}, + # 菜谱39 煎葱油饼 (煎面饼_生 + 葱花碎x3) + {"block": COOKING_DOUGHT_0, "item": CRUSHED_SCALLIONS, "target": COOKING_SCALLION_PANCAKE_0, "consume": 3, + "tip": "§a煎面饼加葱花碎x3, 变成 炒锅_20(煎葱油饼_生); 放在点燃炉灶上计时60秒"}, + # 菜谱40 煎酱香饼 (煎面饼_熟 + 辣椒x3) + {"block": COOKING_DOUGHT_1, "item": PEPPER, "target": COOKING_PANCAKE_2, "consume": 3, + "tip": "§a煎面饼加辣椒x3, 变成 炒锅_46(煎酱香饼); 拿锅铲翻炒3次"}, + # 菜谱45~48 意面系 (意面_熟 + 主料) + {"block": PASTA_POT_1, "item": COOKED_BEEF, "target": PASTA_POT_2, "consume": 1, + "tip": "§a意面加熟牛肉, 变成 炒锅_77(牛肉意面_生); 拿锅铲翻炒3次"}, + {"block": PASTA_POT_1, "item": BROWN_MUSHROOM, "target": PASTA_POT_4, "consume": 5, + "tip": "§a意面加香菇x5, 变成 炒锅_79(香菇意面_生); 拿锅铲翻炒3次"}, + {"block": PASTA_POT_1, "item": CRUSHED_CARROTS, "target": PASTA_POT_6, "consume": 3, + "tip": "§a意面加胡萝卜碎x3, 变成 炒锅_81(胡萝卜意面_生); 拿锅铲翻炒3次"}, + {"block": PASTA_POT_1, "item": CHICKEN, "target": PASTA_POT_8, "consume": 1, + "tip": "§a意面加鸡肉, 变成 炒锅_83(鸡肉番茄意面_生); 拿锅铲翻炒3次"}, + # 菜谱49 蛋炒饭 (煎蛋 + 胡萝卜碎x3) + {"block": COOKED_EGG, "item": CRUSHED_CARROTS, "target": RICE_EGG_1, "consume": 3, + "tip": "§a煎蛋加胡萝卜碎x3, 变成 炒锅_85(蛋炒饭_加胡萝卜_生); 拿锅铲翻炒3次"}, + + # ---------------- 四、翻炒(锅铲右键3次, 需下方点燃炉灶, 冷却1.5秒) ---------------- + {"block": COOKING_CARROT, "item": SPATULA, "action": "stir", "target": WOKCARROT_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_95(炒胡萝卜_半熟); 再翻炒3次可熟"}, + {"block": WOKCARROT_1, "item": SPATULA, "action": "stir", "target": COOKING_PEPPER, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_19(炒胡萝卜_熟); 可作胡萝卜系菜基底"}, + {"block": PASTA_POT_0, "item": SPATULA, "action": "stir", "target": PASTA_POT_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_76(意面_熟); 可加牛肉/香菇/胡萝卜碎/鸡肉"}, + {"block": COOKING_POTATO, "item": SPATULA, "action": "stir", "target": COOKING_POTATO_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_48(炒土豆_熟); 可手持盘子出锅 或 加猪肉做土豆炒猪肉"}, + {"block": COOKING_MEAT, "item": SPATULA, "action": "stir", "target": COOKING_MEAT_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_45(炒碎肉_熟); 可手持盘子出锅"}, + {"block": SQUID_WHISKERS_0, "item": SPATULA, "action": "stir", "target": SQUID_WHISKERS_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_93(炒鱿鱼须_熟); 可手持盘子出锅"}, + {"block": COOKING_CRAB_1, "item": SPATULA, "action": "stir", "target": COOKING_CRAB_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_35(炒蟹_熟); 可手持盘子出锅"}, + {"block": COOKING_FISH, "item": SPATULA, "action": "stir", "target": COOKING_FISH_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_42(煎鲑鱼_熟); 可手持盘子出锅"}, + {"block": COOKING_SQUID, "item": SPATULA, "action": "stir", "target": COOKING_SQUID_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_57(炒鱿鱼_半熟); 再翻炒3次可熟"}, + {"block": COOKING_SQUID_1, "item": SPATULA, "action": "stir", "target": COOKING_SQUID_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_58(炒鱿鱼_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_BEEF, "item": SPATULA, "action": "stir", "target": CARROT_AND_BEEF_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_2(黑椒牛排_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_BEEFRIBS, "item": SPATULA, "action": "stir", "target": CARROT_AND_BEEFRIBS_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_4(胡萝卜牛排骨_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_LEGCOW, "item": SPATULA, "action": "stir", "target": CARROT_AND_LEGCOW_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_6(黑椒牛腿_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_MUTTON, "item": SPATULA, "action": "stir", "target": CARROT_AND_MUTTON_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_8(清炒羊肉_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_PORKCHOP, "item": SPATULA, "action": "stir", "target": CARROT_AND_PORKCHOP_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_10(清炒猪排_熟); 可手持盘子出锅"}, + {"block": CARROT_AND_SALMON, "item": SPATULA, "action": "stir", "target": CARROT_AND_SALMON_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_12(胡萝卜鲑鱼_熟); 可手持盘子出锅"}, + {"block": CARROT_LEG_OF_LAMB, "item": SPATULA, "action": "stir", "target": CARROT_LEG_OF_LAMB_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_14(胡萝卜羊腿_熟); 可手持盘子出锅"}, + {"block": COOKING_COD, "item": SPATULA, "action": "stir", "target": COOKING_COD_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_29(胡萝卜炒鳕鱼_熟); 可手持盘子出锅"}, + {"block": COOKING_BEEF_TENDERLOIN, "item": SPATULA, "action": "stir", "target": COOKING_BEEF_TENDERLOIN_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_24(胡萝卜牛里脊_熟); 可手持盘子出锅"}, + {"block": COOKING_COOKED_PORKLOIN, "item": SPATULA, "action": "stir", "target": COOKING_COOKED_PORKLOIN_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_31(小炒五花肉_熟); 可手持盘子出锅"}, + {"block": COOKING_COOKED_PORKRIBS, "item": SPATULA, "action": "stir", "target": COOKING_COOKED_PORKRIBS_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_33(胡萝卜炒猪排骨_熟); 可手持盘子出锅"}, + {"block": COOKING_SHEEPLOIN, "item": SPATULA, "action": "stir", "target": COOKING_SHEEPLOIN_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_53(胡萝卜炒羊里脊_熟); 可手持盘子出锅"}, + {"block": COOKING_SHEEPRACK, "item": SPATULA, "action": "stir", "target": COOKING_SHEEPRACK_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_55(胡萝卜炒羊排_熟); 可手持盘子出锅"}, + {"block": COOKING_CHILI_CHICKEN, "item": SPATULA, "action": "stir", "target": COOKING_CHILI_CHICKEN_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_27(辣子鸡丁_熟); 可手持盘子出锅"}, + {"block": COOKING_RABBIT, "item": SPATULA, "action": "stir", "target": COOKING_RABBIT_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_50(辣炒兔肉_熟); 可手持盘子出锅"}, + {"block": SPICY_FISH_0, "item": SPATULA, "action": "stir", "target": SPICY_FISH_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_91(辣炒鲑鱼_熟); 可手持盘子出锅"}, + {"block": OILPAN_CHILI_BEEF_1, "item": SPATULA, "action": "stir", "target": OILPAN_CHILI_BEEF_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_72(辣椒炒牛肉_熟); 可手持盘子出锅"}, + {"block": OILPAN_CHILI_BEEF_BEANCURD, "item": SPATULA, "action": "stir", "target": OILPAN_CHILI_BEEF_BEANCURD_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_74(麻婆豆腐_熟); 可手持盘子出锅"}, + {"block": MUSHROOM_FRIED_CHICKEN_1, "item": SPATULA, "action": "stir", "target": MUSHROOM_FRIED_CHICKEN_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_69(香菇滑鸡_熟); 可手持盘子出锅"}, + {"block": FRIED_PORK_WITH_POTATOES, "item": SPATULA, "action": "stir", "target": FRIED_PORK_WITH_POTATOES_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_65(土豆炒猪肉_熟); 可手持盘子出锅"}, + {"block": FRIED_PORK_WITH_CARROTS, "item": SPATULA, "action": "stir", "target": FRIED_PORK_WITH_CARROTS_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_67(胡萝卜炒猪肉_熟); 可手持盘子出锅"}, + {"block": COOKING_VEGETABLES, "item": SPATULA, "action": "stir", "target": COOKING_VEGETABLES_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_60(炒时蔬_加蔬菜_熟); 可加胡萝卜碎做炒时蔬"}, + {"block": SEASONAL_VEGETABLES, "item": SPATULA, "action": "stir", "target": SEASONAL_VEGETABLES_1, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_89(炒时蔬_加胡萝卜_熟); 可手持盘子出锅"}, + {"block": COOKING_ANY_MEAT, "item": SPATULA, "action": "stir", "target": FRIED_CHICKEN, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_66(小炒鸡肉_半熟); 再翻炒3次变熟 或 加香菇x8做香菇滑鸡"}, + {"block": FRIED_CHICKEN, "item": SPATULA, "action": "stir", "target": COOKED_ANY_MEAT, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_16(小炒鸡肉_熟); 可手持盘子出锅"}, + {"block": PASTA_POT_2, "item": SPATULA, "action": "stir", "target": PASTA_POT_3, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_78(牛肉意面_熟); 可手持盘子出锅"}, + {"block": PASTA_POT_4, "item": SPATULA, "action": "stir", "target": PASTA_POT_5, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_80(香菇意面_熟); 可手持盘子出锅"}, + {"block": PASTA_POT_6, "item": SPATULA, "action": "stir", "target": PASTA_POT_7, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_82(胡萝卜意面_熟); 可手持盘子出锅"}, + {"block": PASTA_POT_8, "item": SPATULA, "action": "stir", "target": PASTA_POT_9, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_84(鸡肉番茄意面_熟); 可手持盘子出锅"}, + {"block": RICE_EGG_1, "item": SPATULA, "action": "stir", "target": RICE_EGG_2, "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成, 变成 炒锅_86(蛋炒饭_加胡萝卜_熟); 再加米饭做蛋炒饭"}, + # 菜谱40 煎酱香饼: 翻炒3次(方块不变, 门控 rtdd_cf=3), 满3次可空手出锅 + {"block": COOKING_PANCAKE_2, "item": SPATULA, "action": "stir", "times": 3, + "needBelow": LIT_STOVE, "belowTip": "§c炒锅需要放在点燃的炉灶上才能翻炒", + "tip": "§a翻炒完成(3/3); 空手右键出锅 酱香饼"}, + + # ---------------- 五、出锅(熟态 + 盘子 -> 掉落盘装成品, 锅变回炒锅(空)) ---------------- + {"block": COOKING_POTATO_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_14, "consume": 1, "tip": "§a取出 炒土豆, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_MEAT_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_24, "consume": 1, "tip": "§a取出 炒碎肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": SQUID_WHISKERS_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_26D, "consume": 1, "tip": "§a取出 炒鱿鱼须, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_CRAB_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_33, "consume": 1, "tip": "§a取出 炒蟹, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_FISH_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_25, "consume": 1, "tip": "§a取出 煎鲑鱼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_SQUID_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_26, "consume": 1, "tip": "§a取出 炒鱿鱼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + # 菜谱15 煎蛋(熟): 需计时门控 rtdd_cg=1 + {"block": COOKED_EGG, "item": PLATE, "action": "take_out", + "dropItem": PLATE_22, "consume": 1, "needFlag": ["rtdd_cg", 1, "§e煎蛋还没煎熟, 再等30秒"], + "tip": "§a取出 元气煎蛋, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_BEEF_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_2, "consume": 1, "tip": "§a取出 黑椒牛排, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_BEEFRIBS_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_6, "consume": 1, "tip": "§a取出 胡萝卜牛排骨, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_LEGCOW_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_7, "consume": 1, "tip": "§a取出 黑椒牛腿, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_MUTTON_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_3, "consume": 1, "tip": "§a取出 清炒羊肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_PORKCHOP_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_1, "consume": 1, "tip": "§a取出 清炒猪排, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_AND_SALMON_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_5, "consume": 1, "tip": "§a取出 胡萝卜鲑鱼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": CARROT_LEG_OF_LAMB_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_9, "consume": 1, "tip": "§a取出 胡萝卜羊腿, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_COD_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_15, "consume": 1, "tip": "§a取出 胡萝卜炒鳕鱼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_BEEF_TENDERLOIN_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_8, "consume": 1, "tip": "§a取出 胡萝卜牛里脊, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_COOKED_PORKLOIN_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_12, "consume": 1, "tip": "§a取出 小炒五花肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_COOKED_PORKRIBS_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_13, "consume": 1, "tip": "§a取出 胡萝卜炒猪排骨, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_SHEEPLOIN_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_10, "consume": 1, "tip": "§a取出 胡萝卜炒羊里脊, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_SHEEPRACK_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_11, "consume": 1, "tip": "§a取出 胡萝卜炒羊排, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_CHILI_CHICKEN_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_47, "consume": 1, "tip": "§a取出 辣子鸡丁, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKING_RABBIT_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_19, "consume": 1, "tip": "§a取出 辣炒兔肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": SPICY_FISH_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_41, "consume": 1, "tip": "§a取出 辣炒鲑鱼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": OILPAN_CHILI_BEEF_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_47A, "consume": 1, "tip": "§a取出 辣椒炒牛肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": OILPAN_CHILI_BEEF_BEANCURD_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_32, "consume": 1, "tip": "§a取出 麻婆豆腐, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": MUSHROOM_FRIED_CHICKEN_2, "item": PLATE, "action": "take_out", + "dropItem": PLATE_54, "consume": 1, "tip": "§a取出 香菇滑鸡, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": FRIED_PORK_WITH_POTATOES_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_52, "consume": 1, "tip": "§a取出 土豆炒猪肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": FRIED_PORK_WITH_CARROTS_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_53, "consume": 1, "tip": "§a取出 胡萝卜炒猪肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": SEASONAL_VEGETABLES_1, "item": PLATE, "action": "take_out", + "dropItem": PLATE_23, "consume": 1, "tip": "§a取出 炒时蔬, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": COOKED_ANY_MEAT, "item": PLATE, "action": "take_out", + "dropItem": PLATE_31, "consume": 1, "tip": "§a取出 小炒鸡肉, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": PASTA_POT_3, "item": PLATE, "action": "take_out", + "dropItem": PLATE_43, "consume": 1, "tip": "§a取出 牛肉意面, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": PASTA_POT_5, "item": PLATE, "action": "take_out", + "dropItem": PLATE_44, "consume": 1, "tip": "§a取出 香菇意面, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": PASTA_POT_7, "item": PLATE, "action": "take_out", + "dropItem": PLATE_45, "consume": 1, "tip": "§a取出 胡萝卜意面, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": PASTA_POT_9, "item": PLATE, "action": "take_out", + "dropItem": PLATE_46, "consume": 1, "tip": "§a取出 鸡肉番茄意面, 锅变回 炒锅(空); 成品【吃】右键食用"}, + {"block": RICE_EGG_3, "item": PLATE, "action": "take_out", + "dropItem": BOWL_OF_RICE_EGG, "consume": 1, "tip": "§a取出 蛋炒饭, 锅变回 炒锅(空); 成品【吃】右键食用"}, + + # ---------------- 六、空手出锅(熟饼/馍/煎饼/酱香饼, 空手右键) ---------------- + # 菜谱39 煎葱油饼_熟 空手出锅 -> 葱油饼 + {"block": COOKING_SCALLION_PANCAKE_1, "item": None, "action": "take_out", + "dropItem": SCALLION_PANCAKE_0, "tip": "§a取出 葱油饼, 锅变回 炒锅(空); 成品【吃】右键食用"}, + # 菜谱41 煎馍_熟 空手出锅 -> 馍 + {"block": COOKING_DOUGH_1, "item": None, "action": "take_out", + "dropItem": ROUJIAMO_0, "tip": "§a取出 馍, 锅变回 炒锅(空); 馍可做羊肉泡馍汤/肉夹馍"}, + # 菜谱42 煎面饼_熟 空手出锅 -> 煎饼 + {"block": COOKING_DOUGHT_1, "item": None, "action": "take_out", + "dropItem": COOKED_DOUGHT, "tip": "§a取出 煎饼, 锅变回 炒锅(空); 煎饼可卷菜"}, + # 菜谱40 煎酱香饼(需翻炒3次门控 rtdd_cf=3) 空手出锅 -> 酱香饼 + {"block": COOKING_PANCAKE_2, "item": None, "action": "take_out", + "dropItem": COOKED_PANCAKE, "needFlag": ["rtdd_cf", 3, "§c请先用锅铲翻炒3次"], + "tip": "§a取出 酱香饼, 锅变回 炒锅(空); 成品【吃】右键食用"}, +] + +# ============================================================================ +# 八、手持物品右键方块表面规则(供 ChaoguoService handleItemUseOn) +# 盖饭双向转换 + 蛋炒饭加米饭: +# - 正向: 手持 成品菜(plate_47/54/32/15) 右键 米饭(三形态任一) -> 米饭变盖饭 +# - 反向: 手持 米饭(三形态任一) 右键 成品菜 -> 菜品变盖饭 +# - 蛋炒饭: 手持 米饭(任一形态) 右键 炒锅_86(蛋炒饭_加胡萝卜_熟) -> 蛋炒饭_加米饭_熟 +# ============================================================================ + +# 盖饭转换清单(正向+反向共用): dish=成品菜, target=盖饭 +GAI_FAN_ITEMS = [ + {"dish": PLATE_47, "target": PLATE_48, + "name": "辣子鸡丁", "gaiName": "辣子鸡丁盖饭(全份)"}, + {"dish": PLATE_54, "target": PLATE_55, + "name": "香菇滑鸡", "gaiName": "香菇滑鸡盖饭(全份)"}, + {"dish": PLATE_32, "target": PLATE_56, + "name": "麻婆豆腐(全份)", "gaiName": "麻婆豆腐盖饭"}, + {"dish": PLATE_15, "target": PLATE_50, + "name": "胡萝卜炒鳕鱼", "gaiName": "鳕鱼盖饭"}, +] + +ITEM_USE_ON_RULES = [] +for _g in GAI_FAN_ITEMS: + _dish = _g["dish"] + _target = _g["target"] + _name = _g["name"] + _gai = _g["gaiName"] + # 正向: 手持成品菜 右键 米饭(三形态任一) -> 米饭变盖饭 + for _rice in RICE_FORMS: + ITEM_USE_ON_RULES.append({ + "item": _dish, "surface": _rice, "target": _target, "consume": 1, + "tip": "§a%s 盖在米饭上, 变成 %s; 成品【吃】右键食用" % (_name, _gai)}) + # 反向: 手持 米饭(三形态任一) 右键 成品菜 -> 菜品变盖饭 + for _rice in RICE_FORMS: + ITEM_USE_ON_RULES.append({ + "item": _rice, "surface": _dish, "target": _target, "consume": 1, + "tip": "§a米饭 压进 %s, 变成 %s; 成品【吃】右键食用" % (_name, _gai)}) +# 蛋炒饭 加米饭(形态1/2/3都行) -> 炒锅_87(蛋炒饭_加米饭_熟) +for _rice in RICE_FORMS: + ITEM_USE_ON_RULES.append({ + "item": _rice, "surface": RICE_EGG_2, "target": RICE_EGG_3, "consume": 1, + "tip": "§a加入米饭, 变成 炒锅_87(蛋炒饭_加米饭_熟); 可手持盘子出锅 蛋炒饭"}) + +# ============================================================================ +# 九、计时规则(供 ChaoguoTimerService) +# below: 方块正下方须是 点燃的炉灶(stove_2) 才计时 +# mark: 门控计时(煎蛋: 方块不变, 到点标记 rtdd_cg=1) +# ============================================================================ +TIMER_RULES = [ + # 菜谱15 煎蛋: 30秒煎熟, 方块不变(门控标记 rtdd_cg=1) + {"source": COOKED_EGG, "time": 30, "below": [LIT_STOVE], + "autoStart": True, "mark": "rtdd_cg", + "doneTip": "§e煎蛋煎熟了, 手持盘子右键取出"}, + # 菜谱39 煎葱油饼_生 -> 60秒 -> 煎葱油饼_熟 + {"source": COOKING_SCALLION_PANCAKE_0, "target": COOKING_SCALLION_PANCAKE_1, + "time": 60, "below": [LIT_STOVE], "autoStart": True, + "doneTip": "§e煎葱油饼煎好了, 空手右键取出"}, + # 菜谱41 煎馍_生 -> 60秒 -> 煎馍_熟 + {"source": COOKING_DOUGH_0, "target": COOKING_DOUGH_1, + "time": 60, "below": [LIT_STOVE], "autoStart": True, + "doneTip": "§e煎馍煎好了, 空手右键取出"}, + # 菜谱42 煎面饼_生 -> 60秒 -> 煎面饼_熟 + {"source": COOKING_DOUGHT_0, "target": COOKING_DOUGHT_1, + "time": 60, "below": [LIT_STOVE], "autoStart": True, + "doneTip": "§e煎面饼煎好了, 空手右键取出"}, +] diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/__init__.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/__init__.py new file mode 100644 index 0000000..40a96af --- /dev/null +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/__init__.py @@ -0,0 +1 @@ +# -*- coding: utf-8 -*- diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoService.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoService.py new file mode 100644 index 0000000..57bbd26 --- /dev/null +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoService.py @@ -0,0 +1,383 @@ +# -*- coding: utf-8 -*- +""" +================================================================================ +炒锅·右键转换引擎(服务端) +================================================================================ +处理"炒锅"(xy_chaoguo) 分类下的右键转换: + 炒锅(空)<->(盖锅)、辣椒锅底、葱花锅底、放料(添油+食材 -> 菜生态)、 + 翻炒(锅铲右键3次, 需下方点燃炉灶)、出锅(熟态+盘子 -> 掉落盘装成品)、 + 空手出锅(煎葱油饼_熟/煎馍_熟/煎面饼_熟/煎酱香饼)、 + 盖饭双向(手持成品菜右键米饭 <-> 手持米饭右键成品菜, itemUseOn)。 + +【事件监听在哪?】 + 本类【不】监听任何事件! + 所有事件由 FeatureDispatcher 统一监听, 按 blockOwner / itemUseOnOwner + 路由到本类 handleBlockUse / handleItemUseOn。 + +【计时在?】 + 煎蛋/煎葱油饼/煎馍/煎面饼 的计时在 ChaoguoTimerService, + 本类只负责"空手右键计时源方块"转发启动(FeatureDispatcher.startTimerFor)。 + +【门控数据(存方块实体)】 + rtdd_cf: 翻炒计数(满3次后按规则变方块; 煎酱香饼门控=3) + rtdd_cg: 煎蛋门控(计时30秒后由计时服务置1, 之后才允许盘子出锅) +================================================================================ +""" +import time +import mod.server.extraServerApi as serverApi + +# ---- 网易API基础对象 ---- +ServerSystem = serverApi.GetServerSystemCls() # 服务端系统基类 +comp = serverApi.GetEngineCompFactory() # 组件工厂 + +# ---- 继承 BlueFox 框架的系统基类(提供 CreateEngineItemEntity 等方法) ---- +from ....BlueFoxTools.SpecialFunciton.BlueFoxSystem import BlueFoxServerSystem +from ....BlueFoxTools.ToolsConfig import LevelId + +# ---- 方块实体数据组件(翻炒计数/门控持久化) ---- +blockEntityDataComp = comp.CreateBlockEntityData(LevelId) + +# ---- 只导入炒锅自己的数据库 ---- +from ..ChaoguoData import ( + SWITCH_RULES, ITEM_USE_ON_RULES, TIMER_RULES, + WOK, + COOKED_EGG, COOKING_SCALLION_PANCAKE_0, COOKING_DOUGH_0, COOKING_DOUGHT_0, +) + +# ---- 统一分发器 ---- +from ...service.FeatureDispatcher import FeatureDispatcher + + +class ChaoguoService(BlueFoxServerSystem): + """ + 炒锅·右键转换引擎 + """ + + def __init__(self, namespace, systemName): + super(ChaoguoService, self).__init__(namespace, systemName) + print "===== ChaoguoService init =====" + + # ---- (方块, 手持物品) -> 规则: O(1) 查找 (item=None 表示空手右键) ---- + self.recipes = {} + self.featureBlocks = set() + for r in SWITCH_RULES: + self.recipes[(r["block"], r.get("item"))] = r + self.featureBlocks.add(r["block"]) + + # ---- 手持物品右键方块表面 -> 规则: (物品, 表面方块) -> 规则 ---- + self.itemUseOnRecipes = {} + for r in ITEM_USE_ON_RULES: + self.itemUseOnRecipes[(r["item"], r["surface"])] = r + + # ---- 空手右键"计时源方块"(煎蛋/煎葱油饼_生/煎馍_生/煎面饼_生): ---- + # 放在点燃炉灶上 -> 开始计时(提示包含总共多少秒与结果) + self.timerSources = set() + self.startTimerTips = {} # 空手右键启动计时 -> 提示 + self.timingTips = {} # 空手右键"已在计时中" -> 提示 + for src, r in {t["source"]: t for t in TIMER_RULES}.items(): + self.timerSources.add(src) + self.featureBlocks.add(src) # 登记右键路由, 空手右键才分发到这里 + self.startTimerTips = { + COOKED_EGG: "§a开始计时: 还需30秒, 计时结束 煎蛋煎熟, 手持盘子出锅", + COOKING_SCALLION_PANCAKE_0: "§a开始计时: 还需60秒, 计时结束变成 煎葱油饼_熟, 空手出锅 葱油饼", + COOKING_DOUGH_0: "§a开始计时: 还需60秒, 计时结束变成 煎馍_熟, 空手出锅 馍", + COOKING_DOUGHT_0: "§a开始计时: 还需60秒, 计时结束变成 煎面饼_熟, 空手出锅 煎饼", + } + self.timingTips = { + COOKED_EGG: "§e正在计时中: 还需30秒, 计时结束 煎蛋煎熟, 手持盘子出锅", + COOKING_SCALLION_PANCAKE_0: "§e正在计时中: 还需60秒, 计时结束变成 煎葱油饼_熟, 空手出锅 葱油饼", + COOKING_DOUGH_0: "§e正在计时中: 还需60秒, 计时结束变成 煎馍_熟, 空手出锅 馍", + COOKING_DOUGHT_0: "§e正在计时中: 还需60秒, 计时结束变成 煎面饼_熟, 空手出锅 煎饼", + } + + # ---- 右键冷却表 ---- + self.cooldown = {} + + # ---- 注册到统一分发器 ---- + FeatureDispatcher.register(self) + + # ============================================================================ + # 一、给 FeatureDispatcher 的接口 + # ============================================================================ + + def getFeatureBlocks(self): + """返回本功能管辖的所有右键方块名集合""" + return self.featureBlocks + + def getItemUseOnRules(self): + """手持物品右键方块表面路由: 盖饭成品菜 + 米饭三形态(盖饭/蛋炒饭)""" + return {r["item"]: True for r in ITEM_USE_ON_RULES} + + def handleBlockUse(self, args): + """由 FeatureDispatcher 转发的右键方块入口""" + blockName = args.get("blockName") + playerId = args.get("playerId") + x, y, z = args.get("x"), args.get("y"), args.get("z") + pos = (x, y, z) + dim = comp.CreateDimension(playerId).GetEntityDimensionId() + key = (dim, x, y, z) + + itemDict = self.getCarriedItem(playerId) + itemName = itemDict.get("newItemName") if itemDict else None + if itemName == "minecraft:air": + itemName = None + recipe = self.recipes.get((blockName, itemName)) + if not recipe: + # 空手右键"计时源方块"(煎蛋/煎葱油饼_生/煎馍_生/煎面饼_生): + # 下方是点燃炉灶 -> 开始计时 + if itemName is None and blockName in self.timerSources: + if not self.checkCooldown(key, 0.4): + return True + self._handleStartTimer(blockName, playerId, pos, dim) + return True + return False + # 翻炒用 1.5 秒冷却(防连点刷计数), 其余 0.4 秒 + cd = 1.5 if recipe.get("action") == "stir" else 0.4 + if not self.checkCooldown(key, cd): + return True + self.handleSwitch(recipe, playerId, pos, dim, itemDict) + return True + + def _handleStartTimer(self, blockName, playerId, pos, dim): + """空手右键计时源: 已在计时中 -> 提示总时长; 否则转发计时服务开始(下方需点燃炉灶)""" + try: + data = blockEntityDataComp.GetBlockEntityData(dim, pos) + if data and data["rtdd_tid"] == blockName: + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, self.timingTips.get(blockName, "§e已经在计时中")) + return + except Exception: + pass + started = FeatureDispatcher.startTimerFor(blockName, dim, pos, playerId) + if started: + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, self.startTimerTips.get(blockName, "§a已启动计时")) + else: + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, "§c炒锅需要放在点燃的炉灶上才能开始计时") + + def handleItemUseOn(self, args): + """由 FeatureDispatcher 转发的"手持物品右键方块表面"入口(盖饭/蛋炒饭)。 + 正向: 手持成品菜 右键 米饭 -> 米饭变盖饭; 反向: 手持米饭 右键 成品菜 -> 菜品变盖饭; + 蛋炒饭: 手持米饭 右键 炒锅_86 -> 炒锅_87。转换与取消放置同一事件完成""" + itemName = args.get("itemName") + playerId = args.get("playerId") or args.get("entityId") + x, y, z = args.get("x"), args.get("y"), args.get("z") + pos = (x, y, z) + dim = comp.CreateDimension(playerId).GetEntityDimensionId() + key = (dim, x, y, z) + try: + b = comp.CreateBlockInfo(LevelId).GetBlockNew(pos, dim) + clickedName = b.get("name") if b else None + except Exception: + clickedName = None + recipe = self.itemUseOnRecipes.get((itemName, clickedName)) + if not recipe: + # 手持 成品菜/米饭 右键 本分类功能方块(炒锅态等) 无对应转换 -> + # 直接取消默认放置, 避免"先放置方块再消失"的视觉问题 + # (米饭/成品菜右键非功能方块仍可正常放置/堆叠) + if clickedName and clickedName in self.featureBlocks: + return True + return False + if not self.checkCooldown(key, 0.4): + return True + itemDict = self.getCarriedItem(playerId) + + # 消耗物品(数量不足则拦截, 不转换) + consume = recipe.get("consume", 1) + if consume > 1 and itemDict is not None and (itemDict.get("count") or 0) < consume: + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, "§c数量不足, 需要 %d 个" % consume) + return True + if consume > 0: + self.consumeItem(playerId, itemDict, consume) + + # 替换被右键的表面方块(米饭变盖饭 / 菜品变盖饭 / 蛋炒饭变熟) + self.replaceBlock(pos, dim, recipe["target"], playerId) + self._clearWokData(dim, pos) + + if recipe.get("tip"): + comp.CreateMsg(playerId).NotifyOneMessage(playerId, recipe["tip"]) + return True + + # ============================================================================ + # 二、通用转换执行 + # ============================================================================ + + def handleSwitch(self, recipe, playerId, pos, dim, itemDict): + # 需要下方方块(翻炒: 炒锅下须是点燃的炉灶): 不满足则提示并拦截 + needBelow = recipe.get("needBelow") + if needBelow and not self._belowIs(dim, pos, needBelow): + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, recipe.get("belowTip", "§c下方方块不符合")) + return + + # 出锅门控(煎蛋需煎熟 rtdd_cg=1; 煎酱香饼需翻炒3次 rtdd_cf=3) + needFlag = recipe.get("needFlag") + if needFlag: + flagKey, flagVal, flagTip = needFlag[0], needFlag[1], needFlag[2] + if self._readFlag(dim, pos, flagKey) < flagVal: + comp.CreateMsg(playerId).NotifyOneMessage(playerId, flagTip) + return + + # 消耗物品(数量不足则拦截, 不转换) + consume = recipe.get("consume", 0) + if consume > 1 and itemDict is not None and (itemDict.get("count") or 0) < consume: + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, "§c数量不足, 需要 %d 个" % consume) + return + if consume > 0: + self.consumeItem(playerId, itemDict, consume) + + action = recipe.get("action") + if action == "stir": + self._handleStir(recipe, playerId, pos, dim) + elif action == "take_out": + # 出锅: 锅变回 炒锅(空) + 掉落盘装成品(掉落物形式) + self.replaceBlock(pos, dim, WOK, playerId) + self.dropItem(dim, pos, recipe["dropItem"]) + self._clearWokData(dim, pos) + # 普通替换方块(盖锅/锅底/放料/加料) + if recipe.get("target") and action != "take_out": + self.replaceBlock(pos, dim, recipe["target"], playerId) + self._clearWokData(dim, pos) + + # 提示 + if recipe.get("tip"): + comp.CreateMsg(playerId).NotifyOneMessage(playerId, recipe["tip"]) + + def _handleStir(self, recipe, playerId, pos, dim): + """翻炒: 锅铲右键计1次(rtdd_cf), 满 times 次后变 target; + 煎酱香饼无 target, 满3次后门控(空手出锅用)""" + times = recipe.get("times", 3) + cf = self._readFlag(dim, pos, "rtdd_cf") + 1 + if cf >= times: + target = recipe.get("target") + if target: + self.replaceBlock(pos, dim, target, playerId) + self._clearWokData(dim, pos) # 新方块重置翻炒计数 + else: + self._writeFlag(dim, pos, "rtdd_cf", times) # 门控: 保持3 + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, recipe.get("tip", "§a翻炒完成")) + else: + self._writeFlag(dim, pos, "rtdd_cf", cf) + comp.CreateMsg(playerId).NotifyOneMessage( + playerId, "§a翻炒中 (%d/%d)" % (cf, times)) + + # ============================================================================ + # 三、方块实体门控数据 读/写(rtdd_cf 翻炒计数 / rtdd_cg 煎蛋门控) + # ============================================================================ + + def _readFlag(self, dim, pos, key): + try: + data = blockEntityDataComp.GetBlockEntityData(dim, pos) + if data is None: + return 0 + v = data[key] + return int(v) if v else 0 + except Exception: + return 0 + + def _writeFlag(self, dim, pos, key, val): + try: + data = blockEntityDataComp.GetBlockEntityData(dim, pos) + if data is not None: + data[key] = int(val) + except Exception: + pass + + def _clearWokData(self, dim, pos): + """替换方块后清掉上一态的计时/门控数据(新方块从0开始)""" + try: + data = blockEntityDataComp.GetBlockEntityData(dim, pos) + if data is None: + return + data["rtdd_tid"] = "" + data["rtdd_tstart"] = 0 + data["rtdd_tdur"] = 0 + data["rtdd_tp"] = "" + data["rtdd_cf"] = 0 + data["rtdd_cg"] = 0 + except Exception: + pass + + # ============================================================================ + # 四、工具方法,判断正下方是否指定方块(点燃炉灶) + # ============================================================================ + + def _belowIs(self, dim, pos, blockName): + try: + b = comp.CreateBlockInfo(LevelId).GetBlockNew((pos[0], pos[1] - 1, pos[2]), dim) + return bool(b) and b.get("name") == blockName + except Exception: + return False + + # ============================================================================ + # 五、工具方法,获取玩家主手物品 + # ============================================================================ + + def getCarriedItem(self, playerId): + itemComp = comp.CreateItem(playerId) + return itemComp.GetPlayerItem( + serverApi.GetMinecraftEnum().ItemPosType.CARRIED, 0, True) + + # ============================================================================ + # 六、工具方法,消耗物品 + # ============================================================================ + + def consumeItem(self, playerId, itemDict, amount=1): + if itemDict is None: + return + count = itemDict.get("count", 0) + if count <= amount: + comp.CreateItem(playerId).SetEntityItem( + serverApi.GetMinecraftEnum().ItemPosType.CARRIED, + {"itemName": "minecraft:air", "count": 0, "auxValue": 0}) + else: + itemDict["count"] = count - amount + comp.CreateItem(playerId).SetEntityItem( + serverApi.GetMinecraftEnum().ItemPosType.CARRIED, + {"itemName": itemDict["newItemName"], + "count": itemDict["count"], + "auxValue": itemDict.get("newAuxValue", 0), + "userData": itemDict.get("userData", {})}) + + # ============================================================================ + # 七、工具方法,以掉落物形式生成物品 + # ============================================================================ + + def dropItem(self, dim, pos, itemName, count=1, aux=0): + try: + itemDict = {"itemName": itemName, "count": count, "auxValue": aux} + self.CreateEngineItemEntity(itemDict, dim, (pos[0], pos[1] + 0.5, pos[2])) + except Exception: + pass + + # ============================================================================ + # 八、工具方法,替换方块 + # ============================================================================ + + def replaceBlock(self, pos, dim, newBlockName, playerId=None): + creator = playerId if playerId is not None else LevelId + aux = 0 + try: + oldBlock = comp.CreateBlockInfo(creator).GetBlockNew(pos, dim) + aux = oldBlock.get("aux", 0) + except Exception: + aux = 0 + comp.CreateBlockInfo(creator).SetBlockNew( + pos, blockDict={"name": newBlockName, "aux": aux}, + oldBlockHandling=0, dimensionId=dim) + + # ============================================================================ + # 九、工具方法,冷却检查 + # ============================================================================ + + def checkCooldown(self, key, cd=0.4): + now = time.time() + last = self.cooldown.get(key, 0) + if now - last < cd: + return False + self.cooldown[key] = now + return True diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoTimerService.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoTimerService.py new file mode 100644 index 0000000..3cab6ac --- /dev/null +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/ChaoguoTimerService.py @@ -0,0 +1,237 @@ +# -*- coding: utf-8 -*- +""" +================================================================================ +炒锅·计时引擎(服务端) +================================================================================ +只处理"炒锅"(xy_chaoguo) 分类下的【计时自动转换】: + 煎蛋 : 30秒煎熟(方块不变, 门控标记 rtdd_cg=1, 之后才可盘子出锅) + 煎葱油饼_生 : 60秒 -> 煎葱油饼_熟 + 煎馍_生 : 60秒 -> 煎馍_熟 + 煎面饼_生 : 60秒 -> 煎面饼_熟 + +【计时判定(用户指定, 与油锅/汤锅一致)】 + - 计时方块【正下方】必须是 点燃的炉灶(stove_2) 才开始计时 + - 计时数据在【方块本身】上(方块 tick 时判定下方炉灶) + - 炉灶被移走/熄灭 -> 暂停计时(数据保留, 炉灶回来继续) + 提示发起玩家 + +【事件监听在哪?】 + 本类【不】监听任何事件! + ServerBlockEntityTickEvent 由 FeatureDispatcher 统一监听, 再按 timerOwner + 路由到本类的 handleBlockEntityTick。计时用绝对时间戳写方块实体数据, + 退出重进继续计时。 +================================================================================ +""" +import time +import mod.server.extraServerApi as serverApi + +# ---- 网易API基础对象 ---- +ServerSystem = serverApi.GetServerSystemCls() # 服务端系统基类 +comp = serverApi.GetEngineCompFactory() # 组件工厂 + +# ---- 继承 BlueFox 框架的系统基类 ---- +from ....BlueFoxTools.SpecialFunciton.BlueFoxSystem import BlueFoxServerSystem +from ....BlueFoxTools.ToolsConfig import LevelId + +# ---- 方块实体数据组件(计时持久化: 开始时间戳+时长写进方块) ---- +blockEntityDataComp = comp.CreateBlockEntityData(LevelId) + +# ---- 只导入炒锅自己的数据库 ---- +from ..ChaoguoData import TIMER_RULES + +# ---- 统一分发器 ---- +from ...service.FeatureDispatcher import FeatureDispatcher + + +class ChaoguoTimerService(BlueFoxServerSystem): + """ + 炒锅·计时引擎 + """ + + def __init__(self, namespace, systemName): + super(ChaoguoTimerService, self).__init__(namespace, systemName) + print "===== ChaoguoTimerService init =====" + + # ---- 计时规则: source -> [规则...] ---- + self.timerMap = {} + for t in TIMER_RULES: + self.timerMap.setdefault(t["source"], []).append(t) + + # ---- 注册到分发器的计时路由表 ---- + FeatureDispatcher.registerTimer(self) + + # ============================================================================ + # 一、给 FeatureDispatcher 的接口 + # ============================================================================ + + def getTimerBlocks(self): + """返回本功能的所有"计时源方块"集合(tick 路由用)""" + return set(self.timerMap.keys()) + + def handleBlockEntityTick(self, args): + """由 FeatureDispatcher 转发的计时方块 tick 入口""" + dim = args.get("dimension") + pos = (args.get("posX"), args.get("posY"), args.get("posZ")) + blockName = args.get("blockName", "") + self._tickProcess(dim, pos, blockName) + + # ============================================================================ + # 二、启动计时(空手右键计时源方块后由 ChaoguoService 通过 startTimerFor 转发) + # ============================================================================ + + def startTimer(self, dim, pos, blockName, playerId=None): + rules = self.timerMap.get(blockName) + if not rules: + return False + rule = self._pickRule(rules, dim, pos) + if not rule: + return False + try: + data = blockEntityDataComp.GetBlockEntityData(dim, pos) + if data and data["rtdd_tid"] == blockName: + return False + except Exception: + pass + self._writeTimerData(dim, pos, rule, playerId) + return True + + # ============================================================================ + # 三、tick 检查与到点转换 + # ============================================================================ + + def _pickRule(self, rules, dim, pos): + """按"下方方块"匹配规则(点燃炉灶), 返回命中的规则; 无命中返回 None""" + belowPos = (pos[0], pos[1] - 1, pos[2]) + try: + b = comp.CreateBlockInfo(LevelId).GetBlockNew(belowPos, dim) + belowName = b.get("name") if b else "" + except Exception: + belowName = "" + for rule in rules: + if belowName in rule.get("below", [belowName]): + return rule + return None + + def _tickProcess(self, dim, pos, blockName): + try: + rules = self.timerMap.get(blockName) + if not rules: + return + + blockData = blockEntityDataComp.GetBlockEntityData(dim, pos) + if blockData is None: + return + + try: + tid = blockData["rtdd_tid"] + except Exception: + tid = "" + if tid != blockName: + # autoStart: 计时源方块无计时数据且下方点燃炉灶时自动启动 + if any(r.get("autoStart", True) for r in rules): + rule = self._pickRule(rules, dim, pos) + if rule: + self._writeTimerData(dim, pos, rule, None) + return + + # 计时中: 下方点燃炉灶被移走/熄灭 -> 暂停 + 提示 + rule = self._pickRule(rules, dim, pos) + if rule is None: + self._handleBelowBroken(dim, pos, blockName, blockData, rules) + return + + tstart = blockData["rtdd_tstart"] + tdur = blockData["rtdd_tdur"] + + if time.time() - tstart >= tdur: + self._finishTimer(dim, pos, rule) + except Exception: + pass + + def _handleBelowBroken(self, dim, pos, blockName, data, rules): + """下方点燃炉灶被移走/熄灭: 暂停计时(数据保留, 炉灶回来继续) + 提示发起玩家""" + tp = "" + try: + tp = data["rtdd_tp"] or "" + except Exception: + tp = "" + self._notifyIfOnline(tp, "§c炒锅下的炉灶移走了, 暂停计时") + + def _finishTimer(self, dim, pos, rule): + """到点转换; 煎蛋为门控(mark): 方块不变, 标记 rtdd_cg=1""" + try: + cur = comp.CreateBlockInfo(LevelId).GetBlockNew(pos, dim) + if cur and cur.get("name") != rule["source"]: + self._clearTimerData(dim, pos) + return + mark = rule.get("mark") + if mark: + # 门控计时: 方块不变, 标记煎熟(rtdd_cg=1) + blockData = blockEntityDataComp.GetBlockEntityData(dim, pos) + if blockData is not None: + blockData[mark] = 1 + self._clearTimerData(dim, pos) + return + # 到点转换 + self.replaceBlock(pos, dim, rule["target"], None) + self._clearTimerData(dim, pos) + except Exception: + pass + + # ============================================================================ + # 四、计时数据读写(存在方块实体数据里,重启不丢) + # ============================================================================ + + def _writeTimerData(self, dim, pos, recipe, playerId=None): + try: + blockData = blockEntityDataComp.GetBlockEntityData(dim, pos) + if blockData is None: + return + now = time.time() + blockData["rtdd_tid"] = recipe["source"] + blockData["rtdd_tstart"] = now + blockData["rtdd_tdur"] = recipe.get("time", 60) + blockData["rtdd_tp"] = playerId if playerId else "" + except Exception: + pass + + def _clearTimerData(self, dim, pos): + try: + blockData = blockEntityDataComp.GetBlockEntityData(dim, pos) + if blockData is None: + return + blockData["rtdd_tid"] = "" + blockData["rtdd_tstart"] = 0 + blockData["rtdd_tdur"] = 0 + blockData["rtdd_tp"] = "" + except Exception: + pass + + # ============================================================================ + # 五、提示工具 + # ============================================================================ + + def _notifyIfOnline(self, playerId, tip): + if not tip or not playerId: + return + try: + ids = comp.CreateGame(LevelId).GetAllPlayerIds() + if playerId in ids: + comp.CreateMsg(playerId).NotifyOneMessage(playerId, tip) + except Exception: + pass + + # ============================================================================ + # 六、工具方法:替换方块 + # ============================================================================ + + def replaceBlock(self, pos, dim, newBlockName, playerId=None): + creator = playerId if playerId is not None else LevelId + aux = 0 + try: + oldBlock = comp.CreateBlockInfo(creator).GetBlockNew(pos, dim) + aux = oldBlock.get("aux", 0) + except Exception: + aux = 0 + comp.CreateBlockInfo(creator).SetBlockNew( + pos, blockDict={"name": newBlockName, "aux": aux}, + oldBlockHandling=0, dimensionId=dim) diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/__init__.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/__init__.py new file mode 100644 index 0000000..40a96af --- /dev/null +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chaoguo/service/__init__.py @@ -0,0 +1 @@ +# -*- coding: utf-8 -*- diff --git a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chuju/service/ChujuService.py b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chuju/service/ChujuService.py index eb27df4..684b6d6 100644 --- a/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chuju/service/ChujuService.py +++ b/behavior_pack_v8jz0zSR/Script_NeteaseModousIY5aSF/xiangyemod/chuju/service/ChujuService.py @@ -76,6 +76,11 @@ class ChujuService(BlueFoxServerSystem): for b in BEATER_BLOCKS: self.featureBlocks.add(b) self.featureBlocks.add("rtdd:stonemill") + # 炒锅(wok) 必须登记为本功能管辖方块: 带油锅铲右键炒锅上油走 handleItemUseOn, + # 分发器要求"被点方块的右键归属里含本服务"才会调用本服务的 handleItemUseOn; + # 炒锅分类(ChaoguoService) 也登记了 wok, 若本服务不登记则上油会被跳过失效。 + # (wok 的空手盖锅/锅底/放料右键由 ChaoguoService.handleBlockUse 处理) + self.featureBlocks.add(WOK) # ---- 搅拌器方块集合(专用 handler) ---- self.beaterBlockSet = set(BEATER_BLOCKS) diff --git a/behavior_pack_v8jz0zSR/netease_blocks/cookedegg.json b/behavior_pack_v8jz0zSR/netease_blocks/cookedegg.json index 0adb7c6..7eee907 100644 --- a/behavior_pack_v8jz0zSR/netease_blocks/cookedegg.json +++ b/behavior_pack_v8jz0zSR/netease_blocks/cookedegg.json @@ -48,7 +48,7 @@ "netease:block_entity": { "client_tick": false, "movable": false, - "tick": false + "tick": true } } } diff --git a/behavior_pack_v8jz0zSR/netease_blocks/cooking_scallion_pancake_0.json b/behavior_pack_v8jz0zSR/netease_blocks/cooking_scallion_pancake_0.json index 506c733..dc92bc5 100644 --- a/behavior_pack_v8jz0zSR/netease_blocks/cooking_scallion_pancake_0.json +++ b/behavior_pack_v8jz0zSR/netease_blocks/cooking_scallion_pancake_0.json @@ -48,7 +48,7 @@ "netease:block_entity": { "client_tick": false, "movable": false, - "tick": false + "tick": true } } } diff --git a/behavior_pack_v8jz0zSR/netease_blocks/cookingdough_0.json b/behavior_pack_v8jz0zSR/netease_blocks/cookingdough_0.json index 5a0ff20..bf26ea0 100644 --- a/behavior_pack_v8jz0zSR/netease_blocks/cookingdough_0.json +++ b/behavior_pack_v8jz0zSR/netease_blocks/cookingdough_0.json @@ -48,7 +48,7 @@ "netease:block_entity": { "client_tick": false, "movable": false, - "tick": false + "tick": true } } } diff --git a/behavior_pack_v8jz0zSR/netease_blocks/cookingdought_0.json b/behavior_pack_v8jz0zSR/netease_blocks/cookingdought_0.json index 746121b..2b75469 100644 --- a/behavior_pack_v8jz0zSR/netease_blocks/cookingdought_0.json +++ b/behavior_pack_v8jz0zSR/netease_blocks/cookingdought_0.json @@ -48,7 +48,7 @@ "netease:block_entity": { "client_tick": false, "movable": false, - "tick": false + "tick": true } } } diff --git a/tuilun/全部功能做了什么.txt b/tuilun/全部功能做了什么.txt index 81b16ad..873c8e1 100644 --- a/tuilun/全部功能做了什么.txt +++ b/tuilun/全部功能做了什么.txt @@ -787,3 +787,99 @@ FurnitureData+FurnitureService 实现, 注册到 FeatureDispatcher) 汤锅类功能方块取消默认放置(全局) [已实现] 【留后】各碗装成品/汤面 右键吃(总食用功能后续实现) + +######################################## +【炒锅】(xy_chaoguo) 2026-09-18 +######################################## +实现于 xiangyemod/chaoguo (ChaoguoData + ChaoguoService + ChaoguoTimerService, 注册到 FeatureDispatcher) +(4个计时方块 netease:block_entity tick 已改 true: cookedegg / cooking_scallion_pancake_0 / + cookingdough_0 / cookingdought_0; 全部方块/食材 id 见 炒锅转化关系.txt 与 ChaoguoData.py) + +一、炒锅基础 +- 炒锅(空)<->炒锅(盖锅): 空手右键双向切换 [已实现] +- 辣椒锅底: 炒锅(空) + 辣椒(rtdd:pepper)x2 -> 炒锅_15(辣椒锅底) [已实现] +- 葱花锅底: 炒锅(空) + 葱花碎x3 -> 炒锅_94(葱花锅底) [已实现] +- 炒锅(空)->炒锅(添油): 带油锅铲右键, 已实现于 ChujuService(不重复注册); + 为保持该 itemUseOn 可达, ChujuService 已把 wok 同时登记为管辖方块 + (否则分发器会因"被点方块归属不含本服务"跳过上油) [已实现] + +二、放料(炒锅(添油) + 食材右键 -> 菜生态, 消耗数量按txt) +- 生猪肉x1->炒猪肉_生 / 土豆块x1->炒土豆_生 / 葱花碎x3->加葱 / 蒜末x3->加大蒜 / + 胡萝卜(原版)x2->炒胡萝卜_生 / 生面x2->意面_生 / 碎肉x4->炒碎肉_生 / + 鱿鱼须x3->炒鱿鱼须_生 / 鲑鱼x1->煎鲑鱼_生 / 死鱿鱼(切掉鱿鱼须)x1->炒鱿鱼_生 / + 鸡蛋x1->煎蛋 / 生牛肉x1->黑椒牛排_生 / 牛腿肉x1->黑椒牛腿_生 / 五花肉x1->小炒五花肉_生 / + 青菜碎x4->炒时蔬_加蔬菜_生 / 生面团(发酵后)x1->煎馍_生 / 生面饼x1->煎面饼_生 / + 生鸡肉x1->小炒鸡肉_生 [已实现] + +三、基底/中间态 + 主料 -> 菜生态 +- 加大蒜+螃蟹x1->炒蟹_生; 炒胡萝卜_熟(基底) + 牛肋x2->胡萝卜牛排骨_生 / +鲑鱼->胡萝卜鲑鱼_生 / + +羊腿->胡萝卜羊腿_生 / +鳕鱼->胡萝卜炒鳕鱼_生 / +牛里脊->胡萝卜牛里脊_生 / + +猪肋排x2->胡萝卜炒猪排骨_生 / +羊里脊x2->胡萝卜炒羊里脊_生 / +羊小排x2->胡萝卜炒羊排_生 / + +生猪肉->胡萝卜炒猪肉_生(组合B) [已实现] +- 葱花锅底+羊肉->清炒羊肉_生 / +生猪肉->清炒猪排_生 [已实现] +- 辣椒锅底+鸡肉->辣子鸡丁_生 / +兔肉x2->辣炒兔肉_生 / +鲑鱼->辣炒鲑鱼_生 / + +牛肉->辣椒炒牛肉_生 [已实现] +- 辣椒炒牛肉_生+豆腐x1->麻婆豆腐_生 [已实现] +- 小炒鸡肉_半熟+香菇(原版棕/红蘑菇)x8->香菇滑鸡_生 [已实现] +- 炒猪肉_生+土豆块x3->土豆炒猪肉_生(组合A); 炒土豆_熟+生猪肉x1->土豆炒猪肉_生(组合B) [已实现] +- 炒猪肉_生+胡萝卜碎x3->胡萝卜炒猪肉_生(组合A); 炒胡萝卜_熟+生猪肉x1->胡萝卜炒猪肉_生(组合B) [已实现] +- 炒时蔬_加蔬菜_熟+胡萝卜碎x1->炒时蔬_加胡萝卜_生 [已实现] +- 煎面饼_生+葱花碎x3->煎葱油饼_生; 煎面饼_熟+辣椒x3->煎酱香饼 [已实现] +- 意面_熟(基底)+熟牛肉->牛肉意面_生 / +棕蘑菇x5->香菇意面_生 / +胡萝卜碎x3->胡萝卜意面_生 / + +鸡肉->鸡肉番茄意面_生 [已实现] +- 煎蛋+胡萝卜碎x3->蛋炒饭_加胡萝卜_生 [已实现] + +四、翻炒(手持锅铲右键, 需下方点燃炉灶 stove_2, 冷却1.5秒, 计3次满后变下一态; + 计数存方块实体数据 rtdd_cf, 换方块自动清零) +- 炒胡萝卜_生->半熟->熟(两级) / 意面_生->熟 / 炒土豆_生->熟 / 炒碎肉_生->熟 / + 炒鱿鱼须_生->熟 / 炒蟹_生->熟 / 煎鲑鱼_生->熟 / 炒鱿鱼_生->半熟->熟(两级) / + 黑椒牛排_生->熟 / 胡萝卜牛排骨_生->熟 / 黑椒牛腿_生->熟 / 清炒羊肉_生->熟 / + 清炒猪排_生->熟 / 胡萝卜鲑鱼_生->熟 / 胡萝卜羊腿_生->熟 / 胡萝卜炒鳕鱼_生->熟 / + 胡萝卜牛里脊_生->熟 / 小炒五花肉_生->熟 / 胡萝卜炒猪排骨_生->熟 / + 胡萝卜炒羊里脊_生->熟 / 胡萝卜炒羊排_生->熟 / 辣子鸡丁_生->熟 / 辣炒兔肉_生->熟 / + 辣炒鲑鱼_生->熟 / 辣椒炒牛肉_生->熟 / 麻婆豆腐_生->熟 / 香菇滑鸡_生->熟 / + 土豆炒猪肉_生->熟 / 胡萝卜炒猪肉_生->熟 / 炒时蔬_加蔬菜_生->熟 / 炒时蔬_加胡萝卜_生->熟 / + 小炒鸡肉_生->半熟->熟(两级) / 牛肉意面_生->熟 / 香菇意面_生->熟 / 胡萝卜意面_生->熟 / + 鸡肉番茄意面_生->熟 / 蛋炒饭_加胡萝卜_生->熟 [已实现] +- 煎酱香饼: 翻炒3次(方块不变, 门控 rtdd_cf=3), 满3次才可空手出锅 [已实现] +- 下方无点燃炉灶 -> 提示"炒锅需要放在点燃的炉灶上才能翻炒"并拦截 [已实现] + +五、计时(计时方块正下方是点燃炉灶 stove_2 才计时; 计时数据在方块本身; 炉灶移走暂停+提示; + 放置后 autoStart 自动启动; 未启动时 空手右键计时源方块可手动启动) +- 煎蛋: 30秒煎熟(方块不变, 门控标记 rtdd_cg=1, 之后才可盘子出锅) [已实现] +- 煎葱油饼_生: 60秒 -> 煎葱油饼_熟 [已实现] +- 煎馍_生: 60秒 -> 煎馍_熟 [已实现] +- 煎面饼_生: 60秒 -> 煎面饼_熟 [已实现] + +六、出锅(手持盘子右键熟态, 消耗1盘子, 锅变回 炒锅(空), 盘装成品以掉落物形式出现) +- 炒土豆->plate_14 / 炒碎肉->plate_24 / 炒鱿鱼须->plate_26d / 炒蟹->plate_33 / + 煎鲑鱼->plate_25 / 炒鱿鱼->plate_26 / 元气煎蛋->plate_22(需 rtdd_cg=1 门控) / + 黑椒牛排->plate_2 / 胡萝卜牛排骨->plate_6 / 黑椒牛腿->plate_7 / 清炒羊肉->plate_3 / + 清炒猪排->plate_1 / 胡萝卜鲑鱼->plate_5 / 胡萝卜羊腿->plate_9 / 胡萝卜炒鳕鱼->plate_15 / + 胡萝卜牛里脊->plate_8 / 小炒五花肉->plate_12 / 胡萝卜炒猪排骨->plate_13 / + 胡萝卜炒羊里脊->plate_10 / 胡萝卜炒羊排->plate_11 / 辣子鸡丁->plate_47 / + 辣炒兔肉->plate_19 / 辣炒鲑鱼->plate_41 / 辣椒炒牛肉->plate_47a / 麻婆豆腐->plate_32 / + 香菇滑鸡->plate_54 / 土豆炒猪肉->plate_52 / 胡萝卜炒猪肉->plate_53 / 炒时蔬->plate_23 / + 小炒鸡肉->plate_31 / 牛肉意面->plate_43 / 香菇意面->plate_44 / 胡萝卜意面->plate_45 / + 鸡肉番茄意面->plate_46 / 蛋炒饭->bowlofriceegg [已实现] + +七、空手出锅(空手右键, 锅变回 炒锅(空), 成品掉落物形式) +- 煎葱油饼_熟 空手出锅 -> 葱油饼(scallion_pancake_0) [已实现] +- 煎馍_熟 空手出锅 -> 馍(roujiamo_0) [已实现] +- 煎面饼_熟 空手出锅 -> 煎饼(cooked_dought) [已实现] +- 煎酱香饼(需翻炒3次门控 rtdd_cf=3) 空手出锅 -> 酱香饼(cookedpancake) [已实现] + +八、盖饭(food_11_rice_meal, 走 itemUseOn 路径, 转换与取消默认放置同一事件完成) +- 正向: 手持 辣子鸡丁(plate_47)/香菇滑鸡(plate_54)/麻婆豆腐(全份)(plate_32)/胡萝卜炒鳕鱼(plate_15) + 右键 米饭(形态1/2/3任一), 消耗1个成品菜, 米饭原地变对应盖饭: + 辣子鸡丁盖饭(全份)(plate_48) / 香菇滑鸡盖饭(全份)(plate_55) / 麻婆豆腐盖饭(plate_56) / + 鳕鱼盖饭(plate_50) [已实现] +- 反向: 手持 米饭(形态1/2/3任一) 右键 上述成品菜方块, 消耗1个米饭, 菜品原地变对应盖饭 [已实现] +- 蛋炒饭加米饭: 手持米饭(任一形态)右键 炒锅_86(蛋炒饭_加胡萝卜_熟) -> 炒锅_87(蛋炒饭_加米饭_熟) [已实现] +- 手持成品菜/米饭 右键 本分类功能方块 无对应转换时直接取消默认放置(不"先放再消失") [已实现] + +【提示/体验】所有转换有提示(含消耗数量与下一步指引); 数量不足/翻炒无下方点燃炉灶/ +出锅门控未达成(煎蛋未熟/酱香饼未翻炒) 有提示并拦截; 翻炒冷却1.5秒, 其余右键冷却0.4秒; +手持方块物品右键炒锅类功能方块取消默认放置(全局) [已实现] +【留后】各盘装成品/盖饭 右键吃(总食用功能后续实现)、半份/部分份变体出锅(见 全部功能没做什么.txt) + diff --git a/tuilun/全部功能没做什么.txt b/tuilun/全部功能没做什么.txt index 70fa6b4..7864fd5 100644 --- a/tuilun/全部功能没做什么.txt +++ b/tuilun/全部功能没做什么.txt @@ -244,3 +244,35 @@ todo 需要 对油罐 进行一个 打碎 后 在右键依然是多少的使用 包括油罐右键 油锅(空)的时候 做剩余次数判断 带油锅铲 右键玻璃罐 会变成 油罐 次数+1 是从0 加1 (不确定是否实现) 蛋糕 蜂蜜瓶 可可豆 后续全部实现了再加 + + +######################################## +【炒锅】(xy_chaoguo) 2026-09-18 +######################################## +(炒锅转换 已整体实现于 xiangyemod/chaoguo 2026-09-18, 见 全部功能做了什么.txt) + +一、吃 (各盘装成品 / 盖饭 右键食用) +- 盘装成品: 黑椒牛排/清炒猪排/清炒羊肉/熟鸡肉盘/胡萝卜鲑鱼/胡萝卜牛排骨/黑椒牛腿/ + 胡萝卜牛里脊/胡萝卜羊腿/胡萝卜炒羊里脊/胡萝卜炒羊排/小炒五花肉/胡萝卜炒猪排骨/ + 炒土豆/胡萝卜炒鳕鱼/辣炒兔肉/元气煎蛋/炒时蔬/炒碎肉/煎鲑鱼/炒鱿鱼/炒鱿鱼须/ + 小炒鸡肉/麻婆豆腐/炒蟹/辣炒鲑鱼/牛肉意面/香菇意面/胡萝卜意面/鸡肉番茄意面/ + 辣子鸡丁/辣椒炒牛肉/土豆炒猪肉/胡萝卜炒猪肉/香菇滑鸡/蛋炒饭/葱油饼/酱香饼/馍/煎饼 +- 盖饭: 辣子鸡丁盖饭(全份/半份)/香菇滑鸡盖饭(全份/半份)/麻婆豆腐盖饭/鳕鱼盖饭 +- 未做原因: 食用部分由统一的"总食用功能"汇总实现, 本次不实现 (炒锅转化关系.txt 已标注) + +二、半份/部分份变体 (出锅递减链路) +- 黑椒牛排(半份)(plate_2a)/清炒猪排(半份)(plate_1a)/胡萝卜鲑鱼(半份)(plate_5a)/ + 胡萝卜羊腿(半份)(plate_9a)/胡萝卜炒羊里脊(半份)(plate_10a)/小炒五花肉(半份)(plate_12a)/ + 胡萝卜炒猪排骨(半份)(plate_13a)/辣炒兔肉(半份)(plate_19a)/炒鱿鱼(三分之二份)(plate_26a)/ + 炒鱿鱼(三分之一份)(plate_26b)/炒鱿鱼须(半份)(plate_26c)/小炒鸡肉(半份)(plate_31a)/ + 麻婆豆腐(半份)(plate_32a)/炒蟹(半份)(plate_33a)/牛肉意面(半份)(plate_43a)/ + 香菇意面(半份)(plate_44a)/胡萝卜意面(半份)(plate_45a)/鸡肉番茄意面(半份)(plate_46a)/ + 辣子鸡丁盖饭(半份)(plate_48a)/香菇滑鸡盖饭(半份)(plate_55a) +- 未做原因: 各半份/部分份变体均属"吃"的递减链路, 由统一的"总食用功能"汇总实现 + +三、香菇滑鸡前置基底 原文存疑 (待用户确认) +- 炒锅转化关系.txt 菜谱34 写"炒锅_62(小炒鸡肉_生) + 香菇x8", + 但 lang 中 炒锅_62 = 炒猪肉_生(rtdd:fried_pork), 与菜谱产物(香菇滑鸡=鸡肉)矛盾; + 本次按同名"小炒鸡肉"最近态实现为 炒锅_66(小炒鸡肉_半熟)(rtdd:friedchicken) + 香菇x8 +- 若确认应改用 炒锅_22(小炒鸡肉_生)(rtdd:cookinganymeat), 只需改 ChaoguoData.py + 菜谱34 两条规则的 block 字段即可 diff --git a/tuilun/炒锅转化关系.txt b/tuilun/炒锅转化关系.txt index be9c9b3..3a0bcd5 100644 --- a/tuilun/炒锅转化关系.txt +++ b/tuilun/炒锅转化关系.txt @@ -407,9 +407,11 @@ ======================================== 菜谱 35 — 土豆炒猪肉 (前置: 炒猪肉, 见 菜谱3) ======================================== -步骤1:炒猪肉(炒锅_62(炒猪肉_生) 翻炒后) + 拿土豆块(rtdd:potato_wedges)右键, 消耗3个 +组合A:炒猪肉(炒锅_62(炒猪肉_生) 翻炒后) + 拿土豆块(rtdd:potato_wedges)右键, 消耗3个 -> 变身 炒锅_64(土豆炒猪肉_生)(rtdd:fried_porkwith_potatoes) - todo 或者 炒土豆_熟 拿生猪肉 右键 消耗一个 变成 土豆炒猪肉_生 注意组合! +组合B:炒锅_48(炒土豆_熟)(rtdd:cookingpotato_1) + 拿生猪肉(minecraft:porkchop)右键, 消耗1个 + -> 变身 炒锅_64(土豆炒猪肉_生)(rtdd:fried_porkwith_potatoes) +(两种组合都出 土豆炒猪肉_生, 注意组合!) 步骤2:炒锅_64(土豆炒猪肉_生)(rtdd:fried_porkwith_potatoes) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 -> 变身 炒锅_65(土豆炒猪肉_熟)(rtdd:fried_porkwith_potatoes_1) 步骤3:炒锅_65(土豆炒猪肉_熟)(rtdd:fried_porkwith_potatoes_1) + 手持盘子(rtdd:plate_0)右键, 消耗1个 @@ -418,9 +420,11 @@ ======================================== 菜谱 36 — 胡萝卜炒猪肉 (前置: 炒猪肉, 见 菜谱3) ======================================== -步骤1:炒猪肉(炒锅_62(炒猪肉_生) 翻炒后) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗3个 +组合A:炒猪肉(炒锅_62(炒猪肉_生) 翻炒后) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗3个 -> 变身 炒锅_63(胡萝卜炒猪肉_生)(rtdd:fried_porkwith_carrots) - todo 或者 炒胡萝卜_熟 拿生猪肉 右键 消耗一个 变成 胡萝卜炒猪肉_生 注意组合! +组合B:炒锅_19(炒胡萝卜_熟)(rtdd:cooking_pepper) + 拿生猪肉(minecraft:porkchop)右键, 消耗1个 + -> 变身 炒锅_63(胡萝卜炒猪肉_生)(rtdd:fried_porkwith_carrots) +(两种组合都出 胡萝卜炒猪肉_生, 注意组合!) 步骤2:炒锅_63(胡萝卜炒猪肉_生)(rtdd:fried_porkwith_carrots) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 -> 变身 炒锅_67(胡萝卜炒猪肉_熟)(rtdd:friedporkwithcarrots_1) 步骤3:炒锅_67(胡萝卜炒猪肉_熟)(rtdd:friedporkwithcarrots_1) + 手持盘子(rtdd:plate_0)右键, 消耗1个 @@ -435,11 +439,11 @@ -> 变身 炒锅_59(炒时蔬_加蔬菜_生)(rtdd:cookingvegetables) 步骤2:炒锅_59(炒时蔬_加蔬菜_生)(rtdd:cookingvegetables) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 -> 变身 炒锅_60(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) -todo(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个 +步骤3:炒锅_60(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个 -> 变身 炒锅_88(炒时蔬_加胡萝卜_生)(rtdd:seasonalvegetables) - 炒锅_88(炒时蔬_加胡萝卜_生)(rtdd:seasonalvegetables) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 +步骤4:炒锅_88(炒时蔬_加胡萝卜_生)(rtdd:seasonalvegetables) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 -> 变身 炒锅_89(炒时蔬_加胡萝卜_熟)(rtdd:seasonalvegetables_1) -步骤3:炒锅_89(炒时蔬_加胡萝卜_熟)(rtdd:seasonalvegetables_1) + 手持盘子(rtdd:plate_0)右键, 消耗1个 +步骤5:炒锅_89(炒时蔬_加胡萝卜_熟)(rtdd:seasonalvegetables_1) + 手持盘子(rtdd:plate_0)右键, 消耗1个 -> 锅变回 炒锅(空)(rtdd:wok), 获得 炒时蔬(rtdd:plate_23) ======================================== @@ -455,7 +459,7 @@ todo(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:c ======================================== 菜谱 40 — 煎酱香饼 ======================================== -步骤1:炒锅_40(煎面饼_熟)(rtdd:cookingdought_1) + 拿碎肉, 消耗3个 +步骤1:炒锅_40(煎面饼_熟)(rtdd:cookingdought_1) + 拿辣椒, 消耗3个 -> 变身 炒锅_46(煎酱香饼) 炒锅_46(煎酱香饼)->锅铲 右键 翻炒 三次 炒锅_46(煎酱香饼) + 空手右键, @@ -470,7 +474,7 @@ todo(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:c 步骤3:炒锅_37(煎馍_熟)(rtdd:cookingdough_1) + 空手右键, -> 锅变回 炒锅(空)(rtdd:wok), 获得 馍 -======================================== +======================================= 菜谱 42 — 煎面饼 ======================================== 步骤1:炒锅(添油)(rtdd:oilpan) + 拿生面饼右键, 消耗1个 @@ -534,11 +538,11 @@ todo(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:c ======================================== 菜谱 49 — 蛋炒饭 ======================================== -步骤1:炒锅_17(煎蛋)(rtdd:cookedegg) + 拿碗装米饭(rtdd:bowlofrice)右键, 消耗1个 +步骤1:炒锅_17(煎蛋)(rtdd:cookedegg) + 拿右键, 消胡萝卜碎耗3个 -> 变身 炒锅_85(蛋炒饭_加胡萝卜_生)(rtdd:riceegg_1) 步骤2:炒锅_85(蛋炒饭_加胡萝卜_生)(rtdd:riceegg_1) + 拿锅铲(rtdd:spatula)右键翻炒3次, 冷却1.5秒 -> 变身 炒锅_86(蛋炒饭_加胡萝卜_熟)(rtdd:riceegg_2) -步骤3:炒锅_86(蛋炒饭_加胡萝卜_熟)(rtdd:riceegg_2) + 拿碗装米饭(rtdd:bowlofrice)右键, 消耗1个 +步骤3:炒锅_86(蛋炒饭_加胡萝卜_熟)(rtdd:riceegg_2) + 拿米饭(形态1/2/3都行), 消耗1个 -> 变身 炒锅_87(蛋炒饭_加米饭_熟)(rtdd:riceegg_3) 步骤4:炒锅_87(蛋炒饭_加米饭_熟)(rtdd:riceegg_3) + 手持盘子(rtdd:plate_0)右键, 消耗1个 -> 锅变回 炒锅(空)(rtdd:wok), 获得 蛋炒饭(rtdd:bowlofriceegg) @@ -553,28 +557,67 @@ todo(炒时蔬_加蔬菜_熟)(rtdd:cookingvegetables_1) + 拿胡萝卜碎(rtdd:c ======================================== 盖饭分组(itemGroup.name.food_11_rice_meal) ======================================== -机制: 手持 成品菜 右键 碗装米饭(rtdd:bowlofrice), 消耗1个成品菜 + 1个碗装米饭, 变 盖饭 -(碗装米饭来源: 汤锅; 盖饭归 food_11_rice_meal 分组, 均【吃】) -- 辣子鸡丁盖饭(rtdd:plate_48) = 辣子鸡丁(rtdd:plate_47) + 碗装米饭 -- 香菇滑鸡盖饭(rtdd:plate_55) = 香菇滑鸡(rtdd:plate_54) + 碗装米饭 -- 麻婆豆腐盖饭(rtdd:plate_56) = 麻婆豆腐(rtdd:plate_32) + 碗装米饭 -- 鳕鱼盖饭(rtdd:plate_50) = 胡萝卜炒鳕鱼(rtdd:plate_15) + 碗装米饭 +机制: 手持 成品菜 右键 米饭(形态1/2/3都行), 消耗1个成品菜, 米饭原地变 对应盖饭 +- 米饭三形态(均来自 汤锅 大米煮饭): + 米饭_1(熟米饭_形态1)(rtdd:bowlofrice) / 米饭_2(熟米饭_形态2)(rtdd:bowlofrice_2) + / 米饭_3(熟米饭_形态3)(rtdd:bowlofrice_3), 三形态任意一个都能做盖饭 +- 盖饭归 food_11_rice_meal 分组, 均【吃】 +转换: +- 手持 辣子鸡丁(rtdd:plate_47) 右键 米饭(任一形态), 消耗1个 + -> 米饭变 辣子鸡丁盖饭(全份)(rtdd:plate_48) +- 手持 香菇滑鸡(rtdd:plate_54) 右键 米饭(任一形态), 消耗1个 + -> 米饭变 香菇滑鸡盖饭(全份)(rtdd:plate_55) +- 手持 麻婆豆腐(全份)(rtdd:plate_32) 右键 米饭(任一形态), 消耗1个 + -> 米饭变 麻婆豆腐盖饭(rtdd:plate_56) +- 手持 胡萝卜炒鳕鱼(rtdd:plate_15) 右键 米饭(任一形态), 消耗1个 + -> 米饭变 鳕鱼盖饭(rtdd:plate_50) + +反向转换(手持 米饭 右键 成品菜, 消耗1个米饭, 菜品原地变盖饭): +- 手持 米饭(任一形态) 右键 辣子鸡丁(rtdd:plate_47), 消耗1个米饭 + -> 菜品变 辣子鸡丁盖饭(全份)(rtdd:plate_48) +- 手持 米饭(任一形态) 右键 香菇滑鸡(rtdd:plate_54), 消耗1个米饭 + -> 菜品变 香菇滑鸡盖饭(全份)(rtdd:plate_55) +- 手持 米饭(任一形态) 右键 麻婆豆腐(全份)(rtdd:plate_32), 消耗1个米饭 + -> 菜品变 麻婆豆腐盖饭(rtdd:plate_56) +- 手持 米饭(任一形态) 右键 胡萝卜炒鳕鱼(rtdd:plate_15), 消耗1个米饭 + -> 菜品变 鳕鱼盖饭(rtdd:plate_50) +盖饭方块清单(含半份变体): +- 辣子鸡丁盖饭(全份)(rtdd:plate_48) / 辣子鸡丁盖饭(半份)(rtdd:plate_48a) +- 香菇滑鸡盖饭(全份)(rtdd:plate_55) / 香菇滑鸡盖饭(半份)(rtdd:plate_55a) +- 麻婆豆腐盖饭(rtdd:plate_56) / 鳕鱼盖饭(rtdd:plate_50) ======================================== -成品菜清单(归 chaoguo_finished, 均为【吃】) +成品菜清单(归 chaoguo_finished, 均为【吃】, 含全份/半份变体) ======================================== 所有出锅产物 均以掉落物形式获得: -- 黑椒牛排(rtdd:plate_2) / 清炒猪排(rtdd:plate_1) / 清炒羊肉(rtdd:plate_3) -- 熟鸡肉盘(rtdd:plate_4) / 胡萝卜鲑鱼(rtdd:plate_5) / 胡萝卜牛排骨(rtdd:plate_6) -- 黑椒牛腿(rtdd:plate_7) / 胡萝卜牛里脊(rtdd:plate_8) / 胡萝卜羊腿(rtdd:plate_9) -- 胡萝卜炒羊里脊(rtdd:plate_10) / 胡萝卜炒羊排(rtdd:plate_11) / 小炒五花肉(rtdd:plate_12) -- 胡萝卜炒猪排骨(rtdd:plate_13) / 炒土豆(rtdd:plate_14) / 胡萝卜炒鳕鱼(rtdd:plate_15) -- 辣炒兔肉(rtdd:plate_19) / 元气煎蛋(rtdd:plate_22) / 炒时蔬(rtdd:plate_23) -- 炒碎肉(rtdd:plate_24) / 煎鲑鱼(rtdd:plate_25) / 炒鱿鱼(rtdd:plate_26) -- 炒鱿鱼须(rtdd:plate_26d) / 小炒鸡肉(rtdd:plate_31) / 麻婆豆腐(rtdd:plate_32) -- 炒蟹(rtdd:plate_33) / 辣炒鲑鱼(rtdd:plate_41) / 牛肉意面(rtdd:plate_43) -- 香菇意面(rtdd:plate_44) / 胡萝卜意面(rtdd:plate_45) / 鸡肉番茄意面(rtdd:plate_46) -- 辣子鸡丁(rtdd:plate_47) / 辣椒炒牛肉(rtdd:plate_47a) / 土豆炒猪肉(rtdd:plate_52) -- 胡萝卜炒猪肉(rtdd:plate_53) / 香菇滑鸡(rtdd:plate_54) / 蛋炒饭(rtdd:bowlofriceegg) -- 盖饭: 辣子鸡丁盖饭(rtdd:plate_48) / 香菇滑鸡盖饭(rtdd:plate_55) / 麻婆豆腐盖饭(rtdd:plate_56) - / 鳕鱼盖饭(rtdd:plate_50) +- 黑椒牛排(全份)(rtdd:plate_2) / 黑椒牛排(半份)(rtdd:plate_2a) +- 清炒猪排(全份)(rtdd:plate_1) / 清炒猪排(半份)(rtdd:plate_1a) +- 清炒羊肉(rtdd:plate_3) / 熟鸡肉盘(rtdd:plate_4) +- 胡萝卜鲑鱼(全份)(rtdd:plate_5) / 胡萝卜鲑鱼(半份)(rtdd:plate_5a) +- 胡萝卜牛排骨(rtdd:plate_6) / 黑椒牛腿(rtdd:plate_7) / 胡萝卜牛里脊(rtdd:plate_8) +- 胡萝卜羊腿(全份)(rtdd:plate_9) / 胡萝卜羊腿(半份)(rtdd:plate_9a) +- 胡萝卜炒羊里脊(全份)(rtdd:plate_10) / 胡萝卜炒羊里脊(半份)(rtdd:plate_10a) +- 胡萝卜炒羊排(rtdd:plate_11) +- 小炒五花肉(全份)(rtdd:plate_12) / 小炒五花肉(半份)(rtdd:plate_12a) +- 胡萝卜炒猪排骨(全份)(rtdd:plate_13) / 胡萝卜炒猪排骨(半份)(rtdd:plate_13a) +- 炒土豆(rtdd:plate_14) / 胡萝卜炒鳕鱼(rtdd:plate_15) +- 辣炒兔肉(全份)(rtdd:plate_19) / 辣炒兔肉(半份)(rtdd:plate_19a) +- 元气煎蛋(rtdd:plate_22) / 炒时蔬(rtdd:plate_23) / 炒碎肉(rtdd:plate_24) / 煎鲑鱼(rtdd:plate_25) +- 炒鱿鱼(全份)(rtdd:plate_26) / 炒鱿鱼(三分之二份)(rtdd:plate_26a) / 炒鱿鱼(三分之一份)(rtdd:plate_26b) +- 炒鱿鱼须(全份)(rtdd:plate_26d) / 炒鱿鱼须(半份)(rtdd:plate_26c) +- 小炒鸡肉(全份)(rtdd:plate_31) / 小炒鸡肉(半份)(rtdd:plate_31a) +- 麻婆豆腐(全份)(rtdd:plate_32) / 麻婆豆腐(半份)(rtdd:plate_32a) +- 炒蟹(全份)(rtdd:plate_33) / 炒蟹(半份)(rtdd:plate_33a) +- 辣炒鲑鱼(rtdd:plate_41) +- 牛肉意面(全份)(rtdd:plate_43) / 牛肉意面(半份)(rtdd:plate_43a) +- 香菇意面(全份)(rtdd:plate_44) / 香菇意面(半份)(rtdd:plate_44a) +- 胡萝卜意面(全份)(rtdd:plate_45) / 胡萝卜意面(半份)(rtdd:plate_45a) +- 鸡肉番茄意面(rtdd:plate_46) / 鸡肉番茄意面(半份)(rtdd:plate_46a) +- 辣子鸡丁(rtdd:plate_47) / 辣椒炒牛肉(rtdd:plate_47a) +- 天妇罗炸虾(rtdd:plate_49) / 天妇罗炸虾(半份)(rtdd:plate_49a) +- 炸饺子(rtdd:plate_51) / 土豆炒猪肉(rtdd:plate_52) / 胡萝卜炒猪肉(rtdd:plate_53) +- 香菇滑鸡(rtdd:plate_54) / 蛋炒饭(rtdd:bowlofriceegg) +盖饭(归 food_11_rice_meal): +- 辣子鸡丁盖饭(全份)(rtdd:plate_48) / 辣子鸡丁盖饭(半份)(rtdd:plate_48a) +- 香菇滑鸡盖饭(全份)(rtdd:plate_55) / 香菇滑鸡盖饭(半份)(rtdd:plate_55a) +- 麻婆豆腐盖饭(rtdd:plate_56) / 鳕鱼盖饭(rtdd:plate_50)