汤锅功能实现 6
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@@ -75,6 +75,31 @@ class YouguoService(BlueFoxServerSystem):
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cur = nxt
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self._timerTotal[src] = (total, stages)
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# 级数信息: source -> (当前第几级, 总级数) 用于提示"第X级/共Y级"
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self._timerStages = {}
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nextMap, prevMap = {}, {}
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for r in TIMER_RULES:
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nextMap[r["source"]] = r["target"]
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prevMap.setdefault(r["target"], r["source"])
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for src in self._timerBySrc:
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if src not in nextMap:
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self._timerStages[src] = (1, 1)
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continue
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head = src
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while head in prevMap and prevMap[head] in self._timerBySrc:
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head = prevMap[head]
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totalLevel, cur, seen = 0, head, set()
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while cur in self._timerBySrc and cur not in seen:
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seen.add(cur)
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totalLevel += 1
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cur = nextMap[cur]
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cur, level, seen2 = head, 1, set()
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while cur != src and cur in nextMap and cur not in seen2:
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seen2.add(cur)
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level += 1
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cur = nextMap[cur]
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self._timerStages[src] = (level, totalLevel)
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# 终点方块 -> 成品名(从出锅规则 tip 的"取出 XX"提取, 用于计时提示)
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self._finalNames = {}
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for r in SWITCH_RULES:
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@@ -85,23 +110,37 @@ class YouguoService(BlueFoxServerSystem):
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if nm:
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self._finalNames[r["block"]] = nm
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# 终点方块 -> 出锅动作(出锅规则 item 为盘子)
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self._finalInfo = {}
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for r in SWITCH_RULES:
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if r.get("action") == "take_out":
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self._finalInfo[r["block"]] = "手持盘子出锅"
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self.timerSources = set()
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self.startTimerTips = {} # 空手右键启动计时 -> 提示(含总共多少秒)
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self.timingTips = {} # 空手右键"已在计时中" -> 提示(同样含总共多少秒)
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for src, r in self._timerBySrc.items():
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self.timerSources.add(src)
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self.featureBlocks.add(src)
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total, stages = self._timerTotal[src]
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if len(stages) == 1:
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stage = ""
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total, stages = self._timerTotal[src] # total = 从当前级到终点剩余秒数
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curLv, totLv = self._timerStages.get(src, (1, 1))
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lvTip = "(第%d级/共%d级)" % (curLv, totLv) if totLv > 1 else ""
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if len(stages) <= 1:
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perTip = ""
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elif len(set(stages)) == 1:
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perTip = "每级%d秒" % stages[0]
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else:
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stage = "(%d级: %s)" % (len(stages), "→".join("%d秒" % s for s in stages))
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tip = "§a开始炸制…共需计时%d秒%s" % (total, stage)
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t2 = "§e正在炸制中…共需计时%d秒%s" % (total, stage)
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end = self._oilTerminalName(src)
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if end:
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tip += "; 计时结束变成 %s" % end
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t2 += ", 计时结束变成 %s" % end
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perTip = "先%d秒,再%s" % (stages[0], ",".join("%d秒" % s for s in stages[1:]))
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perStr = (", " + perTip) if perTip else ""
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endBlock = self._oilTerminal(src)
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endName = self._finalNames.get(endBlock, "") if endBlock else ""
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act = self._finalInfo.get(endBlock) if endBlock else None
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actStr = (", " + act) if act else ""
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base = "还需%d秒%s" % (total, perStr)
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if endName:
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base += ", 计时结束变成 %s%s" % (endName, actStr)
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tip = "§a开始炸制%s: %s" % (lvTip, base)
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t2 = "§e正在炸制中%s: %s" % (lvTip, base)
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self.startTimerTips[src] = tip
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self.timingTips[src] = t2
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@@ -163,18 +202,18 @@ class YouguoService(BlueFoxServerSystem):
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started = FeatureDispatcher.startTimerFor(blockName, dim, pos, playerId)
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if started:
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comp.CreateMsg(playerId).NotifyOneMessage(
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playerId, self.startTimerTips.get(blockName, "§a开始计时…"))
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playerId, self.startTimerTips.get(blockName, "§a已启动计时"))
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else:
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comp.CreateMsg(playerId).NotifyOneMessage(
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playerId, "§c油锅需要放在点燃的炉灶上才能开始计时")
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def _oilTerminalName(self, src):
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"""沿计时链走到终点方块, 返回成品名(未取到则返回空串)"""
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def _oilTerminal(self, src):
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"""沿计时链走到终点方块(返回方块id)"""
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cur, seen = src, set()
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while cur in self._timerBySrc and cur not in seen:
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seen.add(cur)
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cur = self._timerBySrc[cur]["target"]
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return self._finalNames.get(cur, "")
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return cur
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# ============================================================================
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# 二、通用转换执行
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@@ -219,7 +258,7 @@ class YouguoService(BlueFoxServerSystem):
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comp.CreateMsg(playerId).NotifyOneMessage(playerId, recipe["tip"])
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# ============================================================================
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# 三、工具方法:判断正下方是否指定方块(点燃炉灶)
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# 三、工具方法,判断正下方是否指定方块(点燃炉灶)
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# ============================================================================
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def _belowIs(self, dim, pos, blockName):
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@@ -230,7 +269,7 @@ class YouguoService(BlueFoxServerSystem):
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return False
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# ============================================================================
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# 四、工具方法:获取玩家主手物品
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# 四、工具方法,获取玩家主手物品
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# ============================================================================
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def getCarriedItem(self, playerId):
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@@ -239,7 +278,7 @@ class YouguoService(BlueFoxServerSystem):
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serverApi.GetMinecraftEnum().ItemPosType.CARRIED, 0, True)
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# ============================================================================
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# 五、工具方法:给玩家物品
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# 五、工具方法,给玩家物品
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# ============================================================================
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def giveItem(self, playerId, itemName, count=1, aux=0):
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@@ -250,7 +289,7 @@ class YouguoService(BlueFoxServerSystem):
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pass
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# ============================================================================
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# 六、工具方法:消耗物品
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# 六、工具方法,消耗物品
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# ============================================================================
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def consumeItem(self, playerId, itemDict, amount=1):
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@@ -271,7 +310,7 @@ class YouguoService(BlueFoxServerSystem):
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"userData": itemDict.get("userData", {})})
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# ============================================================================
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# 七、工具方法:以掉落物形式生成物品
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# 七、工具方法,以掉落物形式生成物品
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# ============================================================================
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def dropItem(self, dim, pos, itemName, count=1, aux=0):
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@@ -282,7 +321,7 @@ class YouguoService(BlueFoxServerSystem):
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pass
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# ============================================================================
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# 八、工具方法:替换方块 / 清空方块(清空时 aux 强制 0, 兼容定向变体)
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# 八、工具方法,替换方块 / 清空方块(清空时 aux 强制 0, 兼容定向变体)
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# ============================================================================
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def replaceBlock(self, pos, dim, newBlockName, playerId=None):
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@@ -303,7 +342,7 @@ class YouguoService(BlueFoxServerSystem):
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oldBlockHandling=0, dimensionId=dim)
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# ============================================================================
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# 九、工具方法:冷却检查
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# 九、工具方法,冷却检查
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# ============================================================================
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def checkCooldown(self, key, cd=0.4):
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