# coding=utf-8 from ...BlueFoxTools.ScreenTools import ScreenTools from ...BlueFoxTools.ScreenTools import ButtonTouchTypeEnum as btte from ...BlueFoxTools.SystemTools import SystemTools from ...BlueFoxTools.ToolsConfig import * allCookRecipe = [ # ---------------------------------- 第1页 基底: 炒锅添油(oilpan) 【简单·单主料】 ---------------------------------- { 'publicResult': 'rtdd:oilpan', # 共有步骤产生的结果 = 炒锅(添油) 'publicStep': [ {'itemName': 'rtdd:spatula', 'count': 1}, # 锅铲(带油) {'itemName': 'rtdd:oilcan', 'count': 1}, # 油罐(蘸油) {}, ], # 共有步骤: 炒锅(空)+带油锅铲 -> 炒锅(添油) 'splitStep': [ {'result': 'rtdd:plate_14', 'items': [{'itemName': 'rtdd:potato_wedges', 'count': 1}, {}, {}]}, # 炒土豆 {'result': 'rtdd:plate_24', 'items': [{'itemName': 'rtdd:crushedmeat', 'count': 4}, {}, {}]}, # 炒碎肉 {'result': 'rtdd:plate_26d', 'items': [{'itemName': 'rtdd:rawsquidwhiskersr', 'count': 3}, {}, {}]}, # 炒鱿鱼须 {'result': 'rtdd:plate_25', 'items': [{'itemName': 'minecraft:salmon', 'count': 1}, {}, {}]}, # 煎鲑鱼 {'result': 'rtdd:plate_23', 'items': [{'itemName': 'rtdd:vegetable', 'count': 4}, {}, {}]}, # 炒时蔬 {'result': 'rtdd:plate_2', 'items': [{'itemName': 'minecraft:beef', 'count': 1}, {}, {}]}, # 黑椒牛排 {'result': 'rtdd:plate_7', 'items': [{'itemName': 'rtdd:legcow', 'count': 1}, {}, {}]}, # 黑椒牛腿 {'result': 'rtdd:plate_12', 'items': [{'itemName': 'rtdd:porkloins', 'count': 1}, {}, {}]}, # 小炒五花肉 ], # 分步骤(最多8个): 添油锅 + 主料 -> 成品 }, # ---------------------------------- 第2页 基底: 辣椒锅底(carrotpotbase) 【中·辣味】 ---------------------------------- { 'publicResult': 'rtdd:carrotpotbase', # 炒锅_15(辣椒锅底) 'publicStep': [ {'itemName': 'rtdd:pepper', 'count': 2}, # 辣椒x2 {}, {}, ], # 共有步骤: 炒锅(空)+辣椒x2 -> 辣椒锅底 'splitStep': [ {'result': 'rtdd:plate_47', 'items': [{'itemName': 'minecraft:chicken', 'count': 1}, {}, {}]}, # 辣子鸡丁 {'result': 'rtdd:plate_47a', 'items': [{'itemName': 'minecraft:beef', 'count': 1}, {}, {}]}, # 辣椒炒牛肉 {'result': 'rtdd:plate_41', 'items': [{'itemName': 'minecraft:salmon', 'count': 1}, {}, {}]}, # 辣炒鲑鱼 {'result': 'rtdd:plate_19', 'items': [{'itemName': 'minecraft:rabbit', 'count': 2}, {}, {}]}, # 辣炒兔肉 {'result': 'rtdd:plate_32', 'items': [{'itemName': 'minecraft:beef', 'count': 1}, {'itemName': 'rtdd:beancurd', 'count': 1}, {}]}, # 麻婆豆腐 ], # 分步骤: 辣椒锅底 + 主料 -> 成品 }, # ---------------------------------- 第3页 基底: 葱花锅底(vegetablespotbase) 【中·清炒】 ---------------------------------- { 'publicResult': 'rtdd:vegetablespotbase', # 炒锅_94(葱花锅底) 'publicStep': [ {'itemName': 'rtdd:crushed_scallions', 'count': 3}, # 葱花碎x3 {}, {}, ], # 共有步骤: 炒锅(空)+葱花碎x3 -> 葱花锅底 'splitStep': [ {'result': 'rtdd:plate_3', 'items': [{'itemName': 'minecraft:mutton', 'count': 1}, {}, {}]}, # 清炒羊肉 {'result': 'rtdd:plate_1', 'items': [{'itemName': 'minecraft:porkchop', 'count': 1}, {}, {}]}, # 清炒猪排 ], # 分步骤: 葱花锅底 + 主料 -> 成品 }, # ---------------------------------- 第4页 基底: 炒胡萝卜_熟(cooking_pepper) 【复杂·胡萝卜系】 ---------------------------------- { 'publicResult': 'rtdd:cooking_pepper', # 炒锅_19(炒胡萝卜_熟) 'publicStep': [ {'itemName': 'minecraft:carrot', 'count': 2}, # 胡萝卜x2 {'itemName': 'rtdd:spatula', 'count': 1}, # 锅铲翻炒 {}, ], # 共有步骤: 添油锅+胡萝卜x2 -> 炒胡萝卜(熟) 'splitStep': [ {'result': 'rtdd:plate_6', 'items': [{'itemName': 'rtdd:costillavacaes', 'count': 2}, {}, {}]}, # 胡萝卜牛排骨 {'result': 'rtdd:plate_5', 'items': [{'itemName': 'minecraft:salmon', 'count': 1}, {}, {}]}, # 胡萝卜鲑鱼 {'result': 'rtdd:plate_9', 'items': [{'itemName': 'rtdd:legsleep', 'count': 1}, {}, {}]}, # 胡萝卜羊腿 {'result': 'rtdd:plate_8', 'items': [{'itemName': 'rtdd:beef_tenderloin', 'count': 1}, {}, {}]}, # 胡萝卜牛里脊 {'result': 'rtdd:plate_13', 'items': [{'itemName': 'rtdd:porkrib', 'count': 2}, {}, {}]}, # 胡萝卜炒猪排骨 {'result': 'rtdd:plate_10', 'items': [{'itemName': 'rtdd:sheeploins', 'count': 2}, {}, {}]}, # 胡萝卜炒羊里脊 {'result': 'rtdd:plate_11', 'items': [{'itemName': 'rtdd:sheepracks', 'count': 2}, {}, {}]}, # 胡萝卜炒羊排 {'result': 'rtdd:plate_15', 'items': [{'itemName': 'minecraft:cod', 'count': 1}, {}, {}]}, # 胡萝卜炒鳕鱼 ], # 分步骤: 炒胡萝卜熟 + 主料 -> 成品 }, # ---------------------------------- 第5页 基底: 意面_熟(pastapot_1) 【复杂·意面系】 ---------------------------------- { 'publicResult': 'rtdd:pastapot_1', # 炒锅_76(意面_熟) 'publicStep': [ {'itemName': 'rtdd:noodles', 'count': 2}, # 生面x2 {'itemName': 'rtdd:spatula', 'count': 1}, # 锅铲翻炒 {}, ], # 共有步骤: 添油锅+生面x2 -> 意面(熟) 'splitStep': [ {'result': 'rtdd:plate_43', 'items': [{'itemName': 'minecraft:beef', 'count': 1}, {'itemName': 'rtdd:spatula', 'count': 1}, {}]}, # 牛肉意面 {'result': 'rtdd:plate_44', 'items': [{'itemName': 'minecraft:brown_mushroom', 'count': 5}, {}, {}]}, # 香菇意面 {'result': 'rtdd:plate_45', 'items': [{'itemName': 'rtdd:crushed_carrots', 'count': 3}, {}, {}]}, # 胡萝卜意面 {'result': 'rtdd:plate_46', 'items': [{'itemName': 'minecraft:chicken', 'count': 1}, {}, {}]}, # 鸡肉番茄意面 ], # 分步骤: 意面熟 + 主料 -> 成品 }, ] @ScreenTools.AutoRegister('rtdd_caipu.RecipeScreen') class CookRecipe(baseScreen): screenTools = ScreenTools.GetTools('CookRecipe') buttonBinder = screenTools.ButtonCallFuncBackBinder def __init__(self, *args): super(CookRecipe, self).__init__(*args) self.page = 0 self.pageData = allCookRecipe[self.page] def Create(self): self.screenTools.Binding(self) lastButton = self.GetBaseUIControl(RootScreenPathHead + '/image/stack_panel1/last').asButton() nextButton = self.GetBaseUIControl(RootScreenPathHead + '/image/stack_panel1/next').asButton() lastButton.AddTouchEventParams() nextButton.AddTouchEventParams() lastButton.SetButtonTouchUpCallback(self.LastPage) nextButton.SetButtonTouchUpCallback(self.NextPage) self.anyStepControlRoot = self.GetBaseUIControl(RootScreenPathHead + '/image/stack_panel') self.anyStemControlItemCells = [] for i in range(1, 5): self.anyStemControlItemCells.append( self.anyStepControlRoot.GetChildByName('item_cell{}'.format(i)).GetChildByName( 'item_renderer' ).asItemRenderer() ) self.splitStepControlRoot = self.GetBaseUIControl(RootScreenPathHead + '/image/recipe3') self.splitStepControl = [] for i in range(1, 5): self.splitStepControl.append( self.splitStepControlRoot.GetChildByName('recipe_list{}'.format(i)) ) self.Build() def RenderItem(self, itemRender, itemInfo): if not itemInfo: itemRender.SetUiItem('minecraft:air', 0) return itemName = itemInfo['itemName'] count = itemInfo['count'] itemRender.SetUiItem(itemName, 0) if count <= 1: itemRender.GetChildByName('label').SetVisible(False, False) else: itemRender.GetChildByName('label').SetVisible(True, False) itemRender.GetChildByName('label').asLabel().SetText(str(count), False) def Build(self): self.RenderItem( self.anyStemControlItemCells[0], {'itemName': self.pageData.get('publicResult', ''), 'count': 1} ) for _ in range(1, 4): self.RenderItem( self.anyStemControlItemCells[_], self.pageData.get('publicStep', [{}, {}, {}, ])[_ - 1] ) splitStep = self.pageData.get('splitStep', []) for index in range(4): control = self.splitStepControl[index] control.SetVisible(True, False) for j in range(1, 3): infoIndex = index * 2 + j - 1 control_j = control.GetChildByName('recipe{}'.format(j)).GetChildByName('recipe') if infoIndex >= len(splitStep): control_j.SetVisible(False, False) continue control_j.SetVisible(True, False) splitStepInfo = splitStep[infoIndex] for k in range(1, 4): itemCell = control_j.GetChildByName('item{}'.format(k)).asItemRenderer() self.RenderItem(itemCell, splitStepInfo.get('items', [{}, {}, {}])[k - 1]) itemCell = control_j.GetChildByName('item4').asItemRenderer() self.RenderItem(itemCell, {'itemName': splitStepInfo.get('result', ''), 'count': 1}) def LastPage(self, args): if self.page <= 0: return self.page -= 1 self.pageData = allCookRecipe[self.page] self.Build() def NextPage(self, args): if self.page >= len(allCookRecipe) - 1: return self.page += 1 self.pageData = allCookRecipe[self.page] self.Build() @buttonBinder(btte.TouchUp, RootScreenPathHead + '/close') def Close(self, args): clientApi.PopScreen()