汤锅功能实现 1
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@@ -22,6 +22,8 @@ from xiangyemod.mianshi.service.MianshiService import MianshiService
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from xiangyemod.mianshi.service.MianshiTimerService import MianshiTimerService
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from xiangyemod.youguo.service.YouguoService import YouguoService
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from xiangyemod.youguo.service.YouguoTimerService import YouguoTimerService
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from xiangyemod.tangguo.service.TangguoService import TangguoService
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from xiangyemod.tangguo.service.TangguoTimerService import TangguoTimerService
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if not serverApi.IsInServer():
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pass
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@@ -0,0 +1,654 @@
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# -*- coding: utf-8 -*-
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"""
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================================================================================
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汤锅(xy_tangguo)转化规则数据
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================================================================================
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统一管理"汤锅"分类下的转化规则常量。只被
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TangguoService / TangguoTimerService 读取, FeatureDispatcher 通过
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方块名路由到对应服务。
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【实现范围(对应 汤锅转化关系.txt)】
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一、汤锅基础 : 汤锅(空)<->(加水)、盖/掀锅盖
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二、汤底/成品汤: 汤锅(加水)+食材(右键) -> 汤底; 汤底+肉/鱼/豆腐(右键) -> 汤羹(生)
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三、计时熬制 : 汤羹(生)->(四分熟)->(八分熟)->(熟), 下方须是点燃的炉灶(stove_2)
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四、出锅 : 熟汤羹+木碗(右键) -> 掉落碗装成品, 锅变回 汤锅(空)
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五、米饭/蛋/豆腐: 生米锅/煮蛋/煮豆腐 计时 + 取出
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六、汤面分组 : 手持汤锅成品菜 右键 熟面条(方块) -> 汤面
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【计时(见 TangguoTimerService)】
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所有汤羹/生米锅/煮蛋/煮豆腐 计时都判定【正下方】是 点燃的炉灶(stove_2),
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计时数据在汤羹方块本身; 炉灶移走/熄灭则暂停, 回来继续
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【不实现】: 各碗装成品/汤面 右键吃 (吃的操作后续由总食用功能实现)
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================================================================================
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"""
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# ============================================================================
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# 一、方块/物品(常量)
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# ============================================================================
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POT_EMPTY = "rtdd:stewedsoup" # 汤锅(空)
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POT_WATER = "rtdd:stewedsoupwater" # 汤锅(加水)
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POT_LID = "rtdd:coverthepot" # 汤锅(盖锅)
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LIT_STOVE = "rtdd:stove_2" # 点燃的炉灶(厨具)
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BOWL = "rtdd:bowlasoup" # 木碗(厨具)
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CLEAVER = "rtdd:cleaver" # 菜刀(厨具)
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WATER_BUCKET = "minecraft:water_bucket" # 水桶(原版)
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EMPTY_BUCKET = "minecraft:bucket" # 空桶(原版)
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# ---- 食材(乡野食材/原版) ----
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CRUSHED_CARROTS = "rtdd:crushed_carrots" # 胡萝卜碎
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VEGETABLE = "rtdd:vegetable" # 青菜碎
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EGG = "minecraft:egg" # 鸡蛋(原版)
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POTATO_WEDGES = "rtdd:potato_wedges" # 土豆块/土豆碎
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RED_MUSHROOM = "minecraft:red_mushroom" # 红蘑菇(原版)
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BROWN_MUSHROOM = "minecraft:brown_mushroom" # 棕蘑菇(原版)
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COD = "minecraft:cod" # 鳕鱼(原版)
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SALMON = "minecraft:salmon" # 鲑鱼(原版)
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BEEF = "minecraft:beef" # 生牛肉(原版)
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MUTTON = "minecraft:mutton" # 生羊肉(原版)
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CHICKEN = "minecraft:chicken" # 生鸡肉(原版)
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PORKRIB = "rtdd:porkrib" # 猪肋排
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COW_RIBS = "rtdd:costillavacaes" # 牛肋
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SHEEP_RACKS = "rtdd:sheepracks" # 羊小排
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CRUSHED_MEAT = "rtdd:crushedmeat" # 碎肉
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BEANCURD = "rtdd:beancurd" # 豆腐
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HAM = "rtdd:ham" # 猪蹄
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MO = "rtdd:roujiamo_0" # 馍(面食.甜食)
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NOODLES = "rtdd:noodles" # 生面(面食.甜食)
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DUMPLINGS = "rtdd:dumplings_4" # 生饺子(面食.甜食)
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SASHIMI = "rtdd:sashimi" # 生鱼片
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BROWN_RICE = "rtdd:brownrice" # 大米(乡野食材)
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EGG_PILE = "rtdd:egg_pile" # 鸡蛋堆(乡野食材)
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SOYMILK = "rtdd:fruitjuice_7" # 豆浆(乡野饮料)
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SCALLIONS = "rtdd:crushed_scallions" # 葱花碎
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# ============================================================================
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# 二、汤底方块(不可计时, 供继续加料/组合)
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# ============================================================================
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CARROT_SOUP = "rtdd:carrotsoup" # 胡萝卜汤
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VEGETABLE_SOUP = "rtdd:vegetablesoup" # 蔬菜汤
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EGG_SOUP = "rtdd:eggsoup" # 蛋花汤
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POTATO_SOUP = "rtdd:potatosoup" # 土豆汤
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CARROT_POTATO_SOUP = "rtdd:carrotandpotatosoup" # 胡萝卜土豆汤
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RED_MUSHROOM_SOUP = "rtdd:red_mushroomsoup" # 红蘑菇汤
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BROWN_MUSHROOM_SOUP = "rtdd:brownmushroomsoup" # 棕蘑菇汤
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MUSHROOM_SOUP = "rtdd:mushroomsoup" # 蘑菇汤
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COD_SOUP = "rtdd:codsoup" # 鳕鱼汤
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SALMON_SOUP = "rtdd:salmonsoup" # 鲑鱼汤
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POTATO_EGG_SOUP = "rtdd:potatoeggsoup" # 土豆蛋花汤
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TOFU_SOUP = "rtdd:tufusoup" # 豆腐汤
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# ============================================================================
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# 三、汤羹计时链(生 -> 四分熟 -> 八分熟 -> 熟)
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# ============================================================================
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CARROT_BEEF_SOUP = "rtdd:carrotbeefsoup" # 胡萝卜牛肉汤
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CARROT_BEEF_SOUP_1 = "rtdd:carrotbeefsoup_1"
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CARROT_BEEF_SOUP_2 = "rtdd:carrotbeefsoup_2"
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CARROT_BEEF_SOUP_3 = "rtdd:carrotbeefsoup_3"
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LAMB_SOUP_WITH_TURNIPS = "rtdd:lambsoupwithturnips" # 胡萝卜羊肉汤
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LAMB_SOUP_WITH_TURNIPS_1 = "rtdd:lambsoupwithturnips_1"
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LAMB_SOUP_WITH_TURNIPS_2 = "rtdd:lambsoupwithturnips_2"
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LAMB_SOUP_WITH_TURNIPS_3 = "rtdd:lambsoupwithturnips_3"
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CARROT_RIBS = "rtdd:carrotribs" # 胡萝卜排骨汤
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CARROT_RIBS_1 = "rtdd:carrotribs_1"
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CARROT_RIBS_2 = "rtdd:carrotribs_2"
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CARROT_RIBS_3 = "rtdd:carrotribs_3"
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VEGETABLE_BEEF_SOUP = "rtdd:vegetablebeefsoup" # 清汤羊肉
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VEGETABLE_BEEF_SOUP_1 = "rtdd:vegetablebeefsoup_1"
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VEGETABLE_BEEF_SOUP_2 = "rtdd:vegetablebeefsoup_2"
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VEGETABLE_BEEF_SOUP_3 = "rtdd:vegetablebeefsoup_3"
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VEGETABLE_LAMB_SOUP = "rtdd:vegetablelambsoup" # 蔬菜牛肉汤
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VEGETABLE_LAMB_SOUP_1 = "rtdd:vegetablelambsoup_1"
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VEGETABLE_LAMB_SOUP_2 = "rtdd:vegetablelambsoup_2"
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VEGETABLE_LAMB_SOUP_3 = "rtdd:vegetablelambsoup_3"
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VEGETABLE_LEAN_BROTH = "rtdd:vegetableleanbroth" # 蔬菜瘦肉汤
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VEGETABLE_LEAN_BROTH_1 = "rtdd:vegetableleanbroth_1"
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VEGETABLE_LEAN_BROTH_2 = "rtdd:vegetableleanbroth_2"
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VEGETABLE_LEAN_BROTH_3 = "rtdd:vegetableleanbroth_3"
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VEGETABLE_SSTEW = "rtdd:vegetablesstew" # 蔬菜乱炖
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VEGETABLE_SSTEW_1 = "rtdd:vegetablesstew_1"
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VEGETABLE_SSTEW_2 = "rtdd:vegetablesstew_2"
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VEGETABLE_SSTEW_3 = "rtdd:vegetablesstew_3"
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BEEF_BONE_BROTH = "rtdd:beefbonebroth" # 胡萝卜土豆牛骨汤
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BEEF_BONE_BROTH_1 = "rtdd:beefbonebroth_1"
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BEEF_BONE_BROTH_2 = "rtdd:beefbonebroth_2"
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BEEF_BONE_BROTH_3 = "rtdd:beefbonebroth_3"
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LAMB_STEW = "rtdd:lambstew" # 土豆胡萝卜炖羊肉
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LAMB_STEW_1 = "rtdd:lambstew_1"
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LAMB_STEW_2 = "rtdd:lambstew_2"
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LAMB_STEW_3 = "rtdd:lambstew_3"
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VEGETABLE_POTATOES_LAMBSTEAK = "rtdd:vegetablepotatoesandlambsteaksoup" # 胡萝卜土豆羊排汤(生)
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LAMB_CHOP_SOUP_1 = "rtdd:lambchopsoup_1" # 胡萝卜土豆羊排汤(三分熟)
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LAMB_CHOP_SOUP_2 = "rtdd:lambchopsoup_2" # (七分熟)
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LAMB_CHOP_SOUP_3 = "rtdd:lambchopsoup_3" # (熟)
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CARROT_COD_SOUP = "rtdd:carrotcodsoup" # 胡萝卜鳕鱼汤
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CARROT_COD_SOUP_1 = "rtdd:carrotcodsoup_1"
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CARROT_COD_SOUP_2 = "rtdd:carrotcodsoup_2"
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CARROT_COD_SOUP_3 = "rtdd:carrotcodsoup_3"
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CARROT_FISH_SOUP = "rtdd:carrotfishsoup" # 胡萝卜鲑鱼汤
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CARROT_FISH_SOUP_1 = "rtdd:carrotfishsoup_1"
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CARROT_FISH_SOUP_2 = "rtdd:carrotfishsoup_2"
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CARROT_FISH_SOUP_3 = "rtdd:carrotfishsoup_3"
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EGG_COD_SOUP = "rtdd:eggcodsoup" # 蛋花鳕鱼汤
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EGG_COD_SOUP_1 = "rtdd:eggcodsoup_1"
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EGG_COD_SOUP_2 = "rtdd:eggcodsoup_2"
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EGG_COD_SOUP_3 = "rtdd:eggcodsoup_3"
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NORI_EGG_SOUP = "rtdd:norieggsoup" # 瘦肉蛋花汤(生)
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NORI_EGG_SOUP_0 = "rtdd:norieggsoup_0" # (三分熟)
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NORI_EGG_SOUP_1 = "rtdd:norieggsoup_1" # (七分熟)
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NORI_EGG_SOUP_2 = "rtdd:norieggsoup_2" # (全熟)
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NORI_EGG_SOUP_3 = "rtdd:norieggsoup_3" # (熟)
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TOFU_FISH_SOUP_RAW = "rtdd:tufusoupb" # 豆腐鲑鱼汤(生)
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TOFU_FISH_SOUP_1 = "rtdd:tufufishsoup_1" # (四分熟)
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TOFU_FISH_SOUP_2 = "rtdd:tufufishsoup_2" # (八分熟)
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TOFU_FISH_SOUP_3 = "rtdd:tufufishsoup_3" # (熟)
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CHICKEN_STEW_MUSHROOMS = "rtdd:chickenstewwithmushrooms" # 蘑菇炖鸡
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CHICKEN_STEW_MUSHROOMS_1 = "rtdd:chickenstewwithmushrooms_1"
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CHICKEN_STEW_MUSHROOMS_2 = "rtdd:chickenstewwithmushrooms_2"
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CHICKEN_STEW_MUSHROOMS_3 = "rtdd:chickenstewwithmushrooms_3"
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RAW_PIG_FOOD_SOUP_0 = "rtdd:rawpigfoodsoup_0" # 汤锅_66(猪蹄汤_生)
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RAW_PIG_FOOD_SOUP_2 = "rtdd:rawpigfoodsoup_2" # 汤锅_67(猪蹄汤_加土豆)
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RAW_PIG_FOOD_SOUP_3 = "rtdd:rawpigfoodsoup_3" # 汤锅_68(三分熟)
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RAW_PIG_FOOD_SOUP_4 = "rtdd:rawpigfoodsoup_4" # 汤锅_69(七分熟)
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RAW_PIG_FOOD_SOUP_5 = "rtdd:rawpigfoodsoup_5" # 汤锅_70(全熟)
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ROUJIAMO_SOUP_0 = "rtdd:roujiamosoup_0" # 羊肉泡馍汤(生)
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ROUJIAMO_SOUP_1 = "rtdd:roujiamosoup_1" # (熟)
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RAW_NOODLE_SOUP = "rtdd:rawnoodlesoup" # 生面汤(生)
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COOKED_NOODLE_SOUP = "rtdd:cookednoodlessoup" # 熟面汤(熟)
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DUMPLINGS_SOUP_0 = "rtdd:dumplingssoup_0" # 饺子汤(生)
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DUMPLINGS_SOUP_1 = "rtdd:dumplingssoup_1" # (五分熟)
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DUMPLINGS_SOUP_2 = "rtdd:dumplingssoup_2" # (熟)
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VEGETABLE_FISH_SOUP_0 = "rtdd:vegetablefishsoup_0" # 蔬菜鱼片汤(生)
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VEGETABLE_FISH_SOUP_1 = "rtdd:vegetablefishsoup_1"
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VEGETABLE_FISH_SOUP_2 = "rtdd:vegetablefishsoup_2"
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VEGETABLE_FISH_SOUP_3 = "rtdd:vegetablefishsoup_3"
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RAW_RICE_POT = "rtdd:rawricepot" # 生米锅
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RICE_POT_1 = "rtdd:ricepot_1" # 熟米饭_形态1
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RICE_POT_2 = "rtdd:ricepot_2" # 熟米饭_形态2
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RICE_POT_3 = "rtdd:ricepot_3" # 熟米饭_形态3
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RAW_EGG_SOUP = "rtdd:raweggsoup" # 煮鸡蛋(生)
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COOKED_EGG_SOUP = "rtdd:cookedeggsoup" # 煮鸡蛋(熟)
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BEANCURD_SOUP_0 = "rtdd:beancurdsoup_0" # 煮豆腐(生)
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BEANCURD_SOUP_1 = "rtdd:beancurdsoup_1" # 煮豆腐(熟)
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# ============================================================================
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# 四、碗装成品(出锅掉落物, 归 tangguo_finished, 均为【吃】)
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# ============================================================================
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BOWL_CARROT_BEEF = "rtdd:bowlacarrotbeefsoup" # 胡萝卜牛肉汤
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BOWL_LAMB_TURNIP = "rtdd:brownlambsoupwithturnipssoup" # 胡萝卜羊肉汤
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BOWL_CARROT_RIBS = "rtdd:bowlacarrotribs" # 胡萝卜排骨汤
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BOWL_VEGETABLE_BEEF = "rtdd:bowlavegetablebeefsoup" # 清汤羊肉
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BOWL_VEGETABLE_LAMB = "rtdd:bowlavegetablelambsoup" # 蔬菜牛肉汤
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BOWL_VEGETABLE_LEAN = "rtdd:bowlavegetableleanbroth" # 蔬菜瘦肉汤
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BOWL_VEGETABLE_SSTEW = "rtdd:bowlavegetablesstew" # 蔬菜乱炖
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BOWL_BEEF_BONE = "rtdd:bowlabeefbonebroth" # 胡萝卜土豆牛骨汤
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BOWL_LAMB_STEW = "rtdd:bowlalambstew" # 土豆胡萝卜炖羊肉
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BOWL_LAMB_CHOP = "rtdd:bowla_lambchopsoup" # 胡萝卜土豆羊排汤
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BOWL_CARROT_COD = "rtdd:bowlacarrotcodsoup" # 胡萝卜鳕鱼汤
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BOWL_CARROT_FISH = "rtdd:browncarrotfishsoupsoup" # 胡萝卜鲑鱼汤
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BOWL_EGG_COD = "rtdd:bowlaeggcodsoup" # 蛋花鳕鱼汤
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BOWL_NORI_EGG = "rtdd:brown_norieggsoup" # 瘦肉蛋花汤
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BOWL_TOFU_FISH = "rtdd:bowlatufufish" # 豆腐鲑鱼汤
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BOWL_MUSHROOM_CHICKEN = "rtdd:bowlofmushroomsoup" # 蘑菇炖鸡
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BOWL_PIG_FOOT = "rtdd:brownpigfootsoup" # 猪蹄汤
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BOWL_ROUJIAMO = "rtdd:bowla_roujiamo" # 羊肉泡馍汤
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BOWL_NOODLE = "rtdd:noodle_soup" # 熟面条
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BOWL_DUMPLINGS = "rtdd:dumplingssoup" # 饺子_碗装
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BOWL_VEGETABLE_FISH = "rtdd:brownvegetablefishsoup" # 蔬菜鱼片汤
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BOWL_RICE_1 = "rtdd:bowlofrice" # 米饭_1(熟米饭_形态1)
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BOWL_RICE_2 = "rtdd:bowlofrice_2" # 米饭_2(形态2)
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BOWL_RICE_3 = "rtdd:bowlofrice_3" # 米饭_3(形态3)
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# ============================================================================
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# 五、汤面方块(food_02_rice_noodle 分组)
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# ============================================================================
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NOODLESOUP_1 = "rtdd:noodlesoup_1" # 猪排蔬菜面
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NOODLESOUP_2 = "rtdd:noodlesoup_2" # 羊排蔬菜面
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NOODLESOUP_3 = "rtdd:noodlesoup_3" # 牛骨面
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NOODLESOUP_4 = "rtdd:noodlesoup_4" # 小鸡炖蘑菇面
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ASSORTED_RAMEN = "rtdd:assortedramen" # 胡萝卜蔬菜面
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BRAISED_NOODLES = "rtdd:braisednoodles" # 胡萝卜蔬菜牛肉面
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MUSHROOM_NOODLES = "rtdd:mushroomnoodles" # 香菇面
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YUSHENG_RAMEN = "rtdd:yushengramen" # 蔬菜鱼片面
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VEGETABLE_NOODLES = "rtdd:vegetable_noodles" # 蔬菜面
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NOODLES_1 = "rtdd:noodles_1" # 蛋花面
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NOODLES_2 = "rtdd:noodles_2" # 蛋花面(加葱花)
|
||||
EGG_NOODLES = "rtdd:egg_noodles" # 鸡蛋面
|
||||
TONKOTSU_RAMEN = "rtdd:tonkotsu_ramen" # 猪排蔬菜面加水煮蛋(由 猪排蔬菜面+水煮蛋)
|
||||
|
||||
# ============================================================================
|
||||
# 六、右键规则 (方块, 手持物品) -> 规则
|
||||
# item=None 表示空手右键
|
||||
# target=替换方块; consume=消耗手持; give=给背包;
|
||||
# drop=额外掉落(掉落物形式); dropItem=出锅/取出掉落物; count=掉落数量;
|
||||
# action=take_out(出锅/取出: 变回汤锅(空)+掉落); startTimer=转换后启动计时
|
||||
# ============================================================================
|
||||
SWITCH_RULES = [
|
||||
# ---------------- 一、汤锅基础 ----------------
|
||||
{"block": POT_EMPTY, "item": WATER_BUCKET, "target": POT_WATER,
|
||||
"consume": 1, "give": EMPTY_BUCKET,
|
||||
"tip": "§a倒入水, 汤锅变(加水); 水桶变回空桶"},
|
||||
{"block": POT_WATER, "item": EMPTY_BUCKET, "target": POT_EMPTY,
|
||||
"consume": 1, "drop": WATER_BUCKET,
|
||||
"tip": "§a倒掉水, 汤锅变回(空), 掉落一个水桶"},
|
||||
{"block": POT_WATER, "item": None, "target": POT_LID,
|
||||
"tip": "§a盖上锅盖, 汤锅变(盖锅); 空手右键可再掀开"},
|
||||
{"block": POT_LID, "item": None, "target": POT_WATER,
|
||||
"tip": "§a掀开锅盖, 汤锅变回(加水)"},
|
||||
|
||||
# ---------------- 二、汤底(汤锅(加水)+食材 -> 汤底) ----------------
|
||||
{"block": POT_WATER, "item": CRUSHED_CARROTS, "target": CARROT_SOUP,
|
||||
"consume": 4, "tip": "§a放入胡萝卜碎x4, 变成 胡萝卜汤; 可继续加肉/鱼 或 组合汤"},
|
||||
{"block": POT_WATER, "item": VEGETABLE, "target": VEGETABLE_SOUP,
|
||||
"consume": 4, "tip": "§a放入青菜碎x4, 变成 蔬菜汤; 可继续加肉/鱼 或 组合汤"},
|
||||
{"block": POT_WATER, "item": EGG, "target": EGG_SOUP,
|
||||
"consume": 3, "tip": "§a放入鸡蛋x3, 变成 蛋花汤; 可继续加肉/鱼 或 组合汤"},
|
||||
{"block": POT_WATER, "item": POTATO_WEDGES, "target": POTATO_SOUP,
|
||||
"consume": 4, "tip": "§a放入土豆块x4, 变成 土豆汤; 可继续加肉/鱼 或 组合汤"},
|
||||
{"block": POT_WATER, "item": RED_MUSHROOM, "target": RED_MUSHROOM_SOUP,
|
||||
"consume": 5, "tip": "§a放入红蘑菇x5, 变成 红蘑菇汤; 可继续加食材"},
|
||||
{"block": POT_WATER, "item": BROWN_MUSHROOM, "target": BROWN_MUSHROOM_SOUP,
|
||||
"consume": 5, "tip": "§a放入棕蘑菇x5, 变成 棕蘑菇汤; 可继续加食材"},
|
||||
{"block": POT_WATER, "item": COD, "target": COD_SOUP,
|
||||
"consume": 1, "tip": "§a放入鳕鱼, 变成 鳕鱼汤; 可继续加食材"},
|
||||
{"block": POT_WATER, "item": SALMON, "target": SALMON_SOUP,
|
||||
"consume": 1, "tip": "§a放入鲑鱼, 变成 鲑鱼汤; 可继续加食材"},
|
||||
{"block": POT_WATER, "item": BEANCURD, "target": TOFU_SOUP,
|
||||
"consume": 4, "tip": "§a放入豆腐x4, 变成 豆腐汤; 可继续加食材"},
|
||||
|
||||
# ---------------- 三、组合汤(汤底+汤底/食材 -> 组合汤底) ----------------
|
||||
{"block": POTATO_SOUP, "item": CRUSHED_CARROTS, "target": CARROT_POTATO_SOUP,
|
||||
"consume": 4, "tip": "§a土豆汤加胡萝卜碎x4, 变成 胡萝卜土豆汤; 可继续加肉/鱼"},
|
||||
{"block": CARROT_SOUP, "item": POTATO_WEDGES, "target": CARROT_POTATO_SOUP,
|
||||
"consume": 4, "tip": "§a胡萝卜汤加土豆块x4, 变成 胡萝卜土豆汤; 可继续加肉/鱼"},
|
||||
{"block": RED_MUSHROOM_SOUP, "item": BROWN_MUSHROOM, "target": MUSHROOM_SOUP,
|
||||
"consume": 5, "tip": "§a红蘑菇汤加棕蘑菇x5, 变成 蘑菇汤; 可继续加食材"},
|
||||
{"block": BROWN_MUSHROOM_SOUP, "item": RED_MUSHROOM, "target": MUSHROOM_SOUP,
|
||||
"consume": 5, "tip": "§a棕蘑菇汤加红蘑菇x5, 变成 蘑菇汤; 可继续加食材"},
|
||||
{"block": POTATO_SOUP, "item": EGG, "target": POTATO_EGG_SOUP,
|
||||
"consume": 3, "tip": "§a土豆汤加鸡蛋x3, 变成 土豆蛋花汤; 可继续加食材"},
|
||||
{"block": EGG_SOUP, "item": POTATO_WEDGES, "target": POTATO_EGG_SOUP,
|
||||
"consume": 4, "tip": "§a蛋花汤加土豆块x4, 变成 土豆蛋花汤; 可继续加食材"},
|
||||
|
||||
# ---------------- 四、加肉/鱼/豆腐 -> 汤羹(生), 开始计时 ----------------
|
||||
{"block": CARROT_SOUP, "item": BEEF, "target": CARROT_BEEF_SOUP,
|
||||
"consume": 2, "startTimer": CARROT_BEEF_SOUP,
|
||||
"tip": "§a胡萝卜汤加生牛肉x2, 开始计时熬制(30秒/级); 等计时结束变成 胡萝卜牛肉汤(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_SOUP, "item": MUTTON, "target": LAMB_SOUP_WITH_TURNIPS,
|
||||
"consume": 2, "startTimer": LAMB_SOUP_WITH_TURNIPS,
|
||||
"tip": "§a胡萝卜汤加羊肉x2, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜羊肉汤(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_SOUP, "item": PORKRIB, "target": CARROT_RIBS,
|
||||
"consume": 2, "startTimer": CARROT_RIBS,
|
||||
"tip": "§a胡萝卜汤加猪肋排x2, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜排骨汤(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_SOUP, "item": MUTTON, "target": VEGETABLE_BEEF_SOUP,
|
||||
"consume": 2, "startTimer": VEGETABLE_BEEF_SOUP,
|
||||
"tip": "§a蔬菜汤加羊肉x2, 开始计时熬制(60秒/级); 等计时结束变成 清汤羊肉(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_SOUP, "item": BEEF, "target": VEGETABLE_LAMB_SOUP,
|
||||
"consume": 2, "startTimer": VEGETABLE_LAMB_SOUP,
|
||||
"tip": "§a蔬菜汤加生牛肉x2, 开始计时熬制(60秒/级); 等计时结束变成 蔬菜牛肉汤(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_SOUP, "item": CRUSHED_MEAT, "target": VEGETABLE_LEAN_BROTH,
|
||||
"consume": 5, "startTimer": VEGETABLE_LEAN_BROTH,
|
||||
"tip": "§a蔬菜汤加碎肉x5, 开始计时熬制(60秒/级); 等计时结束变成 蔬菜瘦肉汤(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_SOUP, "item": CARROT_POTATO_SOUP, "target": VEGETABLE_SSTEW,
|
||||
"consume": 1, "drop": POT_EMPTY, "startTimer": VEGETABLE_SSTEW,
|
||||
"tip": "§a蔬菜汤加胡萝卜土豆汤, 变成 蔬菜乱炖(生), 掉落一个汤锅(空); 等计时结束变熟, 手持木碗出锅"},
|
||||
{"block": CARROT_POTATO_SOUP, "item": VEGETABLE, "target": VEGETABLE_SSTEW,
|
||||
"consume": 3, "startTimer": VEGETABLE_SSTEW,
|
||||
"tip": "§a胡萝卜土豆汤加青菜碎x3, 变成 蔬菜乱炖(生); 等计时结束变熟, 手持木碗出锅"},
|
||||
{"block": CARROT_POTATO_SOUP, "item": COW_RIBS, "target": BEEF_BONE_BROTH,
|
||||
"consume": 2, "startTimer": BEEF_BONE_BROTH,
|
||||
"tip": "§a胡萝卜土豆汤加牛肋x2, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜土豆牛骨汤(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_POTATO_SOUP, "item": MUTTON, "target": LAMB_STEW,
|
||||
"consume": 2, "startTimer": LAMB_STEW,
|
||||
"tip": "§a胡萝卜土豆汤加羊肉x2, 开始计时熬制(60秒/级); 等计时结束变成 土豆胡萝卜炖羊肉(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_POTATO_SOUP, "item": SHEEP_RACKS, "target": VEGETABLE_POTATOES_LAMBSTEAK,
|
||||
"consume": 2, "startTimer": VEGETABLE_POTATOES_LAMBSTEAK,
|
||||
"tip": "§a胡萝卜土豆汤加羊小排x2, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜土豆羊排汤(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_SOUP, "item": COD, "target": CARROT_COD_SOUP,
|
||||
"consume": 1, "startTimer": CARROT_COD_SOUP,
|
||||
"tip": "§a胡萝卜汤加鳕鱼, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜鳕鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": CARROT_SOUP, "item": SALMON, "target": CARROT_FISH_SOUP,
|
||||
"consume": 1, "startTimer": CARROT_FISH_SOUP,
|
||||
"tip": "§a胡萝卜汤加鲑鱼, 开始计时熬制(60秒/级); 等计时结束变成 胡萝卜鲑鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": COD_SOUP, "item": EGG, "target": EGG_COD_SOUP,
|
||||
"consume": 3, "startTimer": EGG_COD_SOUP,
|
||||
"tip": "§a鳕鱼汤加鸡蛋x3, 开始计时熬制(60秒/级); 等计时结束变成 蛋花鳕鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": EGG_SOUP, "item": COD, "target": EGG_COD_SOUP,
|
||||
"consume": 1, "startTimer": EGG_COD_SOUP,
|
||||
"tip": "§a蛋花汤加鳕鱼, 开始计时熬制(60秒/级); 等计时结束变成 蛋花鳕鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": EGG_SOUP, "item": CRUSHED_MEAT, "target": NORI_EGG_SOUP,
|
||||
"consume": 5, "startTimer": NORI_EGG_SOUP,
|
||||
"tip": "§a蛋花汤加碎肉x5, 开始计时熬制(30秒/级); 等计时结束变成 瘦肉蛋花汤(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_LEAN_BROTH, "item": EGG, "target": NORI_EGG_SOUP,
|
||||
"consume": 3, "startTimer": NORI_EGG_SOUP,
|
||||
"tip": "§a蔬菜瘦肉汤加鸡蛋x3, 开始计时熬制(30秒/级); 等计时结束变成 瘦肉蛋花汤(熟), 手持木碗出锅"},
|
||||
{"block": TOFU_SOUP, "item": SALMON, "target": TOFU_FISH_SOUP_RAW,
|
||||
"consume": 1, "startTimer": TOFU_FISH_SOUP_RAW,
|
||||
"tip": "§a豆腐汤加鲑鱼, 开始计时熬制(60秒/级); 等计时结束变成 豆腐鲑鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": SALMON_SOUP, "item": BEANCURD, "target": TOFU_FISH_SOUP_RAW,
|
||||
"consume": 4, "startTimer": TOFU_FISH_SOUP_RAW,
|
||||
"tip": "§a鲑鱼汤加豆腐x4, 开始计时熬制(60秒/级); 等计时结束变成 豆腐鲑鱼汤(熟), 手持木碗出锅"},
|
||||
{"block": MUSHROOM_SOUP, "item": CHICKEN, "target": CHICKEN_STEW_MUSHROOMS,
|
||||
"consume": 1, "startTimer": CHICKEN_STEW_MUSHROOMS,
|
||||
"tip": "§a蘑菇汤加生鸡肉, 开始计时熬制(90秒/级); 等计时结束变成 蘑菇炖鸡(熟), 手持木碗出锅"},
|
||||
{"block": VEGETABLE_SOUP, "item": SASHIMI, "target": VEGETABLE_FISH_SOUP_0,
|
||||
"consume": 10, "startTimer": VEGETABLE_FISH_SOUP_0,
|
||||
"tip": "§a蔬菜汤加生鱼片x10, 开始计时熬制(60秒/级); 等计时结束变成 蔬菜鱼片汤(熟), 手持木碗出锅"},
|
||||
|
||||
# ---------------- 五、单独菜谱 ----------------
|
||||
# 菜谱29 猪蹄汤
|
||||
{"block": POT_WATER, "item": HAM, "target": RAW_PIG_FOOD_SOUP_0,
|
||||
"consume": 2, "tip": "§a放入猪蹄x2, 变成 猪蹄汤(生); 继续拿土豆块x3右键 加土豆"},
|
||||
{"block": RAW_PIG_FOOD_SOUP_0, "item": POTATO_WEDGES, "target": RAW_PIG_FOOD_SOUP_2,
|
||||
"consume": 3, "startTimer": RAW_PIG_FOOD_SOUP_2,
|
||||
"tip": "§a猪蹄汤加土豆块x3, 开始计时熬制(30秒/级); 等计时结束变成 猪蹄汤(全熟), 手持木碗出锅"},
|
||||
# 菜谱30 羊肉泡馍汤
|
||||
{"block": POT_WATER, "item": MO, "target": ROUJIAMO_SOUP_0,
|
||||
"consume": 1, "startTimer": ROUJIAMO_SOUP_0,
|
||||
"tip": "§a放入馍, 开始计时熬制(30秒); 等计时结束变成 羊肉泡馍汤(熟), 手持木碗出锅"},
|
||||
# 菜谱31 生面汤
|
||||
{"block": POT_WATER, "item": NOODLES, "target": RAW_NOODLE_SOUP,
|
||||
"consume": 1, "startTimer": RAW_NOODLE_SOUP,
|
||||
"tip": "§a放入生面, 开始计时熬制(60秒); 等计时结束变成 熟面汤, 手持木碗盛出 熟面条"},
|
||||
# 菜谱32 饺子汤
|
||||
{"block": POT_WATER, "item": DUMPLINGS, "target": DUMPLINGS_SOUP_0,
|
||||
"consume": 1, "startTimer": DUMPLINGS_SOUP_0,
|
||||
"tip": "§a放入生饺子, 开始计时熬制(60秒/级); 等计时结束变成 饺子汤(熟), 手持木碗盛出 饺子_碗装"},
|
||||
# 菜谱35 生米锅
|
||||
{"block": POT_WATER, "item": BROWN_RICE, "target": RAW_RICE_POT,
|
||||
"consume": 64, "startTimer": RAW_RICE_POT,
|
||||
"tip": "§a放入大米x64, 变成 生米锅; 开始计时熬制(90秒)结束变成 熟米饭(形态随机)"},
|
||||
# 菜谱39 煮鸡蛋(生)
|
||||
{"block": POT_WATER, "item": EGG_PILE, "target": RAW_EGG_SOUP,
|
||||
"consume": 1, "startTimer": RAW_EGG_SOUP,
|
||||
"tip": "§a放入鸡蛋堆, 开始计时熬制(60秒); 等计时结束变成 煮鸡蛋(熟), 空手右键取出 水煮蛋x9"},
|
||||
# 菜谱42 煮豆腐(生)
|
||||
{"block": POT_WATER, "item": SOYMILK, "target": BEANCURD_SOUP_0,
|
||||
"consume": 1, "startTimer": BEANCURD_SOUP_0,
|
||||
"tip": "§a倒入豆浆, 开始计时熬制(60秒); 等计时结束变成 煮豆腐(熟), 拿菜刀右键切成 豆腐x16"},
|
||||
|
||||
# ---------------- 六、出锅(熟汤羹+木碗 -> 碗装成品, 锅变回汤锅(空)) ----------------
|
||||
{"block": CARROT_BEEF_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_CARROT_BEEF, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜牛肉汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": LAMB_SOUP_WITH_TURNIPS_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_LAMB_TURNIP, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜羊肉汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": CARROT_RIBS_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_CARROT_RIBS, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜排骨汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": VEGETABLE_BEEF_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_VEGETABLE_BEEF, "consume": 1,
|
||||
"tip": "§a盛出 清汤羊肉, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": VEGETABLE_LAMB_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_VEGETABLE_LAMB, "consume": 1,
|
||||
"tip": "§a盛出 蔬菜牛肉汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": VEGETABLE_LEAN_BROTH_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_VEGETABLE_LEAN, "consume": 1,
|
||||
"tip": "§a盛出 蔬菜瘦肉汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": VEGETABLE_SSTEW_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_VEGETABLE_SSTEW, "consume": 1,
|
||||
"tip": "§a盛出 蔬菜乱炖, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": BEEF_BONE_BROTH_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_BEEF_BONE, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜土豆牛骨汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": LAMB_STEW_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_LAMB_STEW, "consume": 1,
|
||||
"tip": "§a盛出 土豆胡萝卜炖羊肉, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": LAMB_CHOP_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_LAMB_CHOP, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜土豆羊排汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": CARROT_COD_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_CARROT_COD, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜鳕鱼汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": CARROT_FISH_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_CARROT_FISH, "consume": 1,
|
||||
"tip": "§a盛出 胡萝卜鲑鱼汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": EGG_COD_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_EGG_COD, "consume": 1,
|
||||
"tip": "§a盛出 蛋花鳕鱼汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": NORI_EGG_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_NORI_EGG, "consume": 1,
|
||||
"tip": "§a盛出 瘦肉蛋花汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": TOFU_FISH_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_TOFU_FISH, "consume": 1,
|
||||
"tip": "§a盛出 豆腐鲑鱼汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": CHICKEN_STEW_MUSHROOMS_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_MUSHROOM_CHICKEN, "consume": 1,
|
||||
"tip": "§a盛出 蘑菇炖鸡, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": RAW_PIG_FOOD_SOUP_5, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_PIG_FOOT, "consume": 1,
|
||||
"tip": "§a盛出 猪蹄汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": ROUJIAMO_SOUP_1, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_ROUJIAMO, "consume": 1,
|
||||
"tip": "§a盛出 羊肉泡馍汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": COOKED_NOODLE_SOUP, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_NOODLE, "consume": 1,
|
||||
"tip": "§a盛出 熟面条, 锅变回 汤锅(空); 熟面条可做汤面"},
|
||||
{"block": DUMPLINGS_SOUP_2, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_DUMPLINGS, "consume": 1,
|
||||
"tip": "§a盛出 饺子_碗装, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
{"block": VEGETABLE_FISH_SOUP_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_VEGETABLE_FISH, "consume": 1,
|
||||
"tip": "§a盛出 蔬菜鱼片汤, 锅变回 汤锅(空); 成品【吃】右键食用"},
|
||||
# 菜谱38 碗装米饭(木碗盛出)
|
||||
{"block": RICE_POT_1, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_RICE_1, "consume": 1,
|
||||
"tip": "§a盛出 米饭_1(熟米饭_形态1), 锅变回 汤锅(空); 碗装米饭供炒锅蛋炒饭"},
|
||||
{"block": RICE_POT_2, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_RICE_2, "consume": 1,
|
||||
"tip": "§a盛出 米饭_2(熟米饭_形态2), 锅变回 汤锅(空); 碗装米饭供炒锅蛋炒饭"},
|
||||
{"block": RICE_POT_3, "item": BOWL, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOWL_RICE_3, "consume": 1,
|
||||
"tip": "§a盛出 米饭_3(熟米饭_形态3), 锅变回 汤锅(空); 碗装米饭供炒锅蛋炒饭"},
|
||||
|
||||
# ---------------- 七、取出(空手/菜刀, 锅变回汤锅(空)) ----------------
|
||||
# 菜谱37 饭团
|
||||
{"block": RICE_POT_1, "item": None, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": RICE_BALLS, "count": 16,
|
||||
"tip": "§a捏成 饭团x16, 锅变回 汤锅(空); 饭团供寿司用"},
|
||||
{"block": RICE_POT_2, "item": None, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": RICE_BALLS, "count": 16,
|
||||
"tip": "§a捏成 饭团x16, 锅变回 汤锅(空); 饭团供寿司用"},
|
||||
{"block": RICE_POT_3, "item": None, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": RICE_BALLS, "count": 16,
|
||||
"tip": "§a捏成 饭团x16, 锅变回 汤锅(空); 饭团供寿司用"},
|
||||
# 菜谱41 水煮蛋
|
||||
{"block": COOKED_EGG_SOUP, "item": None, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BOILED_EGG, "count": 9,
|
||||
"tip": "§a取出 水煮蛋x9, 锅变回 汤锅(空); 水煮蛋【吃】右键食用"},
|
||||
# 菜谱44 豆腐(菜刀切, 不消耗刀)
|
||||
{"block": BEANCURD_SOUP_1, "item": CLEAVER, "action": "take_out",
|
||||
"target": POT_EMPTY, "dropItem": BEANCURD, "count": 16,
|
||||
"tip": "§a切出 豆腐x16, 锅变回 汤锅(空); 豆腐供炒锅/汤锅使用"},
|
||||
|
||||
# ---------------- 八、汤面分组(手持汤锅成品菜 右键 熟面条(方块)) ----------------
|
||||
{"block": BOWL_NOODLE, "item": BOWL_CARROT_RIBS, "target": NOODLESOUP_1,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a排骨汤浇在面条上, 变成 猪排蔬菜面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_LAMB_CHOP, "target": NOODLESOUP_2,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a羊排汤浇在面条上, 变成 羊排蔬菜面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_BEEF_BONE, "target": NOODLESOUP_3,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a牛骨汤浇在面条上, 变成 牛骨面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_MUSHROOM_CHICKEN, "target": NOODLESOUP_4,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蘑菇炖鸡浇在面条上, 变成 小鸡炖蘑菇面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_VEGETABLE_SSTEW, "target": ASSORTED_RAMEN,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蔬菜乱炖浇在面条上, 变成 胡萝卜蔬菜面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_VEGETABLE_LAMB, "target": BRAISED_NOODLES,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蔬菜牛肉汤浇在面条上, 变成 胡萝卜蔬菜牛肉面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": MUSHROOM_SOUP, "target": MUSHROOM_NOODLES,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蘑菇汤浇在面条上, 变成 香菇面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": BOWL_VEGETABLE_FISH, "target": YUSHENG_RAMEN,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蔬菜鱼片汤浇在面条上, 变成 蔬菜鱼片面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": VEGETABLE_SOUP, "target": VEGETABLE_NOODLES,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蔬菜汤浇在面条上, 变成 蔬菜面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
{"block": BOWL_NOODLE, "item": EGG_SOUP, "target": NOODLES_1,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a蛋花汤浇在面条上, 变成 蛋花面, 掉落一个木碗; 可加葱花碎 或 直接【吃】"},
|
||||
{"block": BOWL_NOODLE, "item": BOILED_EGG, "target": EGG_NOODLES,
|
||||
"consume": 1, "drop": BOWL,
|
||||
"tip": "§a放上水煮蛋, 变成 鸡蛋面, 掉落一个木碗; 汤面【吃】右键食用"},
|
||||
# 蛋花面(加葱花)
|
||||
{"block": NOODLES_1, "item": SCALLIONS, "target": NOODLES_2,
|
||||
"consume": 1, "tip": "§a蛋花面撒上葱花碎, 变成 蛋花面(加葱花); 汤面【吃】右键食用"},
|
||||
# 猪排蔬菜面加水煮蛋(猪排蔬菜面 + 水煮蛋)
|
||||
{"block": NOODLESOUP_1, "item": BOILED_EGG, "target": TONKOTSU_RAMEN,
|
||||
"consume": 1, "tip": "§a猪排蔬菜面放上水煮蛋, 变成 猪排蔬菜面加水煮蛋; 汤面【吃】右键食用"},
|
||||
]
|
||||
|
||||
# ============================================================================
|
||||
# 七、计时规则(供 TangguoTimerService)
|
||||
# below: 汤羹方块正下方须是 点燃的炉灶(stove_2) 才计时
|
||||
# randomTargets: 生米锅到点后随机出其一形态
|
||||
# ============================================================================
|
||||
TIMER_RULES = [
|
||||
# 胡萝卜牛肉汤(30秒/级)
|
||||
{"source": CARROT_BEEF_SOUP, "target": CARROT_BEEF_SOUP_1, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_BEEF_SOUP_1, "target": CARROT_BEEF_SOUP_2, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_BEEF_SOUP_2, "target": CARROT_BEEF_SOUP_3, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜羊肉汤(60秒/级)
|
||||
{"source": LAMB_SOUP_WITH_TURNIPS, "target": LAMB_SOUP_WITH_TURNIPS_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_SOUP_WITH_TURNIPS_1, "target": LAMB_SOUP_WITH_TURNIPS_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_SOUP_WITH_TURNIPS_2, "target": LAMB_SOUP_WITH_TURNIPS_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜排骨汤(60秒/级)
|
||||
{"source": CARROT_RIBS, "target": CARROT_RIBS_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_RIBS_1, "target": CARROT_RIBS_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_RIBS_2, "target": CARROT_RIBS_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 清汤羊肉(60秒/级)
|
||||
{"source": VEGETABLE_BEEF_SOUP, "target": VEGETABLE_BEEF_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_BEEF_SOUP_1, "target": VEGETABLE_BEEF_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_BEEF_SOUP_2, "target": VEGETABLE_BEEF_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 蔬菜牛肉汤(60秒/级)
|
||||
{"source": VEGETABLE_LAMB_SOUP, "target": VEGETABLE_LAMB_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_LAMB_SOUP_1, "target": VEGETABLE_LAMB_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_LAMB_SOUP_2, "target": VEGETABLE_LAMB_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 蔬菜瘦肉汤(60秒/级)
|
||||
{"source": VEGETABLE_LEAN_BROTH, "target": VEGETABLE_LEAN_BROTH_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_LEAN_BROTH_1, "target": VEGETABLE_LEAN_BROTH_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_LEAN_BROTH_2, "target": VEGETABLE_LEAN_BROTH_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 蔬菜乱炖(60秒/级)
|
||||
{"source": VEGETABLE_SSTEW, "target": VEGETABLE_SSTEW_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_SSTEW_1, "target": VEGETABLE_SSTEW_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": VEGETABLE_SSTEW_2, "target": VEGETABLE_SSTEW_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜土豆牛骨汤(60秒/级)
|
||||
{"source": BEEF_BONE_BROTH, "target": BEEF_BONE_BROTH_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": BEEF_BONE_BROTH_1, "target": BEEF_BONE_BROTH_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": BEEF_BONE_BROTH_2, "target": BEEF_BONE_BROTH_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 土豆胡萝卜炖羊肉(60秒/级)
|
||||
{"source": LAMB_STEW, "target": LAMB_STEW_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_STEW_1, "target": LAMB_STEW_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_STEW_2, "target": LAMB_STEW_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜土豆羊排汤(60秒/级)
|
||||
{"source": VEGETABLE_POTATOES_LAMBSTEAK, "target": LAMB_CHOP_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_CHOP_SOUP_1, "target": LAMB_CHOP_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": LAMB_CHOP_SOUP_2, "target": LAMB_CHOP_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜鳕鱼汤(60秒/级)
|
||||
{"source": CARROT_COD_SOUP, "target": CARROT_COD_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_COD_SOUP_1, "target": CARROT_COD_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_COD_SOUP_2, "target": CARROT_COD_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 胡萝卜鲑鱼汤(60秒/级)
|
||||
{"source": CARROT_FISH_SOUP, "target": CARROT_FISH_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_FISH_SOUP_1, "target": CARROT_FISH_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CARROT_FISH_SOUP_2, "target": CARROT_FISH_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 蛋花鳕鱼汤(60秒/级)
|
||||
{"source": EGG_COD_SOUP, "target": EGG_COD_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": EGG_COD_SOUP_1, "target": EGG_COD_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": EGG_COD_SOUP_2, "target": EGG_COD_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 瘦肉蛋花汤(30秒/级, 四段)
|
||||
{"source": NORI_EGG_SOUP, "target": NORI_EGG_SOUP_0, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": NORI_EGG_SOUP_0, "target": NORI_EGG_SOUP_1, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": NORI_EGG_SOUP_1, "target": NORI_EGG_SOUP_2, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": NORI_EGG_SOUP_2, "target": NORI_EGG_SOUP_3, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 豆腐鲑鱼汤(60秒/级, 生=tufusoupb)
|
||||
{"source": TOFU_FISH_SOUP_RAW, "target": TOFU_FISH_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": TOFU_FISH_SOUP_1, "target": TOFU_FISH_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": TOFU_FISH_SOUP_2, "target": TOFU_FISH_SOUP_3, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 蘑菇炖鸡(90秒/级)
|
||||
{"source": CHICKEN_STEW_MUSHROOMS, "target": CHICKEN_STEW_MUSHROOMS_1, "time": 90,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CHICKEN_STEW_MUSHROOMS_1, "target": CHICKEN_STEW_MUSHROOMS_2, "time": 90,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": CHICKEN_STEW_MUSHROOMS_2, "target": CHICKEN_STEW_MUSHROOMS_3, "time": 90,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 猪蹄汤(30秒/级, 加土豆->三分熟->七分熟->全熟)
|
||||
{"source": RAW_PIG_FOOD_SOUP_2, "target": RAW_PIG_FOOD_SOUP_3, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": RAW_PIG_FOOD_SOUP_3, "target": RAW_PIG_FOOD_SOUP_4, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": RAW_PIG_FOOD_SOUP_4, "target": RAW_PIG_FOOD_SOUP_5, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 羊肉泡馍汤(单级30秒)
|
||||
{"source": ROUJIAMO_SOUP_0, "target": ROUJIAMO_SOUP_1, "time": 30,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 生面汤(单级60秒)
|
||||
{"source": RAW_NOODLE_SOUP, "target": COOKED_NOODLE_SOUP, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 饺子汤(60秒/级)
|
||||
{"source": DUMPLINGS_SOUP_0, "target": DUMPLINGS_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
{"source": DUMPLINGS_SOUP_1, "target": DUMPLINGS_SOUP_2, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 生米锅(一级90秒, 形态随机)
|
||||
{"source": RAW_RICE_POT, "time": 90, "below": [LIT_STOVE], "autoStart": True,
|
||||
"randomTargets": [RICE_POT_1, RICE_POT_2, RICE_POT_3]},
|
||||
# 煮鸡蛋(单级60秒)
|
||||
{"source": RAW_EGG_SOUP, "target": COOKED_EGG_SOUP, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
# 煮豆腐(单级60秒)
|
||||
{"source": BEANCURD_SOUP_0, "target": BEANCURD_SOUP_1, "time": 60,
|
||||
"below": [LIT_STOVE], "autoStart": True},
|
||||
]
|
||||
@@ -0,0 +1 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
+228
@@ -0,0 +1,228 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
"""
|
||||
================================================================================
|
||||
汤锅·右键转换引擎(服务端)
|
||||
================================================================================
|
||||
处理"汤锅"(xy_tangguo) 分类下的右键转换:
|
||||
汤锅(空)<->(加水)、盖/掀锅盖、下汤底、组合汤、
|
||||
加肉/鱼/豆腐(开始计时)、出锅(熟汤羹+木碗->碗装成品)、
|
||||
取出(饭团/水煮蛋/豆腐)、汤面(成品菜浇熟面条)
|
||||
|
||||
【事件监听在哪?】
|
||||
本类【不】监听任何事件!
|
||||
所有事件由 FeatureDispatcher 统一监听, 按 blockOwner 路由到本类 handleBlockUse。
|
||||
|
||||
【本类怎么做】
|
||||
handleBlockUse <- 入口: 分发器转发右键方块事件
|
||||
└─ handleSwitch <- 通用转换(含 空手右键/出锅/取出)
|
||||
|
||||
【计时在?】
|
||||
加肉/鱼后熬制计时在 TangguoTimerService, 本类只负责"开始计时"(startTimer 字段调
|
||||
FeatureDispatcher.startTimerFor 转发); 下方无点燃炉灶时提示玩家。
|
||||
================================================================================
|
||||
"""
|
||||
import time
|
||||
import mod.server.extraServerApi as serverApi
|
||||
|
||||
# ---- 网易API基础对象 ----
|
||||
ServerSystem = serverApi.GetServerSystemCls() # 服务端系统基类
|
||||
comp = serverApi.GetEngineCompFactory() # 组件工厂
|
||||
|
||||
# ---- 继承 BlueFox 框架的系统基类(提供 CreateEngineItemEntity 等方法) ----
|
||||
from ....BlueFoxTools.SpecialFunciton.BlueFoxSystem import BlueFoxServerSystem
|
||||
from ....BlueFoxTools.ToolsConfig import LevelId
|
||||
|
||||
# ---- 只导入汤锅自己的数据库 ----
|
||||
from ..TangguoData import SWITCH_RULES
|
||||
|
||||
# ---- 统一分发器 ----
|
||||
from ...service.FeatureDispatcher import FeatureDispatcher
|
||||
|
||||
|
||||
class TangguoService(BlueFoxServerSystem):
|
||||
"""
|
||||
汤锅·右键转换引擎
|
||||
"""
|
||||
|
||||
def __init__(self, namespace, systemName):
|
||||
super(TangguoService, self).__init__(namespace, systemName)
|
||||
print "===== TangguoService init ====="
|
||||
|
||||
# ---- (方块, 手持物品) -> 规则: O(1) 查找 (item=None 表示空手右键) ----
|
||||
self.recipes = {}
|
||||
self.featureBlocks = set()
|
||||
for r in SWITCH_RULES:
|
||||
self.recipes[(r["block"], r.get("item"))] = r
|
||||
self.featureBlocks.add(r["block"])
|
||||
|
||||
# ---- 右键冷却表 ----
|
||||
self.cooldown = {}
|
||||
|
||||
# ---- 注册到统一分发器 ----
|
||||
FeatureDispatcher.register(self)
|
||||
|
||||
# ============================================================================
|
||||
# 一、给 FeatureDispatcher 的接口
|
||||
# ============================================================================
|
||||
|
||||
def getFeatureBlocks(self):
|
||||
"""返回本功能管辖的所有右键方块名集合"""
|
||||
return self.featureBlocks
|
||||
|
||||
def getItemUseOnRules(self):
|
||||
"""手持物品右键方块表面不需要单独路由(所有转换都是右键方块本身), 返回空"""
|
||||
return {}
|
||||
|
||||
def handleBlockUse(self, args):
|
||||
"""由 FeatureDispatcher 转发的右键方块入口"""
|
||||
blockName = args.get("blockName")
|
||||
playerId = args.get("playerId")
|
||||
x, y, z = args.get("x"), args.get("y"), args.get("z")
|
||||
pos = (x, y, z)
|
||||
dim = comp.CreateDimension(playerId).GetEntityDimensionId()
|
||||
key = (dim, x, y, z)
|
||||
|
||||
itemDict = self.getCarriedItem(playerId)
|
||||
itemName = itemDict.get("newItemName") if itemDict else None
|
||||
if itemName == "minecraft:air":
|
||||
itemName = None
|
||||
recipe = self.recipes.get((blockName, itemName))
|
||||
if not recipe:
|
||||
return False
|
||||
if not self.checkCooldown(key, 0.4):
|
||||
return True
|
||||
self.handleSwitch(recipe, playerId, pos, dim, itemDict)
|
||||
return True
|
||||
|
||||
# ============================================================================
|
||||
# 二、通用转换执行
|
||||
# ============================================================================
|
||||
|
||||
def handleSwitch(self, recipe, playerId, pos, dim, itemDict):
|
||||
# 消耗物品(数量不足则拦截, 不转换)
|
||||
consume = recipe.get("consume", 0)
|
||||
if consume > 1 and itemDict is not None and (itemDict.get("count") or 0) < consume:
|
||||
comp.CreateMsg(playerId).NotifyOneMessage(
|
||||
playerId, "§c数量不足, 需要 %d 个" % consume)
|
||||
return
|
||||
if consume > 0:
|
||||
self.consumeItem(playerId, itemDict, consume)
|
||||
|
||||
# 出锅/取出: 熟汤羹+木碗 -> 碗装成品; 熟米饭->饭团/碗装米饭;
|
||||
# 煮鸡蛋->水煮蛋; 煮豆腐->豆腐. 锅都变回 汤锅(空)
|
||||
action = recipe.get("action")
|
||||
if action == "take_out":
|
||||
self.replaceBlock(pos, dim, recipe.get("target") or self._defaultPot(), playerId)
|
||||
self.dropItem(dim, pos, recipe["dropItem"], recipe.get("count", 1))
|
||||
# 普通替换方块(加水/盖锅/下汤底/组合/加料/汤面)
|
||||
if recipe.get("target") and action != "take_out":
|
||||
self.replaceBlock(pos, dim, recipe["target"], playerId)
|
||||
|
||||
# 额外掉落(倒水掉水桶 / 蔬菜乱炖掉汤锅(空) / 汤面掉木碗)
|
||||
if recipe.get("drop"):
|
||||
self.dropItem(dim, pos, recipe["drop"])
|
||||
|
||||
# 加料后启动计时(记录发起玩家); 下方无点燃炉灶时提示
|
||||
if recipe.get("startTimer"):
|
||||
started = FeatureDispatcher.startTimerFor(
|
||||
recipe["startTimer"], dim, pos, playerId)
|
||||
if not started:
|
||||
comp.CreateMsg(playerId).NotifyOneMessage(
|
||||
playerId, "§e熬制需要下方是 点燃的炉灶; 放上炉灶后会自动开始计时")
|
||||
|
||||
# 给背包物品(加水给空桶)
|
||||
if recipe.get("give"):
|
||||
self.giveItem(playerId, recipe["give"])
|
||||
|
||||
# 提示
|
||||
if recipe.get("tip"):
|
||||
comp.CreateMsg(playerId).NotifyOneMessage(playerId, recipe["tip"])
|
||||
|
||||
def _defaultPot(self):
|
||||
"""take_out 未指定 target 时回退(正常应总是带 target=汤锅(空))"""
|
||||
return "rtdd:stewedsoup"
|
||||
|
||||
# ============================================================================
|
||||
# 三、工具方法:获取玩家主手物品
|
||||
# ============================================================================
|
||||
|
||||
def getCarriedItem(self, playerId):
|
||||
itemComp = comp.CreateItem(playerId)
|
||||
return itemComp.GetPlayerItem(
|
||||
serverApi.GetMinecraftEnum().ItemPosType.CARRIED, 0, True)
|
||||
|
||||
# ============================================================================
|
||||
# 四、工具方法:给玩家物品
|
||||
# ============================================================================
|
||||
|
||||
def giveItem(self, playerId, itemName, count=1, aux=0):
|
||||
try:
|
||||
itemDict = {"itemName": itemName, "count": count, "auxValue": aux}
|
||||
comp.CreateItem(playerId).SpawnItemToPlayerInv(itemDict, playerId)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# ============================================================================
|
||||
# 五、工具方法:消耗物品
|
||||
# ============================================================================
|
||||
|
||||
def consumeItem(self, playerId, itemDict, amount=1):
|
||||
if itemDict is None:
|
||||
return
|
||||
count = itemDict.get("count", 0)
|
||||
if count <= amount:
|
||||
comp.CreateItem(playerId).SetEntityItem(
|
||||
serverApi.GetMinecraftEnum().ItemPosType.CARRIED,
|
||||
{"itemName": "minecraft:air", "count": 0, "auxValue": 0})
|
||||
else:
|
||||
itemDict["count"] = count - amount
|
||||
comp.CreateItem(playerId).SetEntityItem(
|
||||
serverApi.GetMinecraftEnum().ItemPosType.CARRIED,
|
||||
{"itemName": itemDict["newItemName"],
|
||||
"count": itemDict["count"],
|
||||
"auxValue": itemDict.get("newAuxValue", 0),
|
||||
"userData": itemDict.get("userData", {})})
|
||||
|
||||
# ============================================================================
|
||||
# 六、工具方法:以掉落物形式生成物品
|
||||
# ============================================================================
|
||||
|
||||
def dropItem(self, dim, pos, itemName, count=1, aux=0):
|
||||
try:
|
||||
itemDict = {"itemName": itemName, "count": count, "auxValue": aux}
|
||||
self.CreateEngineItemEntity(itemDict, dim, (pos[0], pos[1] + 0.5, pos[2]))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# ============================================================================
|
||||
# 七、工具方法:替换方块 / 清空方块(清空时 aux 强制 0, 兼容定向变体)
|
||||
# ============================================================================
|
||||
|
||||
def replaceBlock(self, pos, dim, newBlockName, playerId=None):
|
||||
creator = playerId if playerId is not None else LevelId
|
||||
aux = 0
|
||||
try:
|
||||
oldBlock = comp.CreateBlockInfo(creator).GetBlockNew(pos, dim)
|
||||
aux = oldBlock.get("aux", 0)
|
||||
except Exception:
|
||||
aux = 0
|
||||
comp.CreateBlockInfo(creator).SetBlockNew(
|
||||
pos, blockDict={"name": newBlockName, "aux": aux},
|
||||
oldBlockHandling=0, dimensionId=dim)
|
||||
|
||||
def clearBlock(self, pos, dim):
|
||||
comp.CreateBlockInfo(LevelId).SetBlockNew(
|
||||
pos, blockDict={"name": "minecraft:air", "aux": 0},
|
||||
oldBlockHandling=0, dimensionId=dim)
|
||||
|
||||
# ============================================================================
|
||||
# 八、工具方法:冷却检查
|
||||
# ============================================================================
|
||||
|
||||
def checkCooldown(self, key, cd=0.4):
|
||||
now = time.time()
|
||||
last = self.cooldown.get(key, 0)
|
||||
if now - last < cd:
|
||||
return False
|
||||
self.cooldown[key] = now
|
||||
return True
|
||||
+234
@@ -0,0 +1,234 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
"""
|
||||
================================================================================
|
||||
汤锅·计时熬制引擎(服务端)
|
||||
================================================================================
|
||||
只处理"汤锅"(xy_tangguo) 分类下的【计时自动转换】:
|
||||
汤羹(生) -> (四分熟) -> (八分熟) -> (熟)
|
||||
瘦肉蛋花汤: 生->三分熟->七分熟->全熟->熟; 猪蹄汤: 加土豆->三分熟->七分熟->全熟
|
||||
生米锅: 一级计时到点后 熟米饭形态1/2/3 随机出一个
|
||||
煮鸡蛋/煮豆腐/生面汤/饺子汤/羊肉泡馍汤: 单级/双级计时
|
||||
|
||||
【计时判定(用户指定, 与油锅一致)】
|
||||
- 汤羹方块【正下方】必须是 点燃的炉灶(stove_2) 才开始计时
|
||||
- 计时数据仍在【汤羹方块本身】上(汤羹方块 tick 时判定下方炉灶)
|
||||
- 炉灶被移走/熄灭 -> 暂停计时(数据保留, 炉灶回来继续) + 提示发起玩家
|
||||
|
||||
【事件监听在哪?】
|
||||
本类【不】监听任何事件!
|
||||
ServerBlockEntityTickEvent 由 FeatureDispatcher 统一监听, 再按 timerOwner
|
||||
路由到本类的 handleBlockEntityTick。计时用绝对时间戳写方块实体数据,
|
||||
退出重进继续计时。
|
||||
================================================================================
|
||||
"""
|
||||
import time
|
||||
import random
|
||||
import mod.server.extraServerApi as serverApi
|
||||
|
||||
# ---- 网易API基础对象 ----
|
||||
ServerSystem = serverApi.GetServerSystemCls() # 服务端系统基类
|
||||
comp = serverApi.GetEngineCompFactory() # 组件工厂
|
||||
|
||||
# ---- 继承 BlueFox 框架的系统基类 ----
|
||||
from ....BlueFoxTools.SpecialFunciton.BlueFoxSystem import BlueFoxServerSystem
|
||||
from ....BlueFoxTools.ToolsConfig import LevelId
|
||||
|
||||
# ---- 方块实体数据组件(计时持久化: 开始时间戳+时长写进方块) ----
|
||||
blockEntityDataComp = comp.CreateBlockEntityData(LevelId)
|
||||
|
||||
# ---- 只导入汤锅自己的数据库 ----
|
||||
from ..TangguoData import TIMER_RULES
|
||||
|
||||
# ---- 统一分发器 ----
|
||||
from ...service.FeatureDispatcher import FeatureDispatcher
|
||||
|
||||
|
||||
class TangguoTimerService(BlueFoxServerSystem):
|
||||
"""
|
||||
汤锅·计时熬制引擎
|
||||
"""
|
||||
|
||||
def __init__(self, namespace, systemName):
|
||||
super(TangguoTimerService, self).__init__(namespace, systemName)
|
||||
print "===== TangguoTimerService init ====="
|
||||
|
||||
# ---- 计时规则: source -> [规则...] ----
|
||||
self.timerMap = {}
|
||||
for t in TIMER_RULES:
|
||||
self.timerMap.setdefault(t["source"], []).append(t)
|
||||
|
||||
# ---- 注册到分发器的计时路由表 ----
|
||||
FeatureDispatcher.registerTimer(self)
|
||||
|
||||
# ============================================================================
|
||||
# 一、给 FeatureDispatcher 的接口
|
||||
# ============================================================================
|
||||
|
||||
def getTimerBlocks(self):
|
||||
"""返回本功能的所有"计时源方块"集合(tick 路由用)"""
|
||||
return set(self.timerMap.keys())
|
||||
|
||||
def handleBlockEntityTick(self, args):
|
||||
"""由 FeatureDispatcher 转发的计时方块 tick 入口"""
|
||||
dim = args.get("dimension")
|
||||
pos = (args.get("posX"), args.get("posY"), args.get("posZ"))
|
||||
blockName = args.get("blockName", "")
|
||||
self._tickProcess(dim, pos, blockName)
|
||||
|
||||
# ============================================================================
|
||||
# 二、启动计时(右键加料后由 TangguoService 通过 startTimerFor 转发)
|
||||
# ============================================================================
|
||||
|
||||
def startTimer(self, dim, pos, blockName, playerId=None):
|
||||
rules = self.timerMap.get(blockName)
|
||||
if not rules:
|
||||
return False
|
||||
rule = self._pickRule(rules, dim, pos)
|
||||
if not rule:
|
||||
return False
|
||||
try:
|
||||
data = blockEntityDataComp.GetBlockEntityData(dim, pos)
|
||||
if data and data["rtdd_tid"] == blockName:
|
||||
return False
|
||||
except Exception:
|
||||
pass
|
||||
self._writeTimerData(dim, pos, rule, playerId)
|
||||
return True
|
||||
|
||||
# ============================================================================
|
||||
# 三、tick 检查与到点转换
|
||||
# ============================================================================
|
||||
|
||||
def _pickRule(self, rules, dim, pos):
|
||||
"""按"下方方块"匹配规则(点燃炉灶), 返回命中的规则; 无命中返回 None"""
|
||||
belowPos = (pos[0], pos[1] - 1, pos[2])
|
||||
try:
|
||||
b = comp.CreateBlockInfo(LevelId).GetBlockNew(belowPos, dim)
|
||||
belowName = b.get("name") if b else ""
|
||||
except Exception:
|
||||
belowName = ""
|
||||
for rule in rules:
|
||||
if belowName in rule.get("below", [belowName]):
|
||||
return rule
|
||||
return None
|
||||
|
||||
def _tickProcess(self, dim, pos, blockName):
|
||||
try:
|
||||
rules = self.timerMap.get(blockName)
|
||||
if not rules:
|
||||
return
|
||||
|
||||
blockData = blockEntityDataComp.GetBlockEntityData(dim, pos)
|
||||
if blockData is None:
|
||||
return
|
||||
|
||||
try:
|
||||
tid = blockData["rtdd_tid"]
|
||||
except Exception:
|
||||
tid = ""
|
||||
if tid != blockName:
|
||||
# autoStart: 计时源方块无计时数据且下方点燃炉灶时自动启动
|
||||
if any(r.get("autoStart", True) for r in rules):
|
||||
rule = self._pickRule(rules, dim, pos)
|
||||
if rule:
|
||||
self._writeTimerData(dim, pos, rule, None)
|
||||
return
|
||||
|
||||
# 计时中: 下方点燃炉灶被移走/熄灭 -> 暂停 + 提示
|
||||
rule = self._pickRule(rules, dim, pos)
|
||||
if rule is None:
|
||||
self._handleBelowBroken(dim, pos, blockName, blockData)
|
||||
return
|
||||
|
||||
tstart = blockData["rtdd_tstart"]
|
||||
tdur = blockData["rtdd_tdur"]
|
||||
|
||||
if time.time() - tstart >= tdur:
|
||||
self._finishTimer(dim, pos, rule)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def _handleBelowBroken(self, dim, pos, blockName, data):
|
||||
"""下方点燃炉灶被移走/熄灭: 暂停计时(数据保留, 炉灶回来继续) + 提示发起玩家"""
|
||||
tp = ""
|
||||
try:
|
||||
tp = data["rtdd_tp"] or ""
|
||||
except Exception:
|
||||
tp = ""
|
||||
self._notifyIfOnline(tp, "§c汤锅下的炉灶移走了, 暂停熬制")
|
||||
|
||||
def _finishTimer(self, dim, pos, rule):
|
||||
"""到点转换(只保留开始提示; 炉灶移走提示走 _handleBelowBroken)"""
|
||||
try:
|
||||
cur = comp.CreateBlockInfo(LevelId).GetBlockNew(pos, dim)
|
||||
if cur and cur.get("name") != rule["source"]:
|
||||
self._clearTimerData(dim, pos)
|
||||
return
|
||||
# 生米锅: 一级计时到点后 三种形态随机出一个
|
||||
if rule.get("randomTargets"):
|
||||
target = random.choice(rule["randomTargets"])
|
||||
else:
|
||||
target = rule["target"]
|
||||
self.replaceBlock(pos, dim, target, None)
|
||||
self._clearTimerData(dim, pos)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# ============================================================================
|
||||
# 四、计时数据读写(存在方块实体数据里,重启不丢)
|
||||
# ============================================================================
|
||||
|
||||
def _writeTimerData(self, dim, pos, recipe, playerId=None):
|
||||
try:
|
||||
blockData = blockEntityDataComp.GetBlockEntityData(dim, pos)
|
||||
if blockData is None:
|
||||
return
|
||||
now = time.time()
|
||||
blockData["rtdd_tid"] = recipe["source"]
|
||||
blockData["rtdd_tstart"] = now
|
||||
blockData["rtdd_tdur"] = recipe.get("time", 60)
|
||||
blockData["rtdd_tp"] = playerId if playerId else ""
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def _clearTimerData(self, dim, pos):
|
||||
try:
|
||||
blockData = blockEntityDataComp.GetBlockEntityData(dim, pos)
|
||||
if blockData is None:
|
||||
return
|
||||
blockData["rtdd_tid"] = ""
|
||||
blockData["rtdd_tstart"] = 0
|
||||
blockData["rtdd_tdur"] = 0
|
||||
blockData["rtdd_tp"] = ""
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# ============================================================================
|
||||
# 五、提示工具
|
||||
# ============================================================================
|
||||
|
||||
def _notifyIfOnline(self, playerId, tip):
|
||||
if not tip or not playerId:
|
||||
return
|
||||
try:
|
||||
ids = comp.CreateGame(LevelId).GetAllPlayerIds()
|
||||
if playerId in ids:
|
||||
comp.CreateMsg(playerId).NotifyOneMessage(playerId, tip)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# ============================================================================
|
||||
# 六、工具方法:替换方块
|
||||
# ============================================================================
|
||||
|
||||
def replaceBlock(self, pos, dim, newBlockName, playerId=None):
|
||||
creator = playerId if playerId is not None else LevelId
|
||||
aux = 0
|
||||
try:
|
||||
oldBlock = comp.CreateBlockInfo(creator).GetBlockNew(pos, dim)
|
||||
aux = oldBlock.get("aux", 0)
|
||||
except Exception:
|
||||
aux = 0
|
||||
comp.CreateBlockInfo(creator).SetBlockNew(
|
||||
pos, blockDict={"name": newBlockName, "aux": aux},
|
||||
oldBlockHandling=0, dimensionId=dim)
|
||||
+1
@@ -0,0 +1 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
"netease:block_entity": {
|
||||
"client_tick": false,
|
||||
"movable": false,
|
||||
"tick": false
|
||||
"tick": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -171,12 +171,12 @@ tile.rtdd:plate_19.name=辣炒兔肉(全份)
|
||||
tile.rtdd:animalcarcasses.name=动物骸骨_禁用
|
||||
tile.rtdd:plate_10.name=胡萝卜炒羊里脊(全份)
|
||||
tile.rtdd:dead_villagera.name=烤村民
|
||||
tile.rtdd:vegetablesstew_2.name=汤锅_110(蔬菜汤_八分熟)
|
||||
tile.rtdd:vegetablesstew_2.name=汤锅_110(蔬菜乱炖_八分熟)
|
||||
tile.rtdd:fishingnet.name=网(渔网)
|
||||
tile.rtdd:vegetablesstew_1.name=汤锅_109(蔬菜汤_四分熟)
|
||||
tile.rtdd:vegetablesstew_1.name=汤锅_109(蔬菜乱炖_四分熟)
|
||||
tile.rtdd:plate_13.name=胡萝卜炒猪排骨(全份)
|
||||
tile.rtdd:plate_14.name=炒土豆
|
||||
tile.rtdd:vegetablesstew_3.name=汤锅_111(蔬菜汤_熟)
|
||||
tile.rtdd:vegetablesstew_3.name=汤锅_111(蔬菜乱炖_熟)
|
||||
tile.rtdd:plate_11.name=胡萝卜炒羊排
|
||||
tile.rtdd:plate_12.name=小炒五花肉(全份)
|
||||
tile.rtdd:cookingpotato.name=炒锅_47(炒土豆_生)
|
||||
@@ -453,11 +453,11 @@ tile.rtdd:bookcase_11.name=书柜_3(2本)
|
||||
tile.rtdd:bookcase_10.name=书柜_4(3本)
|
||||
tile.rtdd:ironcoinpile.name=铁币堆_禁用
|
||||
tile.rtdd:plate_13a.name=胡萝卜炒猪排骨(半份)
|
||||
tile.rtdd:rawpigfoodsoup_5.name=汤锅_70(猪蹄汤_熟)
|
||||
tile.rtdd:rawpigfoodsoup_3.name=汤锅_68(猪蹄汤_七分熟)
|
||||
tile.rtdd:rawpigfoodsoup_4.name=汤锅_69(猪蹄汤_全熟)
|
||||
tile.rtdd:rawpigfoodsoup_5.name=汤锅_70(猪蹄汤_全熟)
|
||||
tile.rtdd:rawpigfoodsoup_3.name=汤锅_68(猪蹄汤_三分熟)
|
||||
tile.rtdd:rawpigfoodsoup_4.name=汤锅_69(猪蹄汤_七分熟)
|
||||
tile.rtdd:dumplingssoup_2.name=汤锅_37(饺子_熟)
|
||||
tile.rtdd:rawpigfoodsoup_2.name=汤锅_67(猪蹄汤_三分熟)
|
||||
tile.rtdd:rawpigfoodsoup_2.name=汤锅_67(猪蹄汤_加土豆)
|
||||
tile.rtdd:beefbonebroth_1.name=汤锅_4(胡萝卜土豆牛骨汤_四分熟)
|
||||
tile.rtdd:dumplingssoup_0.name=汤锅_35(饺子_生)
|
||||
tile.rtdd:beefbonebroth_2.name=汤锅_5(胡萝卜土豆牛骨汤_八分熟)
|
||||
@@ -665,7 +665,7 @@ tile.rtdd:breaddough_4d.name=甜甜圈胚(生)
|
||||
tile.rtdd:chickenstewwithmushrooms_3.name=汤锅_29(蘑菇炖鸡_熟)
|
||||
tile.rtdd:chickenstewwithmushrooms_1.name=汤锅_27(蘑菇炖鸡_四分熟)
|
||||
tile.rtdd:chickenstewwithmushrooms_2.name=汤锅_28(蘑菇炖鸡_八分熟)
|
||||
tile.rtdd:vegetablesstew.name=汤锅_108(蔬菜汤_生)
|
||||
tile.rtdd:vegetablesstew.name=汤锅_108(蔬菜乱炖_生)
|
||||
tile.rtdd:bowlatufufish.name=豆腐鲑鱼汤
|
||||
tile.rtdd:b_256casting_table_11.name=铸造台_1禁用
|
||||
tile.rtdd:b_238_t_3.name=满酒桶_4
|
||||
@@ -807,7 +807,7 @@ tile.rtdd:roasted_vegetables_3.name=烤蔬菜串(熟)
|
||||
tile.rtdd:b_201.name=书本(5本)
|
||||
tile.rtdd:b_200.name=书本_4_禁用
|
||||
tile.rtdd:souffle_0.name=舒芙蕾
|
||||
tile.rtdd:bowlavegetablesstew.name=蔬菜汤
|
||||
tile.rtdd:bowlavegetablesstew.name=蔬菜乱炖
|
||||
tile.rtdd:casting_table_14.name=铸造台_7(铸造台_14)禁用
|
||||
tile.rtdd:casting_table_13.name=铸造台_6(铸造台_13)禁用
|
||||
tile.rtdd:casting_table_16.name=铸造台_9(铸造台_16)禁用
|
||||
@@ -1071,7 +1071,7 @@ tile.rtdd:b_22.name=鳕鱼盒_1_禁用
|
||||
tile.rtdd:roastedmushrooms_0.name=烤香菇串(生)
|
||||
tile.rtdd:orangebarrel.name=货桶(橘子)
|
||||
tile.rtdd:roastedmushrooms_3.name=烤香菇串(熟)
|
||||
tile.rtdd:tonkotsu_ramen.name=猪排拉面
|
||||
tile.rtdd:tonkotsu_ramen.name=猪排蔬菜面加水煮蛋
|
||||
tile.rtdd:flag_red_orange.name=旗子_7(红橙旗)
|
||||
tile.rtdd:roastedmushrooms_1.name=烤香菇串(半熟)
|
||||
itemGroup.name.tangguo_01_basic=基础工具
|
||||
@@ -1082,7 +1082,7 @@ itemGroup.name.tangguo_ribs=胡萝卜排骨汤
|
||||
itemGroup.name.tangguo_vegetable_beef=清汤羊肉
|
||||
itemGroup.name.tangguo_vegetable_lamb=蔬菜牛肉汤
|
||||
itemGroup.name.tangguo_vegetable_lean=蔬菜瘦肉汤
|
||||
itemGroup.name.tangguo_vegetable_stew=蔬菜汤
|
||||
itemGroup.name.tangguo_vegetable_stew=蔬菜乱炖
|
||||
itemGroup.name.tangguo_bone=牛骨汤
|
||||
itemGroup.name.tangguo_lambstew=土豆胡萝卜炖羊肉
|
||||
itemGroup.name.tangguo_lambchop=胡萝卜土豆羊排汤
|
||||
|
||||
File renamed without changes.
@@ -326,6 +326,9 @@ FurnitureData+FurnitureService 实现, 注册到 FeatureDispatcher)
|
||||
- 汤锅/炒锅/油锅 转化txt 二次重写(2026-09-11): 全面具体化, 每个步骤标注操作类型
|
||||
(【右键转换】/【计时】/【吃】), 补充跨分类关联与食材来源(油罐/裹粉/生饺子/米饭/煎蛋/
|
||||
豆腐/豆浆/生面/馍等); 正文全用中文方块名, 英文id统一移入文末【方块清单】对照 [已整理]
|
||||
- 汤锅/炒锅 转化txt 三次重写(2026-09-11): 食材全部用实际物品名(土豆块/青菜碎/胡萝卜碎/
|
||||
葱花碎/蒜末), 不再笼统写"土豆/青菜"; 菜谱每个菜名单独一条, 可多食材的拆开逐条
|
||||
(如蔬菜乱炖 20/20a/20b, 蔬菜锅底 5/5a, 煎饼四兄弟 42/42a/42b/42c) [已整理]
|
||||
- 油锅转化txt 按用户todo转正(2026-09-11): 油罐倒油直接变玻璃罐+玻璃罐取油回罐;
|
||||
各炸物消耗数量(鸡块1/猪肉1/薯条3/鱼1/天妇罗4/生饺子3); 计时分级(生60秒->半熟30秒->熟,
|
||||
天妇罗/炸饺子单级60秒); 出锅盘装成品掉落物形式; 炸饺子=油锅合体(计时/取出均在油锅_1上);
|
||||
@@ -677,3 +680,79 @@ FurnitureData+FurnitureService 实现, 注册到 FeatureDispatcher)
|
||||
【留后】各盘装成品 右键吃(总食用功能后续实现)、天妇罗炸虾递减吃(整份->半份 plate_49a)、
|
||||
盘子用后变脏
|
||||
|
||||
|
||||
########################################
|
||||
【汤锅】(xy_tangguo) 2026-09-14
|
||||
########################################
|
||||
实现于 xiangyemod/tangguo (TangguoData + TangguoService + TangguoTimerService, 注册到 FeatureDispatcher)
|
||||
(59个计时汤羹方块 netease:block_entity tick 已改 true)
|
||||
|
||||
一、汤锅基础
|
||||
- 加水: 手持水桶右键空汤锅 -> 汤锅(加水) + 水桶变回空桶 [已实现]
|
||||
- 倒水: 手持空桶右键汤锅(加水) -> 汤锅(空) + 掉落1个水桶 [已实现]
|
||||
- 盖/掀锅盖: 空手右键双向切换 汤锅(加水)<->汤锅(盖锅) [已实现]
|
||||
|
||||
二、汤底(汤锅(加水)+食材右键 -> 汤底, 消耗数量按txt)
|
||||
- 胡萝卜碎x4->胡萝卜汤 / 青菜碎x4->蔬菜汤 / 鸡蛋x3->蛋花汤 / 土豆块x4->土豆汤 /
|
||||
红蘑菇x5->红蘑菇汤 / 棕蘑菇x5->棕蘑菇汤 / 鳕鱼x1->鳕鱼汤 / 鲑鱼x1->鲑鱼汤 /
|
||||
豆腐x4->豆腐汤 [已实现]
|
||||
- 组合汤: 土豆汤+胡萝卜碎x4 或 胡萝卜汤+土豆块x4 -> 胡萝卜土豆汤;
|
||||
红蘑菇汤+棕蘑菇x5 或 棕蘑菇汤+红蘑菇x5 -> 蘑菇汤;
|
||||
土豆汤+鸡蛋x3 或 蛋花汤+土豆块x4 -> 土豆蛋花汤 [已实现]
|
||||
|
||||
三、加肉/鱼/豆腐 -> 汤羹(生), 开始计时(下方须点燃炉灶 stove_2 才计时;
|
||||
无炉灶时提示"熬制需要下方是点燃的炉灶", 放上后自动开始)
|
||||
- 胡萝卜汤+牛肉x2->胡萝卜牛肉汤 / +羊肉x2->胡萝卜羊肉汤 / +猪肋排x2->胡萝卜排骨汤 /
|
||||
+鳕鱼->胡萝卜鳕鱼汤 / +鲑鱼->胡萝卜鲑鱼汤 [已实现]
|
||||
- 蔬菜汤+羊肉x2->清汤羊肉 / +牛肉x2->蔬菜牛肉汤 / +碎肉x5->蔬菜瘦肉汤 /
|
||||
+胡萝卜土豆汤x1->蔬菜乱炖(掉落1个汤锅(空)) / +生鱼片x10->蔬菜鱼片汤 [已实现]
|
||||
- 胡萝卜土豆汤+青菜碎x3->蔬菜乱炖 / +牛肋x2->胡萝卜土豆牛骨汤 / +羊肉x2->土豆胡萝卜炖羊肉 /
|
||||
+羊小排x2->胡萝卜土豆羊排汤 [已实现]
|
||||
- 鳕鱼汤+鸡蛋x3 或 蛋花汤+鳕鱼->蛋花鳕鱼汤; 蛋花汤+碎肉x5 或 蔬菜瘦肉汤+鸡蛋x3->瘦肉蛋花汤;
|
||||
豆腐汤+鲑鱼 或 鲑鱼汤+豆腐x4->豆腐鲑鱼汤; 蘑菇汤+生鸡肉->蘑菇炖鸡 [已实现]
|
||||
- 猪蹄汤: 汤锅(加水)+猪蹄x2->生; 生+土豆块x3->加土豆, 开始计时 [已实现]
|
||||
- 羊肉泡馍汤: 汤锅(加水)+馍->生, 开始计时 [已实现]
|
||||
- 生面汤: 汤锅(加水)+生面->生, 开始计时 [已实现]
|
||||
- 饺子汤: 汤锅(加水)+生饺子->生, 开始计时 [已实现]
|
||||
- 生米锅: 汤锅(加水)+大米x64->生米锅, 开始计时 [已实现]
|
||||
- 煮鸡蛋: 汤锅(加水)+鸡蛋堆->生, 开始计时 [已实现]
|
||||
- 煮豆腐: 汤锅(加水)+豆浆->生, 开始计时 [已实现]
|
||||
|
||||
四、计时熬制(汤羹方块正下方是点燃炉灶才计时, 计时数据在汤羹本身; 炉灶移走暂停+提示;
|
||||
计时结束提示【已取消】, 只保留加料时的开始提示)
|
||||
- 30秒/级: 胡萝卜牛肉汤(生->四分熟->八分熟->熟)3级; 瘦肉蛋花汤4级;
|
||||
猪蹄汤(加土豆->三分熟->七分熟->全熟)3级; 羊肉泡馍汤1级 [已实现]
|
||||
- 60秒/级: 胡萝卜羊肉汤/胡萝卜排骨汤/清汤羊肉/蔬菜牛肉汤/蔬菜瘦肉汤/蔬菜乱炖/
|
||||
胡萝卜土豆牛骨汤/土豆胡萝卜炖羊肉/胡萝卜土豆羊排汤/胡萝卜鳕鱼汤/胡萝卜鲑鱼汤/
|
||||
蛋花鳕鱼汤/豆腐鲑鱼汤/生面汤/饺子汤(2级)/煮鸡蛋/煮豆腐 [已实现]
|
||||
- 90秒/级: 蘑菇炖鸡3级; 生米锅1级到点后 熟米饭形态1/2/3 随机出一个 [已实现]
|
||||
|
||||
五、出锅(熟汤羹+木碗右键, 消耗1木碗, 获得碗装成品(掉落物), 锅变回 汤锅(空))
|
||||
- 胡萝卜牛肉汤/胡萝卜羊肉汤/胡萝卜排骨汤/清汤羊肉/蔬菜牛肉汤/蔬菜瘦肉汤/蔬菜乱炖/
|
||||
胡萝卜土豆牛骨汤/土豆胡萝卜炖羊肉/胡萝卜土豆羊排汤/胡萝卜鳕鱼汤/胡萝卜鲑鱼汤/
|
||||
蛋花鳕鱼汤/瘦肉蛋花汤/豆腐鲑鱼汤/蘑菇炖鸡/猪蹄汤/羊肉泡馍汤/熟面条/饺子_碗装/
|
||||
蔬菜鱼片汤/碗装米饭(米饭_1/2/3) [已实现]
|
||||
- 全部成品 归 tangguo_finished, 均【吃】, 右键吃 后续由总食用功能实现
|
||||
|
||||
六、取出(锅变回 汤锅(空), 掉落物形式)
|
||||
- 熟米饭 空手右键 -> 饭团x16 (供寿司) [已实现]
|
||||
- 煮鸡蛋(熟) 空手右键 -> 水煮蛋x9 [已实现]
|
||||
- 煮豆腐(熟) + 菜刀右键(不消耗) -> 豆腐x16 [已实现]
|
||||
|
||||
七、汤面分组(food_02_rice_noodle)
|
||||
- 手持汤锅成品菜 右键 熟面条(方块) -> 汤面, 消耗1成品菜, 掉落1木碗 [已实现]
|
||||
- 猪排蔬菜面=胡萝卜排骨汤+熟面条 / 羊排蔬菜面=胡萝卜土豆羊排汤+熟面条 /
|
||||
牛骨面=胡萝卜土豆牛骨汤+熟面条 / 小鸡炖蘑菇面=蘑菇炖鸡+熟面条 /
|
||||
胡萝卜蔬菜面=蔬菜乱炖+熟面条 / 胡萝卜蔬菜牛肉面=蔬菜牛肉汤+熟面条 /
|
||||
香菇面=蘑菇汤+熟面条 / 蔬菜鱼片面=蔬菜鱼片汤+熟面条 / 蔬菜面=蔬菜汤+熟面条 /
|
||||
蛋花面=蛋花汤+熟面条 / 鸡蛋面=水煮蛋+熟面条 [已实现]
|
||||
- 蛋花面(加葱花): 蛋花面+葱花碎x1 -> 蛋花面(加葱花) [已实现]
|
||||
- 猪排蔬菜面加水煮蛋(tonkotsu_ramen): 猪排蔬菜面+水煮蛋x1 -> 猪排蔬菜面加水煮蛋
|
||||
(原"猪排拉面"改名, 配方由 胡萝卜排骨汤+熟面条 改为 猪排蔬菜面+水煮蛋) [已实现]
|
||||
- 所有汤面 均 空手右键直接吃, 归【吃】, 后续由总食用功能实现
|
||||
|
||||
【提示/体验】所有转换有提示(含消耗数量与下一步指引: "可继续加料 或 等计时结束变成X,
|
||||
手持木碗出锅"); 数量不足/下方无点燃炉灶有提示并拦截; 右键冷却0.4秒; 手持方块物品右键
|
||||
汤锅类功能方块取消默认放置(全局) [已实现]
|
||||
【留后】各碗装成品/汤面 右键吃(总食用功能后续实现)
|
||||
|
||||
+13
-10
@@ -201,21 +201,24 @@
|
||||
|
||||
二、饭团来源 (汤锅熟米饭捏饭团)
|
||||
- 熟米饭(汤锅煮好) 空手右键(不用碗) -> 饭团 (txt 23)
|
||||
- 未做原因: 属汤锅分类, 汤锅代码尚未实现; 本次寿司功能只用饭团物品本身
|
||||
(寿司的饭团暂靠创造模式/后续汤锅功能获取)
|
||||
- 已实现(2026-09-14): 汤锅 菜谱37 熟米饭 空手右键 -> 饭团x16, 见 全部功能做了什么.txt 汤锅节
|
||||
|
||||
|
||||
########################################
|
||||
【汤锅·煮豆腐】(xy_tangguo)
|
||||
【汤锅】(xy_tangguo)
|
||||
########################################
|
||||
(汤锅转化关系.txt 六、煮豆腐组; 方块已由 禁用(xy_jinyong) 移回 汤锅(xy_tangguo) 分类,
|
||||
独立分组 tangguo_tofu 已建; 转换代码未实现)
|
||||
(汤锅转换 已整体实现于 xiangyemod/tangguo 2026-09-14, 见 全部功能做了什么.txt;
|
||||
原"汤锅·煮豆腐"未做项已随汤锅整体实现移除)
|
||||
|
||||
一、煮豆腐 (豆浆 -> 生 -> 熟 -> 取豆腐)
|
||||
- 汤锅(加水) + 手持豆浆(fruitjuice_7)右键 -> 汤锅(煮豆腐_生)(beancurdsoup_0), 消耗1个豆浆
|
||||
- 煮豆腐_生 计时约60秒 -> 煮豆腐_熟(beancurdsoup_1)
|
||||
- 煮豆腐_熟 + 手持刀(cleaver)右键 -> 获得 豆腐(beancurd) 16个, 锅恢复空汤锅
|
||||
- 未做原因: 属汤锅分类, 汤锅代码整体尚未开发, 本次只做分类整理与转化文档
|
||||
一、吃 (各碗装成品 / 汤面 右键食用)
|
||||
- 碗装成品: 胡萝卜牛肉汤/胡萝卜羊肉汤/胡萝卜排骨汤/清汤羊肉/蔬菜牛肉汤/蔬菜瘦肉汤/
|
||||
蔬菜乱炖/胡萝卜土豆牛骨汤/土豆胡萝卜炖羊肉/胡萝卜土豆羊排汤/胡萝卜鳕鱼汤/
|
||||
胡萝卜鲑鱼汤/蛋花鳕鱼汤/瘦肉蛋花汤/豆腐鲑鱼汤/蘑菇炖鸡/猪蹄汤/羊肉泡馍汤/
|
||||
饺子_碗装/蔬菜鱼片汤/熟米饭(碗装)/饭团/水煮蛋/豆腐
|
||||
- 汤面: 猪排蔬菜面/羊排蔬菜面/牛骨面/小鸡炖蘑菇面/胡萝卜蔬菜面/胡萝卜蔬菜牛肉面/
|
||||
香菇面/蔬菜鱼片面/蔬菜面/蛋花面/蛋花面(加葱花)/鸡蛋面/猪排蔬菜面加水煮蛋
|
||||
(均 空手右键直接吃)
|
||||
- 未做原因: 食用部分由统一的"总食用功能"汇总实现, 本次不实现 (汤锅转化关系.txt 已标注)
|
||||
|
||||
|
||||
########################################
|
||||
|
||||
+511
-139
@@ -2,178 +2,550 @@
|
||||
【汤锅】(xy_tangguo) 转化关系
|
||||
========================================
|
||||
说明:
|
||||
- 正文全部用中文方块名, 英文id见文末【方块清单】
|
||||
- 汤锅方块: 汤锅(空)、汤锅(加水)、锅盖; 工具: 木碗(厨具)、菜刀(厨具)、水桶(原版)
|
||||
- 正文全部用中文方块名, 英文id写在括号里
|
||||
- 汤锅方块: 汤锅(空)(stewedsoup)、汤锅(加水)(stewedsoupwater)
|
||||
- 工具: 木碗(bowlasoup)、菜刀(cleaver)、水桶(原版)
|
||||
- 核心流程: 加水【右键转换】 -> 下汤底料【右键转换】 -> 加肉/鱼【右键转换】 ->
|
||||
计时熬【计时】 -> 出锅【右键转换】 -> 碗装成品【吃】
|
||||
计时熬【计时】 -> 出锅【右键转换】 -> 碗装成品
|
||||
- 汤羹规律: 汤羹(生) -> 汤羹(四分熟) -> 汤羹(八分熟) -> 汤羹(熟), 计时约60秒一级
|
||||
(部分汤羹为三分熟/七分熟形态, 以方块实际为准)
|
||||
- 出锅: 手持 木碗 右键 熟汤羹, 消耗1个木碗, 获得碗装成品
|
||||
- 米饭流程(核心关联): 大米 -> 生米锅 -> 熟米饭 -> 空手捏饭团(供寿司) / 木碗盛出碗装米饭(供炒锅蛋炒饭)
|
||||
- 出锅: 手持 木碗(bowlasoup) 右键 熟汤羹, 消耗1个木碗, 获得 碗装成品
|
||||
- 米饭流程: 大米 -> 生米锅 -> 熟米饭 -> 空手捏饭团(供寿司) / 木碗盛出碗装米饭(供炒锅蛋炒饭)
|
||||
- 汤锅需放在 点燃的炉灶(stove_2) 上(下方判定)才计时熬制; 炉灶移走则暂停
|
||||
|
||||
【操作类型图例】
|
||||
【右键转换】= 手持指定物品右键方块触发
|
||||
【计时】 = 方块自动计时转换(约60秒一级)
|
||||
【吃】 = 成品可直接右键食用
|
||||
|
||||
所有的获得 都以掉落物形式!
|
||||
【跨分类关联】
|
||||
- 水桶/空桶: 原版(加水, 水桶变空桶)
|
||||
- 锅盖/木碗/菜刀: 厨具
|
||||
- 鸡蛋: 动物养殖 鸡窝取蛋 / 鸡蛋堆(乡野食材); 一蛋三用(蛋花汤/煮鸡蛋/炒锅煎蛋)
|
||||
- 大米: 乡野食材 谷物·米面; 竹筒饭用生大米, 寿司用熟米饭捏饭团(区分!)
|
||||
- 豆浆: 乡野饮料 榨汁机 黄豆 -> 豆浆
|
||||
- 生面: 面食.甜食 面饼切开+菜刀(面食.甜食转化关系.txt)
|
||||
- 生饺子: 面食.甜食 饺子组 捏合掉落物
|
||||
- 馍: 面食.甜食 烙制(生面饼右键烤炉)
|
||||
- 生面/生饺子/馍: 面食.甜食
|
||||
- 饭团: 供 寿司 干海带+饭团(寿司转化关系.txt)
|
||||
- 碗装米饭: 供 炒锅 蛋炒饭(炒锅转化关系.txt 六)
|
||||
- 碗装米饭: 供 炒锅 蛋炒饭(炒锅转化关系.txt)
|
||||
- 豆腐: 供 炒锅 麻婆豆腐 / 汤锅 豆腐汤
|
||||
|
||||
========================================
|
||||
一、基础工具
|
||||
【汤锅(空) -> 汤锅(加水)】
|
||||
========================================
|
||||
1. 汤锅(空) -> 汤锅(加水) 【右键转换】
|
||||
转换条件:[手持 水桶 右键, 消耗水桶, 返还空桶]
|
||||
2. 盖/掀锅盖 双向 【右键转换】
|
||||
转换条件:[手持 锅盖 右键]
|
||||
机制: 盖上(锅盖) / 掀开(汤锅(加水)) 循环切换
|
||||
步骤1:汤锅(空)(rtdd:stewedsoup) + 拿水桶(minecraft:water_bucket)右键, 消耗1个水桶
|
||||
→ 变身 汤锅(加水)(rtdd:stewedsoupwater),水桶变回空桶(minecraft:bucket)
|
||||
|
||||
汤锅(加水)->汤锅(空)
|
||||
拿空桶(minecraft:bucket)右键, 消耗1个空桶
|
||||
→ 变身 汤锅(空)(rtdd:stewedsoup) 掉落一个水桶
|
||||
|
||||
========================================
|
||||
二、汤底(汤锅(加水) + 食材)
|
||||
【盖/掀锅盖】(双向)
|
||||
========================================
|
||||
机制: 手持食材 右键 汤锅(加水)【右键转换】, 消耗1个, 变对应汤底
|
||||
(食材均为切配后的碎食材: 胡萝卜碎/青菜碎/土豆块, 来自乡野食材·蔬菜切配)
|
||||
3. 汤锅(加水) + 胡萝卜碎 -> 胡萝卜汤
|
||||
4. 汤锅(加水) + 青菜碎 -> 蔬菜汤
|
||||
5. 汤锅(加水) + 鸡蛋 -> 蛋花汤
|
||||
6. 汤锅(加水) + 土豆块 -> 土豆汤
|
||||
7. 汤锅(加水) + 胡萝卜碎 + 土豆块 -> 胡萝卜土豆汤
|
||||
8. 汤锅(加水) + 红蘑菇 -> 红蘑菇汤
|
||||
9. 汤锅(加水) + 棕蘑菇 -> 棕蘑菇汤
|
||||
10. 汤锅(加水) + 蘑菇 -> 蘑菇汤
|
||||
11. 汤锅(加水) + 鳕鱼 -> 鳕鱼汤
|
||||
12. 汤锅(加水) + 鲑鱼 -> 鲑鱼汤
|
||||
13. 汤锅(加水) + 土豆块 + 鸡蛋 -> 土豆蛋花汤
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 空手右键,
|
||||
→ 变身 汤锅(盖锅)
|
||||
步骤2:汤锅(盖锅) + 空手右键,
|
||||
→ 变身 汤锅(加水)(rtdd:stewedsoupwater)
|
||||
|
||||
========================================
|
||||
三、各汤羹(汤底 + 肉/鱼 -> 生 -> 计时 -> 熟)
|
||||
菜谱 1 — 胡萝卜汤
|
||||
========================================
|
||||
机制: 手持 肉/鱼 右键 对应汤底【右键转换】-> 汤羹(生);
|
||||
【计时】60秒/级 -> 汤羹(四分熟) -> 汤羹(八分熟) -> 汤羹(熟)
|
||||
(肉类/鱼 来自 乡野食材 或 原版; 加料消耗1个)
|
||||
14. 胡萝卜汤 + 生牛肉 -> 胡萝卜牛肉汤 【右键转换+计时】
|
||||
15. 胡萝卜汤 + 羊肉 -> 胡萝卜羊肉汤 【右键转换+计时】
|
||||
16. 胡萝卜汤 + 猪排骨 -> 胡萝卜排骨汤 【右键转换+计时】
|
||||
17. 蔬菜汤 + 生牛肉 -> 清汤羊肉 【右键转换+计时】
|
||||
18. 蔬菜汤 + 羊肉 -> 蔬菜牛肉汤 【右键转换+计时】
|
||||
19. 蔬菜汤 + 碎肉 -> 蔬菜瘦肉汤 【右键转换+计时】
|
||||
20. 蔬菜汤 + 青菜碎(或胡萝卜碎/土豆块) -> 蔬菜乱炖 【右键转换+计时】
|
||||
21. 胡萝卜土豆汤 + 牛腿 -> 胡萝卜土豆牛骨汤 【右键转换+计时】
|
||||
(牛骨已放弃, 用牛腿替代, 菜名保留)
|
||||
22. 胡萝卜土豆汤 + 羊肉 -> 土豆胡萝卜炖羊肉 【右键转换+计时】
|
||||
23. 胡萝卜土豆汤 + 羊排 -> 胡萝卜土豆羊排汤 【右键转换+计时】
|
||||
24. 胡萝卜汤 + 鳕鱼 -> 胡萝卜鳕鱼汤 【右键转换+计时】
|
||||
25. 胡萝卜汤 + 鲑鱼 -> 胡萝卜鲑鱼汤 【右键转换+计时】
|
||||
26. 鳕鱼汤 + 鸡蛋 -> 蛋花鳕鱼汤 【右键转换+计时】
|
||||
27. 瘦肉蛋花汤底 + 鸡蛋 -> 瘦肉蛋花汤 【右键转换+计时】
|
||||
(瘦肉已放弃, 用碎肉替代)
|
||||
28. 豆腐汤 + 鲑鱼 -> 豆腐鲑鱼汤 【右键转换+计时】
|
||||
(加葱花步骤见原文档; 豆腐来源: 本文件 六)
|
||||
29. 汤锅(加水) + 豆腐 -> 豆腐汤 【右键转换】
|
||||
30. 蘑菇汤 + 生鸡肉 -> 蘑菇炖鸡 【右键转换+计时】
|
||||
31. 汤锅(加水) + 猪蹄 -> 猪蹄汤 【右键转换+计时】
|
||||
32. 汤锅(加水) + 馍(面食.甜食) -> 羊肉泡馍汤 【右键转换+计时】
|
||||
33. 汤锅(加水) + 生面(面食.甜食) -> 生面汤 -> 熟面汤 【右键转换+计时】
|
||||
34. 汤锅(加水) + 生饺子(面食.甜食) -> 饺子汤 【右键转换+计时】
|
||||
35. 汤锅(加水) + 鱿鱼 -> 鱿鱼汤 【右键转换+计时】
|
||||
36. 蔬菜汤 + 生鱼片 -> 蔬菜鱼片汤 【右键转换+计时】
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗4个
|
||||
→ 变身 胡萝卜汤(rtdd:carrotsoup)
|
||||
|
||||
========================================
|
||||
四、米饭流程(核心关联)
|
||||
菜谱 2 — 蔬菜汤
|
||||
========================================
|
||||
37. 汤锅(加水) + 大米(乡野食材, 生) -> 生米锅 【右键转换】
|
||||
转换条件:[手持 大米(生) 右键, 消耗1个]
|
||||
38. 生米锅 -> 熟米饭(一级) -> 熟米饭(二级) -> 熟米饭(三级) 【计时】
|
||||
转换条件:[计时约60秒一级, 共三级变熟]
|
||||
39. 熟米饭(三级) 空手右键 -> 饭团 【右键转换】
|
||||
机制: 熟米饭直接捏成饭团(不用碗), 供 寿司 干海带+饭团 -> 寿司【吃】(寿司转化关系.txt)
|
||||
39a. 熟米饭(三级) + 木碗 -> 碗装米饭 【右键转换】
|
||||
转换条件:[手持 木碗 右键, 消耗1个木碗]
|
||||
机制: 木碗盛出熟米饭, 供 炒锅 蛋炒饭(炒锅转化关系.txt 六)
|
||||
todo 饭团/碗装米饭 右键吃 (吃的操作后续由总食用功能实现)
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿青菜碎(rtdd:vegetable)右键, 消耗4个
|
||||
→ 变身 蔬菜汤(rtdd:vegetablesoup)
|
||||
|
||||
========================================
|
||||
五、煮鸡蛋组(独立分组 itemGroup.name.tangguo_boiledeggs)
|
||||
菜谱 3 — 蛋花汤
|
||||
========================================
|
||||
方块: 煮鸡蛋(生)、煮鸡蛋(熟); 成品: 水煮蛋(归 tangguo_finished 成品组)
|
||||
- 本组由 禁用(xy_jinyong) 移回汤锅, 单独成组
|
||||
40. 汤锅(加水) + 鸡蛋 -> 煮鸡蛋(生) 【右键转换】
|
||||
转换条件:[手持 鸡蛋 右键, 消耗1个]
|
||||
机制: 鸡蛋入锅, 变生煮鸡蛋
|
||||
41. 煮鸡蛋(生) -> 煮鸡蛋(熟) 【计时】
|
||||
转换条件:[计时约60秒变熟]
|
||||
42. 煮鸡蛋(熟) + 木碗 -> 水煮蛋 【右键转换】
|
||||
转换条件:[手持 木碗 右键, 消耗1个木碗]
|
||||
机制: 捞出煮熟鸡蛋, 水煮蛋归成品菜组 -> 【吃】
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿鸡蛋(minecraft:egg)右键, 消耗3个
|
||||
→ 变身 蛋花汤(rtdd:eggsoup)
|
||||
|
||||
========================================
|
||||
六、煮豆腐组(独立分组 itemGroup.name.tangguo_tofu)
|
||||
菜谱 4 — 土豆汤
|
||||
========================================
|
||||
方块: 煮豆腐(生)、煮豆腐(熟); 成品: 豆腐(物品, 归 tangguo_finished)
|
||||
- 本组由 禁用(xy_jinyong) 移回汤锅, 单独成组
|
||||
43. 汤锅(加水) + 豆浆 -> 煮豆腐(生) 【右键转换】
|
||||
转换条件:[手持 豆浆 右键, 消耗1个]
|
||||
机制: 豆浆入锅(豆浆来源: 乡野饮料 榨汁机 黄豆 -> 豆浆, 见 乡野饮料转化关系.txt)
|
||||
44. 煮豆腐(生) -> 煮豆腐(熟) 【计时】
|
||||
转换条件:[计时约60秒变熟]
|
||||
45. 煮豆腐(熟) + 菜刀 -> 豆腐 16个 【右键转换】
|
||||
转换条件:[手持 菜刀 右键, 不消耗刀]
|
||||
机制: 锅中取出豆腐, 得16个豆腐; 锅恢复空汤锅
|
||||
豆腐 供 汤锅 豆腐汤(第29条) / 炒锅 麻婆豆腐(炒锅转化关系.txt 37)
|
||||
todo 豆腐 右键吃 (可生食? 后续确认)
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿土豆块(rtdd:potato_wedges)右键, 消耗4个
|
||||
→ 变身 土豆汤(rtdd:potatosoup)
|
||||
|
||||
========================================
|
||||
七、出锅(熟汤羹 + 木碗 -> 碗装成品)
|
||||
菜谱 5 — 胡萝卜土豆汤
|
||||
========================================
|
||||
机制: 手持 木碗(厨具) 右键 熟汤羹【右键转换】, 消耗1个木碗, 获得对应碗装成品
|
||||
- 各汤羹熟态出锅 -> 碗装XX 系列, 成品归 tangguo_finished 成品组
|
||||
- 碗装成品 = 【吃】(右键食用); 水煮蛋/豆腐 亦归 tangguo_finished
|
||||
- 鱿鱼汤熟态 方块当前为禁用分类
|
||||
todo 各碗装成品 右键吃 (吃的操作后续由总食用功能实现)
|
||||
转换1:土豆汤(rtdd:potatosoup) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗4个
|
||||
→ 变身 胡萝卜土豆汤(rtdd:carrotandpotatosoup)
|
||||
转换2:胡萝卜汤(rtdd:carrotsoup) + 拿土豆块(rtdd:potato_wedges)右键, 消耗4个
|
||||
→ 变身 胡萝卜土豆汤(rtdd:carrotandpotatosoup)
|
||||
========================================
|
||||
菜谱 6 — 红蘑菇汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿红蘑菇(minecraft:red_mushroom)右键, 消耗5个
|
||||
→ 变身 红蘑菇汤(rtdd:red_mushroomsoup)
|
||||
|
||||
========================================
|
||||
【方块清单】(中文 -> 英文id, 供实现对照)
|
||||
菜谱 7 — 棕蘑菇汤
|
||||
========================================
|
||||
- 汤锅(空): stewedsoup; 汤锅(加水): stewedsoupwater; 锅盖: coverthepot
|
||||
- 汤底: 胡萝卜汤(carrotsoup)、蔬菜汤(vegetablesoup)、蛋花汤(eggsoup)、
|
||||
土豆汤(potatosoup)、胡萝卜土豆汤(carrotandpotatosoup)、红蘑菇汤(red_mushroomsoup)、
|
||||
棕蘑菇汤(brownmushroomsoup)、蘑菇汤(mushroomsoup)、鳕鱼汤(codsoup)、
|
||||
鲑鱼汤(salmonsoup)、土豆蛋花汤(potatoeggsoup)
|
||||
- 汤羹(生_0/四分熟_1/八分熟_2/熟_3, 部分为三分熟/七分熟):
|
||||
胡萝卜牛肉汤(carrotbeefsoup)、胡萝卜羊肉汤(lambsoupwithturnips)、
|
||||
胡萝卜排骨汤(carrotribs)、清汤羊肉(vegetablebeefsoup)、蔬菜牛肉汤(vegetablelambsoup)、
|
||||
蔬菜瘦肉汤(vegetableleanbroth)、蔬菜乱炖(vegetablesstew)、
|
||||
胡萝卜土豆牛骨汤(beefbonebroth)、土豆胡萝卜炖羊肉(lambstew)、
|
||||
胡萝卜土豆羊排汤(vegetablepotatoesandlambsteaksoup)、胡萝卜鳕鱼汤(carrotcodsoup)、
|
||||
胡萝卜鲑鱼汤(carrotfishsoup)、蛋花鳕鱼汤(eggcodsoup)、瘦肉蛋花汤(norieggsoup)、
|
||||
豆腐汤(tufusoup)、豆腐鲑鱼汤(tufufishsoup)、蘑菇炖鸡(chickenstewwithmushrooms)、
|
||||
猪蹄汤(rawpigfoodsoup)、羊肉泡馍汤(roujiamosoup)、生面汤(rawnoodlesoup)、
|
||||
熟面汤(cookednoodlessoup)、饺子汤(dumplingssoup)、鱿鱼汤(squidsoup)、
|
||||
蔬菜鱼片汤(vegetablefishsoup)
|
||||
(部分熟态方块以 brown* 前缀命名: 如 brown_norieggsoup/browncarrotfishsoupsoup/
|
||||
brownlambsoupwithturnipssoup/brownpigfootsoup/brownvegetablefishsoup)
|
||||
- 米饭: 生米锅(rawricepot)、熟米饭(ricepot_1/2/3)、饭团(rice_balls, 物品)、
|
||||
碗装米饭(bowlofrice)
|
||||
- 煮鸡蛋: 煮鸡蛋(生)(raweggsoup)、煮鸡蛋(熟)(cookedeggsoup)、水煮蛋(boiled_egg, 物品)
|
||||
- 煮豆腐: 煮豆腐(生)(beancurdsoup_0)、煮豆腐(熟)(beancurdsoup_1)、豆腐(beancurd, 物品)
|
||||
- 碗装成品(归 tangguo_finished): 碗装胡萝卜牛肉汤(bowlacarrotbeefsoup)、
|
||||
碗装胡萝卜排骨汤(bowlacarrotribs)、碗装胡萝卜鳕鱼汤(bowlacarrotcodsoup)、
|
||||
碗装牛骨汤(bowlabeefbonebroth)、碗装蛋花鳕鱼汤(bowlaeggcodsoup)、
|
||||
碗装炖羊肉(bowlalambstew)、碗装羊排汤(bowla_lambchopsoup)、
|
||||
碗装羊肉泡馍(bowla_roujiamo)、碗装豆腐鲑鱼汤(bowlatufufish)、
|
||||
碗装清汤羊肉(bowlavegetablebeefsoup)、碗装蔬菜牛肉汤(bowlavegetablelambsoup)、
|
||||
碗装蔬菜瘦肉汤(bowlavegetableleanbroth)、碗装蔬菜乱炖(bowlavegetablesstew)、
|
||||
碗装蘑菇汤(bowlofmushroomsoup)
|
||||
- 关联外部: 木碗(bowlasoup)/菜刀(cleaver)(厨具); 大米(brownrice)(乡野食材);
|
||||
豆浆(fruitjuice_7)(乡野饮料); 生面(noodles)/生饺子(dumplings_4)/馍(roujiamo_0)(面食.甜食)
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿棕蘑菇(minecraft:brown_mushroom)右键, 消耗5个
|
||||
→ 变身 棕蘑菇汤(rtdd:brownmushroomsoup)
|
||||
|
||||
========================================
|
||||
菜谱 8 — 蘑菇汤
|
||||
========================================
|
||||
转换1:红蘑菇汤(rtdd:red_mushroomsoup) + 拿棕蘑菇(minecraft:brown_mushroom)右键, 消耗5个
|
||||
→ 变身 蘑菇汤(rtdd:mushroomsoup)
|
||||
转换2:棕蘑菇汤(rtdd:brownmushroomsoup) + 拿红蘑菇(minecraft:red_mushroom)右键, 消耗5个
|
||||
→ 变身 蘑菇汤(rtdd:mushroomsoup)
|
||||
|
||||
========================================
|
||||
菜谱 9 — 鳕鱼汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿鳕鱼(minecraft:cod)右键, 消耗1个
|
||||
→ 变身 鳕鱼汤(rtdd:codsoup)
|
||||
|
||||
========================================
|
||||
菜谱 10 — 鲑鱼汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 鲑鱼汤(rtdd:salmonsoup)
|
||||
|
||||
========================================
|
||||
菜谱 11 — 土豆蛋花汤
|
||||
========================================
|
||||
转换1:土豆汤(rtdd:potatosoup) + 拿鸡蛋(minecraft:egg)右键, 消耗3个
|
||||
→ 变身 土豆蛋花汤(rtdd:potatoeggsoup)
|
||||
转换2:蛋花汤(rtdd:eggsoup) + 拿土豆块(rtdd:potato_wedges)右键, 消耗4个
|
||||
→ 变身 土豆蛋花汤(rtdd:potatoeggsoup)
|
||||
|
||||
========================================
|
||||
菜谱 12 — 胡萝卜牛肉汤
|
||||
========================================
|
||||
步骤1:胡萝卜汤(rtdd:carrotsoup) + 拿生牛肉(minecraft:beef)右键, 消耗2个
|
||||
→ 变身 胡萝卜牛肉汤_生(rtdd:carrotbeefsoup)
|
||||
步骤2:胡萝卜牛肉汤_生(rtdd:carrotbeefsoup) 【计时】约30秒
|
||||
→ 变身 胡萝卜牛肉汤_四分熟(rtdd:carrotbeefsoup_1)
|
||||
步骤3:胡萝卜牛肉汤_四分熟(rtdd:carrotbeefsoup_1) 【计时】约30秒
|
||||
→ 变身 胡萝卜牛肉汤_八分熟(rtdd:carrotbeefsoup_2)
|
||||
步骤4:胡萝卜牛肉汤_八分熟(rtdd:carrotbeefsoup_2) 【计时】约30秒
|
||||
→ 变身 胡萝卜牛肉汤_熟(rtdd:carrotbeefsoup_3)
|
||||
步骤5:胡萝卜牛肉汤_熟(rtdd:carrotbeefsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜牛肉汤(rtdd:bowlacarrotbeefsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 13 — 胡萝卜羊肉汤
|
||||
========================================
|
||||
步骤1:胡萝卜汤(rtdd:carrotsoup) + 拿羊肉(minecraft:mutton)右键, 消耗2个
|
||||
→ 变身 胡萝卜羊肉汤_生(rtdd:lambsoupwithturnips)
|
||||
步骤2:胡萝卜羊肉汤_生(rtdd:lambsoupwithturnips) 【计时】约60秒
|
||||
→ 变身 胡萝卜羊肉汤_四分熟(rtdd:lambsoupwithturnips_1)
|
||||
步骤3:胡萝卜羊肉汤_四分熟(rtdd:lambsoupwithturnips_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜羊肉汤_八分熟(rtdd:lambsoupwithturnips_2)
|
||||
步骤4:胡萝卜羊肉汤_八分熟(rtdd:lambsoupwithturnips_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜羊肉汤_熟(rtdd:lambsoupwithturnips_3)
|
||||
步骤5:胡萝卜羊肉汤_熟(rtdd:lambsoupwithturnips_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜羊肉汤,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 14 — 胡萝卜排骨汤
|
||||
========================================
|
||||
步骤1:胡萝卜汤(rtdd:carrotsoup) + 拿猪肋排 右键, 消耗2个
|
||||
→ 变身 胡萝卜排骨汤_生(rtdd:carrotribs)
|
||||
步骤2:胡萝卜排骨汤_生(rtdd:carrotribs) 【计时】约60秒
|
||||
→ 变身 胡萝卜排骨汤_四分熟(rtdd:carrotribs_1)
|
||||
步骤3:胡萝卜排骨汤_四分熟(rtdd:carrotribs_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜排骨汤_八分熟(rtdd:carrotribs_2)
|
||||
步骤4:胡萝卜排骨汤_八分熟(rtdd:carrotribs_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜排骨汤_熟(rtdd:carrotribs_3)
|
||||
步骤5:胡萝卜排骨汤_熟(rtdd:carrotribs_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜排骨汤(rtdd:bowlacarrotribs),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 15 — 清汤羊肉
|
||||
========================================
|
||||
步骤1:蔬菜汤(rtdd:vegetablesoup) + 拿生羊肉右键, 消耗2个
|
||||
→ 变身 清汤羊肉_生(rtdd:vegetablebeefsoup)
|
||||
步骤2:清汤羊肉_生(rtdd:vegetablebeefsoup) 【计时】约60秒
|
||||
→ 变身 清汤羊肉_四分熟(rtdd:vegetablebeefsoup_1)
|
||||
步骤3:清汤羊肉_四分熟(rtdd:vegetablebeefsoup_1) 【计时】约60秒
|
||||
→ 变身 清汤羊肉_八分熟(rtdd:vegetablebeefsoup_2)
|
||||
步骤4:清汤羊肉_八分熟(rtdd:vegetablebeefsoup_2) 【计时】约60秒
|
||||
→ 变身 清汤羊肉_熟(rtdd:vegetablebeefsoup_3)
|
||||
步骤5:清汤羊肉_熟(rtdd:vegetablebeefsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 清汤羊肉(rtdd:bowlavegetablebeefsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 16 — 蔬菜牛肉汤
|
||||
========================================
|
||||
步骤1:蔬菜汤(rtdd:vegetablesoup) + 拿生牛肉右键, 消耗2个
|
||||
→ 变身 蔬菜牛肉汤_生(rtdd:vegetablelambsoup)
|
||||
步骤2:蔬菜牛肉汤_生(rtdd:vegetablelambsoup) 【计时】约60秒
|
||||
→ 变身 蔬菜牛肉汤_四分熟(rtdd:vegetablelambsoup_1)
|
||||
步骤3:蔬菜牛肉汤_四分熟(rtdd:vegetablelambsoup_1) 【计时】约60秒
|
||||
→ 变身 蔬菜牛肉汤_八分熟(rtdd:vegetablelambsoup_2)
|
||||
步骤4:蔬菜牛肉汤_八分熟(rtdd:vegetablelambsoup_2) 【计时】约60秒
|
||||
→ 变身 蔬菜牛肉汤_熟(rtdd:vegetablelambsoup_3)
|
||||
步骤5:蔬菜牛肉汤_熟(rtdd:vegetablelambsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蔬菜牛肉汤(rtdd:bowlavegetablelambsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 17 — 蔬菜瘦肉汤
|
||||
========================================
|
||||
步骤1:蔬菜汤(rtdd:vegetablesoup) + 拿碎肉(rtdd:crushedmeat)右键, 消耗5个
|
||||
→ 变身 蔬菜瘦肉汤_生(rtdd:vegetableleanbroth)
|
||||
步骤2:蔬菜瘦肉汤_生(rtdd:vegetableleanbroth) 【计时】约60秒
|
||||
→ 变身 蔬菜瘦肉汤_四分熟(rtdd:vegetableleanbroth_1)
|
||||
步骤3:蔬菜瘦肉汤_四分熟(rtdd:vegetableleanbroth_1) 【计时】约60秒
|
||||
→ 变身 蔬菜瘦肉汤_八分熟(rtdd:vegetableleanbroth_2)
|
||||
步骤4:蔬菜瘦肉汤_八分熟(rtdd:vegetableleanbroth_2) 【计时】约60秒
|
||||
→ 变身 蔬菜瘦肉汤_熟(rtdd:vegetableleanbroth_3)
|
||||
步骤5:蔬菜瘦肉汤_熟(rtdd:vegetableleanbroth_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蔬菜瘦肉汤(rtdd:bowlavegetableleanbroth),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 18 — 蔬菜乱炖
|
||||
========================================
|
||||
转换1:蔬菜汤(rtdd:vegetablesoup) + 拿胡萝卜土豆汤右键, 消耗1个
|
||||
→ 变身 蔬菜乱炖_生(rtdd:vegetablesstew) 掉落一个汤锅(空)
|
||||
转换2: 胡萝卜土豆汤+ 拿青菜碎右键, 消耗3个
|
||||
→ 变身 蔬菜乱炖_生(rtdd:vegetablesstew)
|
||||
计时1:蔬菜乱炖_生(rtdd:vegetablesstew) 【计时】约60秒
|
||||
→ 变身 蔬菜乱炖_四分熟(rtdd:vegetablesstew_1)
|
||||
计时2:蔬菜乱炖_四分熟(rtdd:vegetablesstew_1) 【计时】约60秒
|
||||
→ 变身 蔬菜乱炖_八分熟(rtdd:vegetablesstew_2)
|
||||
计时3:蔬菜乱炖_八分熟(rtdd:vegetablesstew_2) 【计时】约60秒
|
||||
→ 变身 蔬菜乱炖_熟(rtdd:vegetablesstew_3)
|
||||
出锅:蔬菜乱炖_熟(rtdd:vegetablesstew_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蔬菜乱炖(rtdd:bowlavegetablesstew),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 19 — 胡萝卜土豆牛骨汤
|
||||
========================================
|
||||
步骤1:胡萝卜土豆汤(rtdd:carrotandpotatosoup) + 拿牛肋右键, 消耗2个
|
||||
→ 变身 胡萝卜土豆牛骨汤_生(rtdd:beefbonebroth)
|
||||
步骤2:胡萝卜土豆牛骨汤_生(rtdd:beefbonebroth) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆牛骨汤_四分熟(rtdd:beefbonebroth_1)
|
||||
步骤3:胡萝卜土豆牛骨汤_四分熟(rtdd:beefbonebroth_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆牛骨汤_八分熟(rtdd:beefbonebroth_2)
|
||||
步骤4:胡萝卜土豆牛骨汤_八分熟(rtdd:beefbonebroth_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆牛骨汤_熟(rtdd:beefbonebroth_3)
|
||||
步骤5:胡萝卜土豆牛骨汤_熟(rtdd:beefbonebroth_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜土豆牛骨汤(rtdd:bowlabeefbonebroth),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 20 — 土豆胡萝卜炖羊肉
|
||||
========================================
|
||||
步骤1:胡萝卜土豆汤(rtdd:carrotandpotatosoup) + 拿生羊肉右键, 消耗2个
|
||||
→ 变身 土豆胡萝卜炖羊肉_生(rtdd:lambstew)
|
||||
步骤2:土豆胡萝卜炖羊肉_生(rtdd:lambstew) 【计时】约60秒
|
||||
→ 变身 土豆胡萝卜炖羊肉_四分熟(rtdd:lambstew_1)
|
||||
步骤3:土豆胡萝卜炖羊肉_四分熟(rtdd:lambstew_1) 【计时】约60秒
|
||||
→ 变身 土豆胡萝卜炖羊肉_八分熟(rtdd:lambstew_2)
|
||||
步骤4:土豆胡萝卜炖羊肉_八分熟(rtdd:lambstew_2) 【计时】约60秒
|
||||
→ 变身 土豆胡萝卜炖羊肉_熟(rtdd:lambstew_3)
|
||||
步骤5:土豆胡萝卜炖羊肉_熟(rtdd:lambstew_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 土豆胡萝卜炖羊肉(rtdd:bowlalambstew),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 21 — 胡萝卜土豆羊排汤
|
||||
========================================
|
||||
步骤1:胡萝卜土豆汤(rtdd:carrotandpotatosoup) + 拿羊小排(rtdd:sheepracks)右键, 消耗2个
|
||||
→ 变身 胡萝卜土豆羊排汤_生(rtdd:vegetablepotatoesandlambsteaksoup)
|
||||
步骤2:胡萝卜土豆羊排汤_生(rtdd:vegetablepotatoesandlambsteaksoup) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆羊排汤_三分熟(rtdd:lambchopsoup_1)
|
||||
步骤3:胡萝卜土豆羊排汤_三分熟(rtdd:lambchopsoup_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆羊排汤_七分熟(rtdd:lambchopsoup_2)
|
||||
步骤4:胡萝卜土豆羊排汤_七分熟(rtdd:lambchopsoup_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜土豆羊排汤_熟(rtdd:lambchopsoup_3)
|
||||
步骤5:胡萝卜土豆羊排汤_熟(rtdd:lambchopsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜土豆羊排汤(rtdd:bowla_lambchopsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 22 — 胡萝卜鳕鱼汤
|
||||
========================================
|
||||
步骤1:胡萝卜汤(rtdd:carrotsoup) + 拿鳕鱼(minecraft:cod)右键, 消耗1个
|
||||
→ 变身 胡萝卜鳕鱼汤_生(rtdd:carrotcodsoup)
|
||||
步骤2:胡萝卜鳕鱼汤_生(rtdd:carrotcodsoup) 【计时】约60秒
|
||||
→ 变身 胡萝卜鳕鱼汤_三分熟(rtdd:carrotcodsoup_1)
|
||||
步骤3:胡萝卜鳕鱼汤_三分熟(rtdd:carrotcodsoup_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜鳕鱼汤_七分熟(rtdd:carrotcodsoup_2)
|
||||
步骤4:胡萝卜鳕鱼汤_七分熟(rtdd:carrotcodsoup_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜鳕鱼汤_熟(rtdd:carrotcodsoup_3)
|
||||
步骤5:胡萝卜鳕鱼汤_熟(rtdd:carrotcodsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜鳕鱼汤(rtdd:bowlacarrotcodsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 23 — 胡萝卜鲑鱼汤
|
||||
========================================
|
||||
步骤1:胡萝卜汤(rtdd:carrotsoup) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 胡萝卜鲑鱼汤_生(rtdd:carrotfishsoup)
|
||||
步骤2:胡萝卜鲑鱼汤_生(rtdd:carrotfishsoup) 【计时】约60秒
|
||||
→ 变身 胡萝卜鲑鱼汤_三分熟(rtdd:carrotfishsoup_1)
|
||||
步骤3:胡萝卜鲑鱼汤_三分熟(rtdd:carrotfishsoup_1) 【计时】约60秒
|
||||
→ 变身 胡萝卜鲑鱼汤_七分熟(rtdd:carrotfishsoup_2)
|
||||
步骤4:胡萝卜鲑鱼汤_七分熟(rtdd:carrotfishsoup_2) 【计时】约60秒
|
||||
→ 变身 胡萝卜鲑鱼汤_熟(rtdd:carrotfishsoup_3)
|
||||
步骤5:胡萝卜鲑鱼汤_熟(rtdd:carrotfishsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 胡萝卜鲑鱼汤,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 24 — 蛋花鳕鱼汤
|
||||
========================================
|
||||
转换1:鳕鱼汤(rtdd:codsoup) + 拿鸡蛋(minecraft:egg)右键, 消耗3个
|
||||
→ 变身 蛋花鳕鱼汤_生(rtdd:eggcodsoup)
|
||||
转换2:蛋花汤(rtdd:eggsoup) + 拿鳕鱼(minecraft:cod)右键, 消耗1个
|
||||
→ 变身 蛋花鳕鱼汤_生(rtdd:eggcodsoup)
|
||||
计时1:蛋花鳕鱼汤_生(rtdd:eggcodsoup) 【计时】约60秒
|
||||
→ 变身 蛋花鳕鱼汤_四分熟(rtdd:eggcodsoup_1)
|
||||
计时2:蛋花鳕鱼汤_四分熟(rtdd:eggcodsoup_1) 【计时】约60秒
|
||||
→ 变身 蛋花鳕鱼汤_八分熟(rtdd:eggcodsoup_2)
|
||||
计时3:蛋花鳕鱼汤_八分熟(rtdd:eggcodsoup_2) 【计时】约60秒
|
||||
→ 变身 蛋花鳕鱼汤_熟(rtdd:eggcodsoup_3)
|
||||
出锅:蛋花鳕鱼汤_熟(rtdd:eggcodsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蛋花鳕鱼汤(rtdd:bowlaeggcodsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 25 — 瘦肉蛋花汤
|
||||
========================================
|
||||
转换1:蛋花汤(rtdd:eggsoup) + 拿碎肉(rtdd:crushedmeat)右键, 消耗5个
|
||||
→ 变身 瘦肉蛋花汤_生(rtdd:norieggsoup)
|
||||
转换2:蔬菜瘦肉汤(rtdd:vegetableleanbroth) + 拿鸡蛋(minecraft:egg)右键, 消耗3个
|
||||
→ 变身 瘦肉蛋花汤_生(rtdd:norieggsoup)
|
||||
计时1:瘦肉蛋花汤_生(rtdd:norieggsoup) 【计时】约30秒
|
||||
→ 变身 瘦肉蛋花汤_三分熟(rtdd:norieggsoup_0)
|
||||
计时2:瘦肉蛋花汤_三分熟(rtdd:norieggsoup_0) 【计时】约30秒
|
||||
→ 变身 瘦肉蛋花汤_七分熟(rtdd:norieggsoup_1)
|
||||
计时3:瘦肉蛋花汤_七分熟(rtdd:norieggsoup_1) 【计时】约30秒
|
||||
→ 变身 瘦肉蛋花汤_全熟(rtdd:norieggsoup_2)
|
||||
计时4:瘦肉蛋花汤_全熟(rtdd:norieggsoup_2) 【计时】约30秒
|
||||
→ 变身 瘦肉蛋花汤_熟(rtdd:norieggsoup_3)
|
||||
出锅:瘦肉蛋花汤_熟(rtdd:norieggsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 瘦肉蛋花汤,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
(瘦肉已放弃, 用碎肉替代)
|
||||
|
||||
========================================
|
||||
菜谱 26 — 豆腐鲑鱼汤
|
||||
========================================
|
||||
转换1:豆腐汤(rtdd:tufusoup) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 豆腐鲑鱼汤_生(rtdd:tufufishsoup)
|
||||
转换2:鲑鱼汤(rtdd:salmonsoup) + 拿豆腐(rtdd:beancurd)右键, 消耗4个
|
||||
→ 变身 豆腐鲑鱼汤_生(rtdd:tufufishsoup)
|
||||
计时1:豆腐鲑鱼汤_生(rtdd:tufufishsoup) 【计时】约60秒
|
||||
→ 变身 豆腐鲑鱼汤_四分熟(rtdd:tufufishsoup_1)
|
||||
计时2:豆腐鲑鱼汤_四分熟(rtdd:tufufishsoup_1) 【计时】约60秒
|
||||
→ 变身 豆腐鲑鱼汤_八分熟(rtdd:tufufishsoup_2)
|
||||
计时3:豆腐鲑鱼汤_八分熟(rtdd:tufufishsoup_2) 【计时】约60秒
|
||||
→ 变身 豆腐鲑鱼汤_熟(rtdd:tufufishsoup_3)
|
||||
出锅:豆腐鲑鱼汤_熟(rtdd:tufufishsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 豆腐鲑鱼汤(rtdd:bowlatufufish),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 27 — 豆腐汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿豆腐(rtdd:beancurd)右键, 消耗4个
|
||||
→ 变身 豆腐汤(rtdd:tufusoup)
|
||||
|
||||
========================================
|
||||
菜谱 28 — 蘑菇炖鸡
|
||||
========================================
|
||||
步骤1:蘑菇汤(rtdd:mushroomsoup) + 拿生鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 蘑菇炖鸡_生(rtdd:chickenstewwithmushrooms)
|
||||
步骤2:蘑菇炖鸡_生(rtdd:chickenstewwithmushrooms) 【计时】约90秒
|
||||
→ 变身 蘑菇炖鸡_四分熟(rtdd:chickenstewwithmushrooms_1)
|
||||
步骤3:蘑菇炖鸡_四分熟(rtdd:chickenstewwithmushrooms_1) 【计时】约90秒
|
||||
→ 变身 蘑菇炖鸡_八分熟(rtdd:chickenstewwithmushrooms_2)
|
||||
步骤4:蘑菇炖鸡_八分熟(rtdd:chickenstewwithmushrooms_2) 【计时】约90秒
|
||||
→ 变身 蘑菇炖鸡_熟(rtdd:chickenstewwithmushrooms_3)
|
||||
步骤5:蘑菇炖鸡_熟(rtdd:chickenstewwithmushrooms_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蘑菇炖鸡(rtdd:bowlofmushroomsoup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 29 — 猪蹄汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿猪蹄(rtdd:ham)右键, 消耗2个
|
||||
→ 变身 猪蹄汤_生(rtdd:rawpigfoodsoup_0)
|
||||
猪蹄汤_生(rtdd:rawpigfoodsoup_0) + 拿土豆碎(rtdd:potato_wedges)右键, 消耗3个
|
||||
→ 变身 汤锅_67(猪蹄汤_加土豆)
|
||||
步骤2:汤锅_67(猪蹄汤_加土豆) 【计时】约30秒
|
||||
→ 变身 汤锅_68(猪蹄汤_三分熟)
|
||||
步骤3:汤锅_68(猪蹄汤_三分熟) 【计时】约30秒
|
||||
→ 变身 汤锅_69(猪蹄汤_七分熟)
|
||||
步骤4:汤锅_69(猪蹄汤_七分熟) 【计时】约30秒
|
||||
→ 变身 汤锅_70(猪蹄汤_全熟)
|
||||
步骤5:汤锅_70(猪蹄汤_全熟) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 猪蹄汤,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 30 — 羊肉泡馍汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿馍(rtdd:roujiamo_0)右键, 消耗1个
|
||||
→ 变身 羊肉泡馍汤_生(rtdd:roujiamosoup_0)
|
||||
步骤2:羊肉泡馍汤_生(rtdd:roujiamosoup_0) 【计时】约30秒
|
||||
→ 变身 羊肉泡馍汤_熟(rtdd:roujiamosoup_1)
|
||||
步骤3:羊肉泡馍汤_熟(rtdd:roujiamosoup_1) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 羊肉泡馍汤(rtdd:bowla_roujiamo),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 31 — 生面汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿生面(rtdd:noodles)右键, 消耗1个
|
||||
→ 变身 生面汤_生(rtdd:rawnoodlesoup)
|
||||
步骤2:生面汤_生(rtdd:rawnoodlesoup) 【计时】约60秒
|
||||
→ 变身 熟面汤(rtdd:cookednoodlessoup)
|
||||
步骤3:熟面汤(rtdd:cookednoodlessoup) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 熟面条(rtdd:noodle_soup),锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 32 — 饺子汤
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿生饺子(rtdd:dumplings_4)右键, 消耗1个
|
||||
→ 变身 饺子汤_生(rtdd:dumplingssoup_0)
|
||||
步骤2:饺子汤_生(rtdd:dumplingssoup_0) 【计时】约60秒
|
||||
→ 变身 饺子汤_五分熟(rtdd:dumplingssoup_1)
|
||||
步骤3:饺子汤_五分熟(rtdd:dumplingssoup_1) 【计时】约60秒
|
||||
→ 变身 饺子汤_熟(rtdd:dumplingssoup_2)
|
||||
步骤4:饺子汤_熟(rtdd:dumplingssoup_2) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 饺子_碗装,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
todo 饺子汤_熟(rtdd:dumplingssoup_2) + 拿盘子 右键, 消耗1个盘子
|
||||
→ 获得 美味饺子(全份)盘装
|
||||
========================================
|
||||
|
||||
========================================
|
||||
菜谱 34 — 蔬菜鱼片汤
|
||||
========================================
|
||||
步骤1:蔬菜汤(rtdd:vegetablesoup) + 拿生鱼片(rtdd:sashimi)右键, 消耗10个
|
||||
→ 变身 蔬菜鱼片汤_生(rtdd:vegetablefishsoup_0)
|
||||
步骤2:蔬菜鱼片汤_生(rtdd:vegetablefishsoup_0) 【计时】约60秒
|
||||
→ 变身 蔬菜鱼片汤_四分熟(rtdd:vegetablefishsoup_1)
|
||||
步骤3:蔬菜鱼片汤_四分熟(rtdd:vegetablefishsoup_1) 【计时】约60秒
|
||||
→ 变身 蔬菜鱼片汤_八分熟(rtdd:vegetablefishsoup_2)
|
||||
步骤4:蔬菜鱼片汤_八分熟(rtdd:vegetablefishsoup_2) 【计时】约60秒
|
||||
→ 变身 蔬菜鱼片汤_熟(rtdd:vegetablefishsoup_3)
|
||||
步骤5:蔬菜鱼片汤_熟(rtdd:vegetablefishsoup_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 蔬菜鱼片汤,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
|
||||
========================================
|
||||
菜谱 35 — 生米锅
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿大米(rtdd:brownrice)右键, 消耗64个
|
||||
→ 变身 生米锅(rtdd:rawricepot)
|
||||
|
||||
========================================
|
||||
菜谱 36 — 熟米饭(一级计时, 形态随机)
|
||||
========================================
|
||||
步骤1:生米锅(rtdd:rawricepot) 【计时】约90秒, 不消耗
|
||||
→ 变身 熟米饭_形态1(rtdd:ricepot_1) / 形态2(rtdd:ricepot_2) / 形态3(rtdd:ricepot_3),三种随机出其一
|
||||
(不是逐级转换: 一级计时到点后 三种形态随机出现一个; 对应形态 使用木碗右键 -> 获得对应形态的米饭, 见 菜谱37/38)
|
||||
|
||||
|
||||
|
||||
========================================
|
||||
菜谱 37 — 饭团
|
||||
========================================
|
||||
步骤1:熟米饭(形态1/2/3) + 空手右键, 不消耗
|
||||
→ 获得 饭团(rtdd:rice_balls) 16个,锅变回 汤锅(空)
|
||||
|
||||
========================================
|
||||
菜谱 38 — 碗装米饭
|
||||
========================================
|
||||
步骤1:熟米饭_形态1(rtdd:ricepot_1) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 熟米饭_形态1,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
步骤2:熟米饭_形态2(rtdd:ricepot_2) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 熟米饭_形态2,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
步骤3:熟米饭_形态3(rtdd:ricepot_3) + 拿木碗(rtdd:bowlasoup)右键, 消耗1个木碗
|
||||
→ 获得 熟米饭_形态3,锅变回 汤锅(空)(rtdd:stewedsoup)
|
||||
(碗装米饭 右键吃 后续由总食用功能实现)
|
||||
|
||||
|
||||
========================================
|
||||
菜谱 39 — 煮鸡蛋(生)
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿鸡蛋堆右键, 消耗1个
|
||||
→ 变身 煮鸡蛋_生(rtdd:raweggsoup)
|
||||
|
||||
========================================
|
||||
菜谱 40 — 煮鸡蛋(熟)
|
||||
========================================
|
||||
步骤1:煮鸡蛋_生(rtdd:raweggsoup) 【计时】约60秒, 不消耗
|
||||
→ 变身 煮鸡蛋_熟(rtdd:cookedeggsoup)
|
||||
|
||||
========================================
|
||||
菜谱 41 — 水煮蛋
|
||||
========================================
|
||||
步骤1:煮鸡蛋_熟(rtdd:cookedeggsoup) + 右键,
|
||||
→ 获得 水煮蛋(rtdd:boiled_egg)9个,锅变回 汤锅(空)
|
||||
|
||||
========================================
|
||||
菜谱 42 — 煮豆腐(生)
|
||||
========================================
|
||||
步骤1:汤锅(加水)(rtdd:stewedsoupwater) + 拿豆浆(rtdd:fruitjuice_7)右键, 消耗1个
|
||||
→ 变身 煮豆腐_生(rtdd:beancurdsoup_0)
|
||||
|
||||
========================================
|
||||
菜谱 43 — 煮豆腐(熟)
|
||||
========================================
|
||||
步骤1:煮豆腐_生(rtdd:beancurdsoup_0) 【计时】约60秒, 不消耗
|
||||
→ 变身 煮豆腐_熟(rtdd:beancurdsoup_1)
|
||||
|
||||
========================================
|
||||
菜谱 44 — 豆腐
|
||||
========================================
|
||||
步骤1:煮豆腐_熟(rtdd:beancurdsoup_1) + 拿菜刀(rtdd:cleaver)右键, 不消耗刀
|
||||
→ 获得 豆腐(rtdd:beancurd) 16个,锅变回 汤锅(空)
|
||||
|
||||
========================================
|
||||
|
||||
七、出锅说明
|
||||
========================================
|
||||
机制: 各汤羹熟态 手持 木碗(rtdd:bowlasoup) 右键 出锅, 消耗1个木碗, 获得 成品, 锅变回 汤锅(空)
|
||||
- 所有获得 都以 掉落物形式!
|
||||
- 成品 = 【吃】(右键食用), 归 tangguo_finished 成品组; 水煮蛋/豆腐 亦归 tangguo_finished
|
||||
todo 成品 右键吃 (吃的操作后续由总食用功能实现)
|
||||
|
||||
========================================
|
||||
八、汤面分组(itemGroup.name.food_02_rice_noodle)
|
||||
========================================
|
||||
机制: 熟面条(rtdd:noodle_soup) 由 菜谱31(生面汤) 煮出;
|
||||
其余汤面 = 手持 汤锅成品菜 右键 熟面条(方块)【右键转换】, 消耗1个 掉落一个 木碗
|
||||
(按名字成分对应, 均为汤锅的菜)
|
||||
- 猪排蔬菜面: noodlesoup_1 = 胡萝卜排骨汤 + 熟面条 (猪排骨+胡萝卜)
|
||||
- 羊排蔬菜面: noodlesoup_2 = 胡萝卜土豆羊排汤 + 熟面条 (羊排)
|
||||
- 牛骨面: noodlesoup_3 = 胡萝卜土豆牛骨汤 + 熟面条 (牛骨)
|
||||
- 小鸡炖蘑菇面: noodlesoup_4 = 蘑菇炖鸡 + 熟面条 (小鸡+蘑菇)
|
||||
- 胡萝卜蔬菜面: assortedramen = 蔬菜乱炖 + 熟面条 (胡萝卜碎+青菜碎)
|
||||
- 胡萝卜蔬菜牛肉面: braisednoodles = 蔬菜牛肉汤 + 熟面条 (蔬菜+牛肉)
|
||||
- 香菇面: mushroomnoodles = 蘑菇汤 + 熟面条 (蘑菇)
|
||||
- 蔬菜鱼片面: yushengramen = 蔬菜鱼片汤 + 熟面条 (蔬菜+鱼片)
|
||||
- 蔬菜面: vegetable_noodles = 蔬菜汤 + 熟面条 (蔬菜)
|
||||
- 蛋花面: noodles_1 = 蛋花汤 + 熟面条 (蛋花)
|
||||
- 蛋花面(加葱花): noodles_2 = 蛋花面 + 葱花碎 (加葱花)
|
||||
- 鸡蛋面: egg_noodles = 水煮蛋 + 熟面条 (鸡蛋)
|
||||
- 猪排拉面: tonkotsu_ramen = 猪排蔬菜面 + 水煮蛋 (加蛋)
|
||||
(即 猪排蔬菜面加水煮蛋, 由 猪排蔬菜面 加 水煮蛋 得来)
|
||||
- 所有汤面 均 空手右键直接吃, 归【吃】, 后续由总食用功能实现
|
||||
|
||||
========================================
|
||||
九、成品菜清单(归 tangguo_finished, 均为【吃】)
|
||||
========================================
|
||||
所有出锅产物 均以掉落物形式获得, 右键吃 后续由总食用功能实现:
|
||||
- 胡萝卜牛肉汤 (bowlacarrotbeefsoup)
|
||||
- 胡萝卜羊肉汤
|
||||
- 胡萝卜排骨汤 (bowlacarrotribs)
|
||||
- 清汤羊肉 (bowlavegetablebeefsoup)
|
||||
- 蔬菜牛肉汤 (bowlavegetablelambsoup)
|
||||
- 蔬菜瘦肉汤 (bowlavegetableleanbroth)
|
||||
- 蔬菜乱炖 (bowlavegetablesstew)
|
||||
- 胡萝卜土豆牛骨汤 (bowlabeefbonebroth)
|
||||
- 土豆胡萝卜炖羊肉 (bowlalambstew)
|
||||
- 胡萝卜土豆羊排汤 (bowla_lambchopsoup)
|
||||
- 胡萝卜鳕鱼汤 (bowlacarrotcodsoup)
|
||||
- 胡萝卜鲑鱼汤
|
||||
- 蛋花鳕鱼汤 (bowlaeggcodsoup)
|
||||
- 瘦肉蛋花汤
|
||||
- 豆腐鲑鱼汤 (bowlatufufish)
|
||||
- 蘑菇炖鸡 (bowlofmushroomsoup)
|
||||
- 猪蹄汤
|
||||
- 羊肉泡馍汤 (bowla_roujiamo)
|
||||
- 熟面条 (noodle_soup)
|
||||
- 饺子_碗装 / 美味饺子(全份)盘装 (plate_30)
|
||||
- 蔬菜鱼片汤
|
||||
- 熟米饭_形态1/2/3 (ricepot_1/2/3)
|
||||
- 碗装米饭 (bowlofrice)
|
||||
- 水煮蛋 (boiled_egg)
|
||||
- 豆腐 (beancurd)
|
||||
|
||||
+530
-114
@@ -2,150 +2,566 @@
|
||||
【炒锅】(xy_chaoguo) 转化关系
|
||||
========================================
|
||||
说明:
|
||||
- 正文全部用中文方块名, 英文id见文末【方块清单】
|
||||
- 炒锅方块: 炒锅、锅盖、添油锅; 锅底: 胡萝卜锅底/蔬菜锅底/辣椒锅底
|
||||
- 正文全部用中文方块名, 英文id写在括号里
|
||||
- 炒锅方块: 炒锅(wok)、锅盖(coverthepan)、添油锅(oilpan); 工具: 锅铲(spatula)、盘子(plate_0)
|
||||
- 核心流程: 添油【右键转换】 -> 起锅底【右键转换】 -> 加料【右键转换】 ->
|
||||
翻炒【右键转换】(锅铲3次/级) -> 熟 -> 出锅【右键转换】 -> 盘装成品【吃】
|
||||
- 全部菜式形态: 菜(生) -> 菜(熟), 用 锅铲 右键翻炒, 每3次升一级
|
||||
- 出锅: 手持 盘子 右键 熟菜, 消耗1个盘子, 获得成品菜
|
||||
- 炒锅需放在 点燃的炉灶(stove_2) 上(下方判定)才可翻炒/计时; 炉灶移走则暂停
|
||||
|
||||
【操作类型图例】
|
||||
【右键转换】= 手持指定物品右键方块触发(翻炒用锅铲右键)
|
||||
【计时】 = 方块自动计时转换(约60秒一级)
|
||||
【吃】 = 成品可直接右键食用
|
||||
翻炒【右键转换】(锅铲, 3次/级, 冷却1.5秒) -> 熟 -> 空手出锅【右键转换】 -> 盘装成品
|
||||
- 翻炒: 手持 锅铲(spatula) 右键 菜(生), 每次右键=1次翻炒, 冷却1.5秒, 3次升一级
|
||||
- 出锅: 空手右键 熟菜, 锅变回 空炒锅(wok), 获得 盘装成品(掉落物)
|
||||
- 炒锅需放在 点燃的炉灶(stove_2) 上(下方判定)才可翻炒; 炉灶移走则暂停
|
||||
|
||||
【跨分类关联】
|
||||
- 锅铲/带油锅铲/盘子: 厨具; 带油锅铲用完变回锅铲(厨具转化关系.txt 七)
|
||||
- 点燃的炉灶(stove_2): 厨具 炉灶加柴点燃
|
||||
- 碗装米饭: 汤锅 大米煮饭木碗盛出(汤锅转化关系.txt 39a); 与寿司饭团同源不同用
|
||||
- 煎蛋: 本分类 第19条; 鸡蛋一蛋三用(煎蛋/汤锅煮鸡蛋/蛋花汤)
|
||||
- 碗装米饭: 汤锅 大米煮饭木碗盛出; 与寿司饭团同源不同用
|
||||
- 煎蛋: 鸡蛋一蛋三用(煎蛋/汤锅煮鸡蛋/蛋花汤)
|
||||
- 生面/面团: 面食.甜食
|
||||
- 豆腐: 汤锅 煮豆腐(汤锅转化关系.txt 45)
|
||||
- 豆腐: 汤锅 煮豆腐(汤锅转化关系.txt)
|
||||
- 香菇: 原版蘑菇替代(已放弃独立香菇食材)
|
||||
- 食材: 乡野食材分类(切配碎食材: 胡萝卜碎/土豆块/青菜碎/葱花碎/蒜末 及 肉/鱼/辣椒等)
|
||||
|
||||
========================================
|
||||
一、基础工具
|
||||
【炒锅 -> 添油锅】
|
||||
========================================
|
||||
1. 炒锅 -> 添油锅 【右键转换】
|
||||
转换条件:[手持 带油锅铲 右键, 不消耗油铲]
|
||||
机制: 带油锅铲右键空锅添油, 变添油锅; 带油锅铲用完变回锅铲(见 厨具转化关系.txt 七)
|
||||
2. 炒锅 <-> 炒锅(盖锅) 盖/掀锅盖 双向 【右键转换】
|
||||
转换条件:[右键 进行转换]
|
||||
步骤1:炒锅(rtdd:wok) + 拿带油锅铲(rtdd:spatula_oil)右键, 不消耗油铲
|
||||
→ 变身 添油锅(rtdd:oilpan),带油锅铲用完变回锅铲(rtdd:spatula)
|
||||
|
||||
========================================
|
||||
二、锅底(添油锅 + 食材)
|
||||
【炒锅 <-> 炒锅(盖锅)】(双向)
|
||||
========================================
|
||||
机制: 手持食材 右键 添油锅【右键转换】, 消耗1个, 变对应锅底
|
||||
(食材均为切配后的碎食材: 胡萝卜碎/土豆块/青菜碎/葱花碎/蒜末)
|
||||
3. 添油锅 + 辣椒(乡野食材) -> 辣椒锅底 【右键转换】
|
||||
4. 添油锅 + 胡萝卜碎 -> 胡萝卜锅底 【右键转换】
|
||||
机制: 胡萝卜锅底 = 炒菜主锅底, 后续加肉/鱼成菜
|
||||
5. 添油锅 + 青菜碎/葱花碎 -> 蔬菜锅底 【右键转换】
|
||||
机制: 原名"香菜锅底", 因无香菜改用葱花碎/青菜碎, 变蔬菜锅底
|
||||
步骤1:炒锅(rtdd:wok) + 空手右键, 不消耗
|
||||
→ 变身 炒锅(盖锅)
|
||||
步骤2:炒锅(盖锅) + 空手右键, 不消耗
|
||||
→ 变身 炒锅(rtdd:wok)
|
||||
|
||||
========================================
|
||||
三、食材炒锅(添油锅 + 食材 -> 生 -> 翻炒 -> 熟)
|
||||
菜谱 1 — 辣椒锅底
|
||||
========================================
|
||||
机制: 手持食材 右键 添油锅【右键转换】-> 生; 手持 锅铲 右键翻炒【右键转换】, 3次升一级
|
||||
6. 添油锅 + 生猪肉 -> 炒猪肉(生) -> 翻炒3次 -> 熟 【右键转换】
|
||||
7. 添油锅 + 生鸡肉 -> 炒鸡肉(生) -> 熟 【右键转换】
|
||||
8. 添油锅 + 面团(面食.甜食) -> 煎面饼(生) -> 熟 【右键转换】
|
||||
9. 添油锅 + 土豆块 -> 炒土豆(生) -> 翻炒3次 -> 熟 【右键转换】
|
||||
10. 添油锅 + 葱花碎 -> 炒菜加葱 【右键转换】
|
||||
11. 添油锅 + 蒜末 -> 炒菜加大蒜 【右键转换】
|
||||
12. 添油锅 + 胡萝卜碎 -> 炒胡萝卜(生) -> 翻炒3次半熟 -> 3次熟 【右键转换】
|
||||
13. 添油锅 + 生面(面食.甜食) -> 意面(生) -> 翻炒3次 -> 意面(熟) 【右键转换】
|
||||
(意面(熟) 为 意面系列 基础, 见 五)
|
||||
14. 添油锅 + 碎肉 -> 炒碎肉(生) -> 熟 【右键转换】
|
||||
15. 添油锅 + 鱿鱼须 -> 炒鱿鱼须(生) -> 熟 【右键转换】
|
||||
16. 添油锅 + 螃蟹 -> 炒蟹(生) -> 熟 【右键转换】
|
||||
17. 添油锅 + 鲑鱼 -> 煎鲑鱼(生) -> 熟 【右键转换】
|
||||
18. 添油锅 + 鱿鱼 -> 炒鱿鱼(生) -> 半熟 -> 熟 【右键转换】
|
||||
19. 添油锅 + 鸡蛋 -> 煎蛋 【右键转换】
|
||||
(鸡蛋同源: 还用于 汤锅 煮鸡蛋/蛋花汤, 见 汤锅转化关系.txt; 煎蛋为蛋炒饭前置, 见 六)
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿辣椒(rtdd:pepper)右键, 消耗1个
|
||||
→ 变身 辣椒锅底(rtdd:cooking_pepper)
|
||||
|
||||
========================================
|
||||
四、各菜谱(胡萝卜锅底/辣椒锅底 + 肉/鱼 -> 菜)
|
||||
菜谱 2 — 胡萝卜锅底
|
||||
========================================
|
||||
机制: 全部 菜(生) -> 菜(熟), 锅铲翻炒3次升一级【右键转换】
|
||||
20. 胡萝卜锅底 + 生牛肉 -> 黑椒牛排 【右键转换】
|
||||
21. 胡萝卜锅底 + 牛肋 -> 胡萝卜牛排骨 【右键转换】
|
||||
22. 胡萝卜锅底 + 牛腿 -> 黑椒牛腿 【右键转换】
|
||||
23. 胡萝卜锅底 + 羊肉 -> 清炒羊肉 【右键转换】
|
||||
24. 胡萝卜锅底 + 猪排 -> 清炒猪排 【右键转换】
|
||||
25. 胡萝卜锅底 + 鲑鱼 -> 胡萝卜鲑鱼 【右键转换】
|
||||
26. 胡萝卜锅底 + 羊腿 -> 胡萝卜羊腿 【右键转换】
|
||||
27. 胡萝卜锅底 + 鳕鱼 -> 胡萝卜炒鳕鱼 【右键转换】
|
||||
28. 胡萝卜锅底 + 牛里脊 -> 胡萝卜牛里脊 【右键转换】
|
||||
29. 胡萝卜锅底 + 五花肉 -> 小炒五花肉 【右键转换】
|
||||
30. 胡萝卜锅底 + 猪排骨 -> 胡萝卜炒猪排骨 【右键转换】
|
||||
31. 胡萝卜锅底 + 羊里脊 -> 胡萝卜炒羊里脊 【右键转换】
|
||||
32. 胡萝卜锅底 + 羊排 -> 胡萝卜炒羊排 【右键转换】
|
||||
33. 辣椒锅底 + 鸡肉 -> 辣子鸡丁 【右键转换】
|
||||
34. 辣椒锅底 + 兔肉 -> 辣炒兔肉 【右键转换】
|
||||
35. 辣椒锅底 + 鲑鱼 -> 辣炒鲑鱼 【右键转换】
|
||||
36. 辣椒锅底 + 牛肉 -> 辣椒炒牛肉 【右键转换】
|
||||
37. 辣椒锅底 + 牛肉 + 豆腐(汤锅) -> 麻婆豆腐 【右键转换】
|
||||
38. 香菇(原版蘑菇) + 鸡肉 -> 香菇滑鸡 【右键转换】
|
||||
39. 炒猪肉 + 土豆块 -> 土豆炒猪肉 【右键转换】
|
||||
40. 炒猪肉 + 胡萝卜碎 -> 胡萝卜炒猪肉 【右键转换】
|
||||
41. 炒时蔬 + 胡萝卜碎 -> 炒时蔬(加胡萝卜碎) 【右键转换】
|
||||
42. 添油锅 + 面团 -> 煎葱油饼 / 煎酱香饼 / 煎馍 / 煎饼 (各生->熟) 【右键转换】
|
||||
43. 添油锅 + 鸡肉 -> 小炒鸡肉(生) -> 熟 【右键转换】
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个
|
||||
→ 变身 胡萝卜锅底(rtdd:carrotpotbase)
|
||||
|
||||
========================================
|
||||
五、意面系列(意面(熟) + 料)
|
||||
菜谱 3 — 蔬菜锅底
|
||||
========================================
|
||||
机制: 手持料 右键 熟意面【右键转换】-> 意面(生) -> 翻炒3次 -> 意面(熟)
|
||||
44. 意面(熟) + 牛肉 -> 牛肉意面(生) -> 翻炒 -> 熟 【右键转换】
|
||||
45. 意面(熟) + 香菇(蘑菇) -> 香菇意面(生) -> 翻炒 -> 熟 【右键转换】
|
||||
46. 意面(熟) + 胡萝卜碎 -> 胡萝卜意面(生) -> 翻炒 -> 熟 【右键转换】
|
||||
47. 意面(熟) + 鸡肉 + 番茄(已放弃, 暂缺替代) -> 鸡肉番茄意面(生) -> 翻炒 -> 熟 【右键转换】
|
||||
转换1:添油锅(rtdd:oilpan) + 拿青菜碎(rtdd:vegetable)右键, 消耗1个
|
||||
→ 变身 蔬菜锅底(rtdd:vegetablespotbase)
|
||||
转换2:添油锅(rtdd:oilpan) + 拿葱花碎(rtdd:crushed_scallions)右键, 消耗1个
|
||||
→ 变身 蔬菜锅底(rtdd:vegetablespotbase)
|
||||
(原名"香菜锅底", 因无香菜改用青菜碎/葱花碎)
|
||||
|
||||
========================================
|
||||
六、蛋炒饭
|
||||
菜谱 4 — 炒猪肉
|
||||
========================================
|
||||
48. 煎蛋(第19条) + 碗装米饭(汤锅盛出) -> 蛋炒饭(生) 【右键转换】
|
||||
-> 翻炒3次 -> 蛋炒饭(熟) -> + 碗装米饭 -> 蛋炒饭(加米饭熟) 【右键转换】
|
||||
(碗装米饭来源: 汤锅 大米煮饭木碗盛出, 见 汤锅转化关系.txt 39a)
|
||||
49. 蛋炒饭(加米饭熟) -> 碗装蛋炒饭 【右键转换】(出锅) -> 【吃】
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿生猪肉(minecraft:porkchop)右键, 消耗1个
|
||||
→ 变身 炒猪肉_生(rtdd:fried_pork)
|
||||
步骤2:炒猪肉_生(rtdd:fried_pork) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒猪肉_熟(rtdd:fried_pork_1)
|
||||
步骤3:炒猪肉_熟(rtdd:fried_pork_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒猪肉
|
||||
(炒猪肉_熟 也可继续加料, 见 菜谱37/38)
|
||||
|
||||
========================================
|
||||
七、出锅(熟菜 + 盘子 -> 成品)
|
||||
菜谱 5 — 炒鸡肉
|
||||
========================================
|
||||
机制: 手持 盘子(厨具) 右键 熟菜【右键转换】, 消耗1个盘子, 获得对应成品菜
|
||||
- 各菜式出锅一一对应, 成品归 chaoguo_finished 成品组
|
||||
- 盘装成品 = 【吃】(右键食用)
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿生鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 炒鸡肉_生(rtdd:friedchicken)
|
||||
步骤2:炒鸡肉_生(rtdd:friedchicken) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒鸡肉_熟(rtdd:friedchicken_1)
|
||||
步骤3:炒鸡肉_熟(rtdd:friedchicken_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 熟鸡肉盘(rtdd:plate_4)
|
||||
|
||||
========================================
|
||||
菜谱 6 — 煎面饼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿面团(rtdd:dough_0)右键, 消耗1个
|
||||
→ 变身 煎面饼_生(rtdd:cookingdought)
|
||||
步骤2:煎面饼_生(rtdd:cookingdought) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎面饼_熟(rtdd:cookingdought_1)
|
||||
步骤3:煎面饼_熟(rtdd:cookingdought_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎面饼
|
||||
|
||||
========================================
|
||||
菜谱 7 — 炒土豆
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿土豆块(rtdd:potato_wedges)右键, 消耗1个
|
||||
→ 变身 炒土豆_生(rtdd:cookingpotato)
|
||||
步骤2:炒土豆_生(rtdd:cookingpotato) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒土豆_熟(rtdd:cookingpotato_1)
|
||||
步骤3:炒土豆_熟(rtdd:cookingpotato_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒土豆(rtdd:plate_14)
|
||||
|
||||
========================================
|
||||
菜谱 8 — 炒菜加葱
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿葱花碎(rtdd:crushed_scallions)右键, 消耗1个
|
||||
→ 变身 炒菜加葱(rtdd:cookingscallions)
|
||||
|
||||
========================================
|
||||
菜谱 9 — 炒菜加大蒜
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿蒜末(rtdd:crushedgarlic)右键, 消耗1个
|
||||
→ 变身 炒菜加大蒜(rtdd:cookinggarlic)
|
||||
|
||||
========================================
|
||||
菜谱 10 — 炒胡萝卜
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个
|
||||
→ 变身 炒胡萝卜_生(rtdd:cookingcarrot)
|
||||
步骤2:炒胡萝卜_生(rtdd:cookingcarrot) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒胡萝卜_熟(rtdd:cookingcarrot_1)
|
||||
步骤3:炒胡萝卜_熟(rtdd:cookingcarrot_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒胡萝卜
|
||||
|
||||
========================================
|
||||
菜谱 11 — 意面(基础)
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿生面(rtdd:noodles)右键, 消耗1个
|
||||
→ 变身 意面_生(rtdd:pastapot_0)
|
||||
步骤2:意面_生(rtdd:pastapot_0) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 意面_熟(rtdd:pastapot_1)
|
||||
(意面_熟 为 意面系列 基础, 见 菜谱45~48)
|
||||
|
||||
========================================
|
||||
菜谱 12 — 炒碎肉
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿碎肉(rtdd:crushedmeat)右键, 消耗1个
|
||||
→ 变身 炒碎肉_生(rtdd:cookingmeat)
|
||||
步骤2:炒碎肉_生(rtdd:cookingmeat) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒碎肉_熟(rtdd:cookingmeat_1)
|
||||
步骤3:炒碎肉_熟(rtdd:cookingmeat_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒碎肉(rtdd:plate_24)
|
||||
|
||||
========================================
|
||||
菜谱 13 — 炒鱿鱼须
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿鱿鱼须(rtdd:rawsquidwhiskersr)右键, 消耗1个
|
||||
→ 变身 炒鱿鱼须_生(rtdd:squidwhiskersincooking_0)
|
||||
步骤2:炒鱿鱼须_生(rtdd:squidwhiskersincooking_0) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒鱿鱼须_熟(rtdd:squidwhiskersincooking_1)
|
||||
步骤3:炒鱿鱼须_熟(rtdd:squidwhiskersincooking_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒鱿鱼须(rtdd:plate_26d)
|
||||
|
||||
========================================
|
||||
菜谱 14 — 炒蟹
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿螃蟹(rtdd:crab)右键, 消耗1个
|
||||
→ 变身 炒蟹_生(rtdd:cookingcrab)
|
||||
步骤2:炒蟹_生(rtdd:cookingcrab) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒蟹_熟(rtdd:cookingcrab_1)
|
||||
步骤3:炒蟹_熟(rtdd:cookingcrab_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒蟹(rtdd:plate_33)
|
||||
|
||||
========================================
|
||||
菜谱 15 — 煎鲑鱼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 煎鲑鱼_生(rtdd:cookingfish)
|
||||
步骤2:煎鲑鱼_生(rtdd:cookingfish) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎鲑鱼_熟(rtdd:cookingfish_1)
|
||||
步骤3:煎鲑鱼_熟(rtdd:cookingfish_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎鲑鱼(rtdd:plate_25)
|
||||
|
||||
========================================
|
||||
菜谱 16 — 炒鱿鱼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿鱿鱼(乡野食材)右键, 消耗1个
|
||||
→ 变身 炒鱿鱼_生(rtdd:cookingsquid)
|
||||
步骤2:炒鱿鱼_生(rtdd:cookingsquid) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒鱿鱼_半熟(rtdd:cookingsquid_1)
|
||||
步骤3:炒鱿鱼_半熟(rtdd:cookingsquid_1) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 炒鱿鱼_熟(rtdd:cookingsquid_2)
|
||||
步骤4:炒鱿鱼_熟(rtdd:cookingsquid_2) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 炒鱿鱼(rtdd:plate_26)
|
||||
|
||||
========================================
|
||||
菜谱 17 — 煎蛋
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿鸡蛋(minecraft:egg)右键, 消耗1个
|
||||
→ 变身 煎蛋(rtdd:cookedegg)
|
||||
(煎蛋 为 蛋炒饭 前置, 见 菜谱49; 鸡蛋同源: 汤锅 煮鸡蛋/蛋花汤)
|
||||
|
||||
========================================
|
||||
菜谱 18 — 黑椒牛排
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿生牛肉(minecraft:beef)右键, 消耗1个
|
||||
→ 变身 黑椒牛排_生(rtdd:carrotandbeef)
|
||||
步骤2:黑椒牛排_生(rtdd:carrotandbeef) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 黑椒牛排_熟(rtdd:carrotandbeef_1)
|
||||
步骤3:黑椒牛排_熟(rtdd:carrotandbeef_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 黑椒牛排(rtdd:plate_2)
|
||||
|
||||
========================================
|
||||
菜谱 19 — 胡萝卜牛排骨
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿牛肋(rtdd:costillavacaes)右键, 消耗1个
|
||||
→ 变身 胡萝卜牛排骨_生(rtdd:carrotandbeefribs)
|
||||
步骤2:胡萝卜牛排骨_生(rtdd:carrotandbeefribs) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜牛排骨_熟(rtdd:carrotandbeefribs_1)
|
||||
步骤3:胡萝卜牛排骨_熟(rtdd:carrotandbeefribs_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜牛排骨(rtdd:plate_6)
|
||||
|
||||
========================================
|
||||
菜谱 20 — 黑椒牛腿
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿牛腿肉(rtdd:legcow)右键, 消耗1个
|
||||
→ 变身 黑椒牛腿_生(rtdd:carrotandlegcow)
|
||||
步骤2:黑椒牛腿_生(rtdd:carrotandlegcow) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 黑椒牛腿_熟(rtdd:carrotandlegcow_1)
|
||||
步骤3:黑椒牛腿_熟(rtdd:carrotandlegcow_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 黑椒牛腿(rtdd:plate_7)
|
||||
|
||||
========================================
|
||||
菜谱 21 — 清炒羊肉
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿羊肉(minecraft:mutton)右键, 消耗1个
|
||||
→ 变身 清炒羊肉_生(rtdd:carrotandmutton)
|
||||
步骤2:清炒羊肉_生(rtdd:carrotandmutton) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 清炒羊肉_熟(rtdd:carrotandmutton_1)
|
||||
步骤3:清炒羊肉_熟(rtdd:carrotandmutton_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 清炒羊肉(rtdd:plate_3)
|
||||
|
||||
========================================
|
||||
菜谱 22 — 清炒猪排
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿猪排(minecraft:porkchop)右键, 消耗1个
|
||||
→ 变身 清炒猪排_生(rtdd:carrotandporkchop)
|
||||
步骤2:清炒猪排_生(rtdd:carrotandporkchop) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 清炒猪排_熟(rtdd:carrotandporkchop_1)
|
||||
步骤3:清炒猪排_熟(rtdd:carrotandporkchop_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 清炒猪排(rtdd:plate_1)
|
||||
|
||||
========================================
|
||||
菜谱 23 — 胡萝卜鲑鱼
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 胡萝卜鲑鱼_生(rtdd:carrotandsalmon)
|
||||
步骤2:胡萝卜鲑鱼_生(rtdd:carrotandsalmon) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜鲑鱼_熟(rtdd:carrotandsalmon_1)
|
||||
步骤3:胡萝卜鲑鱼_熟(rtdd:carrotandsalmon_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜鲑鱼(rtdd:plate_5)
|
||||
|
||||
========================================
|
||||
菜谱 24 — 胡萝卜羊腿
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿羊腿(rtdd:legsleep)右键, 消耗1个
|
||||
→ 变身 胡萝卜羊腿_生(rtdd:carrotlegoflamb)
|
||||
步骤2:胡萝卜羊腿_生(rtdd:carrotlegoflamb) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜羊腿_熟(rtdd:carrotlegoflamb_1)
|
||||
步骤3:胡萝卜羊腿_熟(rtdd:carrotlegoflamb_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜羊腿(rtdd:plate_9)
|
||||
|
||||
========================================
|
||||
菜谱 25 — 胡萝卜炒鳕鱼
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿鳕鱼(minecraft:cod)右键, 消耗1个
|
||||
→ 变身 胡萝卜炒鳕鱼_生(rtdd:cookingcod)
|
||||
步骤2:胡萝卜炒鳕鱼_生(rtdd:cookingcod) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜炒鳕鱼_熟(rtdd:cookingcod_1)
|
||||
步骤3:胡萝卜炒鳕鱼_熟(rtdd:cookingcod_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜炒鳕鱼(rtdd:plate_15)
|
||||
|
||||
========================================
|
||||
菜谱 26 — 胡萝卜牛里脊
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿牛里脊(rtdd:beef_tenderloin)右键, 消耗1个
|
||||
→ 变身 胡萝卜牛里脊_生(rtdd:cookingbeeftenderloin)
|
||||
步骤2:胡萝卜牛里脊_生(rtdd:cookingbeeftenderloin) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜牛里脊_熟(rtdd:cookingbeeftenderloin1)
|
||||
步骤3:胡萝卜牛里脊_熟(rtdd:cookingbeeftenderloin1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜牛里脊(rtdd:plate_8)
|
||||
|
||||
========================================
|
||||
菜谱 27 — 小炒五花肉
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿五花肉(rtdd:porkloins)右键, 消耗1个
|
||||
→ 变身 小炒五花肉_生(rtdd:cookingcookedporkloin)
|
||||
步骤2:小炒五花肉_生(rtdd:cookingcookedporkloin) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 小炒五花肉_熟(rtdd:cookingcookedporkloin_1)
|
||||
步骤3:小炒五花肉_熟(rtdd:cookingcookedporkloin_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 小炒五花肉(rtdd:plate_12)
|
||||
|
||||
========================================
|
||||
菜谱 28 — 胡萝卜炒猪排骨
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿猪肋排(rtdd:porkrib)右键, 消耗1个
|
||||
→ 变身 胡萝卜炒猪排骨_生(rtdd:cookingcookedporkribs)
|
||||
步骤2:胡萝卜炒猪排骨_生(rtdd:cookingcookedporkribs) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜炒猪排骨_熟(rtdd:cookingcookedporkribs_1)
|
||||
步骤3:胡萝卜炒猪排骨_熟(rtdd:cookingcookedporkribs_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜炒猪排骨(rtdd:plate_13)
|
||||
|
||||
========================================
|
||||
菜谱 29 — 胡萝卜炒羊里脊
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿羊里脊(rtdd:sheeploins)右键, 消耗1个
|
||||
→ 变身 胡萝卜炒羊里脊_生(rtdd:cookingsheeploin)
|
||||
步骤2:胡萝卜炒羊里脊_生(rtdd:cookingsheeploin) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜炒羊里脊_熟(rtdd:cookingsheeploin_1)
|
||||
步骤3:胡萝卜炒羊里脊_熟(rtdd:cookingsheeploin_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜炒羊里脊(rtdd:plate_10)
|
||||
|
||||
========================================
|
||||
菜谱 30 — 胡萝卜炒羊排
|
||||
========================================
|
||||
步骤1:胡萝卜锅底(rtdd:carrotpotbase) + 拿羊小排(rtdd:sheepracks)右键, 消耗1个
|
||||
→ 变身 胡萝卜炒羊排_生(rtdd:cookingsheeprack)
|
||||
步骤2:胡萝卜炒羊排_生(rtdd:cookingsheeprack) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜炒羊排_熟(rtdd:cookingsheeprack_1)
|
||||
步骤3:胡萝卜炒羊排_熟(rtdd:cookingsheeprack_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜炒羊排(rtdd:plate_11)
|
||||
|
||||
========================================
|
||||
菜谱 31 — 辣子鸡丁
|
||||
========================================
|
||||
步骤1:辣椒锅底(rtdd:cooking_pepper) + 拿鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 辣子鸡丁_生(rtdd:cookingchilipepperandchicken)
|
||||
步骤2:辣子鸡丁_生(rtdd:cookingchilipepperandchicken) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 辣子鸡丁_熟(rtdd:cookingchilipepperandchicken_1)
|
||||
步骤3:辣子鸡丁_熟(rtdd:cookingchilipepperandchicken_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 辣子鸡丁(rtdd:plate_47)
|
||||
|
||||
========================================
|
||||
菜谱 32 — 辣炒兔肉
|
||||
========================================
|
||||
步骤1:辣椒锅底(rtdd:cooking_pepper) + 拿兔肉(minecraft:rabbit)右键, 消耗1个
|
||||
→ 变身 辣炒兔肉_生(rtdd:cookingrabbit)
|
||||
步骤2:辣炒兔肉_生(rtdd:cookingrabbit) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 辣炒兔肉_熟(rtdd:cookingrabbit_1)
|
||||
步骤3:辣炒兔肉_熟(rtdd:cookingrabbit_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 辣炒兔肉(rtdd:plate_19)
|
||||
|
||||
========================================
|
||||
菜谱 33 — 辣炒鲑鱼
|
||||
========================================
|
||||
步骤1:辣椒锅底(rtdd:cooking_pepper) + 拿鲑鱼(minecraft:salmon)右键, 消耗1个
|
||||
→ 变身 辣炒鲑鱼_生(rtdd:spicy_fish)
|
||||
步骤2:辣炒鲑鱼_生(rtdd:spicy_fish) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 辣炒鲑鱼_熟(rtdd:spicy_fish_1)
|
||||
步骤3:辣炒鲑鱼_熟(rtdd:spicy_fish_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 辣炒鲑鱼(rtdd:plate_41)
|
||||
|
||||
========================================
|
||||
菜谱 34 — 辣椒炒牛肉
|
||||
========================================
|
||||
步骤1:辣椒锅底(rtdd:cooking_pepper) + 拿牛肉(minecraft:beef)右键, 消耗1个
|
||||
→ 变身 辣椒炒牛肉_生(rtdd:oilpanchilipepperbeef_1)
|
||||
步骤2:辣椒炒牛肉_生(rtdd:oilpanchilipepperbeef_1) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 辣椒炒牛肉_熟(rtdd:oilpanchilipepperbeef_2)
|
||||
步骤3:辣椒炒牛肉_熟(rtdd:oilpanchilipepperbeef_2) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 辣椒炒牛肉(rtdd:plate_47a)
|
||||
|
||||
========================================
|
||||
菜谱 35 — 麻婆豆腐
|
||||
========================================
|
||||
步骤1:辣椒锅底(rtdd:cooking_pepper) + 拿牛肉(minecraft:beef)右键, 消耗1个
|
||||
→ 变身 辣椒炒牛肉_生(rtdd:oilpanchilipepperbeef_1)
|
||||
步骤2:辣椒炒牛肉_生(rtdd:oilpanchilipepperbeef_1) + 拿豆腐(rtdd:beancurd)右键, 消耗1个
|
||||
→ 变身 麻婆豆腐_生(rtdd:oilpanchilipepperbeefbeancurd)
|
||||
步骤3:麻婆豆腐_生(rtdd:oilpanchilipepperbeefbeancurd) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 麻婆豆腐_熟
|
||||
步骤4:麻婆豆腐_熟 + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 麻婆豆腐(rtdd:plate_32)
|
||||
|
||||
========================================
|
||||
菜谱 36 — 香菇滑鸡
|
||||
========================================
|
||||
步骤1:香菇锅底(原版蘑菇) + 拿鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 香菇滑鸡_生(rtdd:mushroom_fried_chicken)
|
||||
步骤2:香菇滑鸡_生(rtdd:mushroom_fried_chicken) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 香菇滑鸡_熟(rtdd:mushroomfriedchicken_2)
|
||||
步骤3:香菇滑鸡_熟(rtdd:mushroomfriedchicken_2) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 香菇滑鸡(rtdd:plate_54)
|
||||
|
||||
========================================
|
||||
菜谱 37 — 土豆炒猪肉
|
||||
========================================
|
||||
步骤1:炒猪肉_熟(rtdd:fried_pork_1) + 拿土豆块(rtdd:potato_wedges)右键, 消耗1个
|
||||
→ 变身 土豆炒猪肉_生(rtdd:fried_porkwith_potatoes)
|
||||
步骤2:土豆炒猪肉_生(rtdd:fried_porkwith_potatoes) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 土豆炒猪肉_熟(rtdd:fried_porkwith_potatoes_1)
|
||||
步骤3:土豆炒猪肉_熟(rtdd:fried_porkwith_potatoes_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 土豆炒猪肉(rtdd:plate_52)
|
||||
|
||||
========================================
|
||||
菜谱 38 — 胡萝卜炒猪肉
|
||||
========================================
|
||||
步骤1:炒猪肉_熟(rtdd:fried_pork_1) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个
|
||||
→ 变身 胡萝卜炒猪肉_生(rtdd:fried_porkwith_carrots)
|
||||
步骤2:胡萝卜炒猪肉_生(rtdd:fried_porkwith_carrots) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜炒猪肉_熟(rtdd:fried_porkwith_carrots_1)
|
||||
步骤3:胡萝卜炒猪肉_熟(rtdd:fried_porkwith_carrots_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜炒猪肉(rtdd:plate_53)
|
||||
|
||||
========================================
|
||||
菜谱 39 — 炒时蔬(加胡萝卜碎)
|
||||
========================================
|
||||
步骤1:炒时蔬(rtdd:cookingvegetables) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个
|
||||
→ 变身 炒时蔬(加胡萝卜碎)(rtdd:cookingvegetables_1)
|
||||
|
||||
========================================
|
||||
菜谱 40 — 煎葱油饼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿面团(rtdd:dough_0)右键, 消耗1个
|
||||
→ 变身 煎葱油饼_生(rtdd:cooking_scallion_pancake)
|
||||
步骤2:煎葱油饼_生(rtdd:cooking_scallion_pancake) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎葱油饼_熟(rtdd:cooking_scallion_pancake_1)
|
||||
步骤3:煎葱油饼_熟(rtdd:cooking_scallion_pancake_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎葱油饼
|
||||
|
||||
========================================
|
||||
菜谱 41 — 煎酱香饼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿面团(rtdd:dough_0)右键, 消耗1个
|
||||
→ 变身 煎酱香饼_生(rtdd:cooking_pancake_1)
|
||||
步骤2:煎酱香饼_生(rtdd:cooking_pancake_1) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎酱香饼_熟(rtdd:cooking_pancake_2)
|
||||
步骤3:煎酱香饼_熟(rtdd:cooking_pancake_2) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎酱香饼
|
||||
|
||||
========================================
|
||||
菜谱 42 — 煎馍
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿面团(rtdd:dough_0)右键, 消耗1个
|
||||
→ 变身 煎馍_生(rtdd:cookingdough_0)
|
||||
步骤2:煎馍_生(rtdd:cookingdough_0) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎馍_熟(rtdd:cookingdough_1)
|
||||
步骤3:煎馍_熟(rtdd:cookingdough_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎馍
|
||||
|
||||
========================================
|
||||
菜谱 43 — 煎饼
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿面团(rtdd:dough_0)右键, 消耗1个
|
||||
→ 变身 煎饼_生(rtdd:cookingdought)
|
||||
步骤2:煎饼_生(rtdd:cookingdought) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 煎饼_熟(rtdd:cookingdought_1)
|
||||
步骤3:煎饼_熟(rtdd:cookingdought_1) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 煎饼
|
||||
|
||||
========================================
|
||||
菜谱 44 — 小炒鸡肉
|
||||
========================================
|
||||
步骤1:添油锅(rtdd:oilpan) + 拿鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 小炒鸡肉_生(rtdd:cookinganymeat)
|
||||
步骤2:小炒鸡肉_生(rtdd:cookinganymeat) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 小炒鸡肉_熟(rtdd:cookedanymeat)
|
||||
步骤3:小炒鸡肉_熟(rtdd:cookedanymeat) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 小炒鸡肉(rtdd:plate_31)
|
||||
|
||||
========================================
|
||||
菜谱 45 — 牛肉意面
|
||||
========================================
|
||||
步骤1:意面_熟(rtdd:pastapot_1) + 拿牛肉(minecraft:beef)右键, 消耗1个
|
||||
→ 变身 牛肉意面_生(rtdd:pastapot_2)
|
||||
步骤2:牛肉意面_生(rtdd:pastapot_2) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 牛肉意面_熟(rtdd:pastapot_3)
|
||||
步骤3:牛肉意面_熟(rtdd:pastapot_3) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 牛肉意面(rtdd:plate_43)
|
||||
|
||||
========================================
|
||||
菜谱 46 — 香菇意面
|
||||
========================================
|
||||
步骤1:意面_熟(rtdd:pastapot_1) + 拿香菇(原版蘑菇)右键, 消耗1个
|
||||
→ 变身 香菇意面_生(rtdd:pastapot_4)
|
||||
步骤2:香菇意面_生(rtdd:pastapot_4) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 香菇意面_熟(rtdd:pastapot_5)
|
||||
步骤3:香菇意面_熟(rtdd:pastapot_5) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 香菇意面(rtdd:plate_44)
|
||||
|
||||
========================================
|
||||
菜谱 47 — 胡萝卜意面
|
||||
========================================
|
||||
步骤1:意面_熟(rtdd:pastapot_1) + 拿胡萝卜碎(rtdd:crushed_carrots)右键, 消耗1个
|
||||
→ 变身 胡萝卜意面_生(rtdd:pastapot_6)
|
||||
步骤2:胡萝卜意面_生(rtdd:pastapot_6) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 胡萝卜意面_熟(rtdd:pastapot_7)
|
||||
步骤3:胡萝卜意面_熟(rtdd:pastapot_7) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 胡萝卜意面(rtdd:plate_45)
|
||||
|
||||
========================================
|
||||
菜谱 48 — 鸡肉番茄意面
|
||||
========================================
|
||||
步骤1:意面_熟(rtdd:pastapot_1) + 拿鸡肉(minecraft:chicken)右键, 消耗1个
|
||||
→ 变身 鸡肉番茄意面_生(rtdd:pastapot_8)
|
||||
步骤2:鸡肉番茄意面_生(rtdd:pastapot_8) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 鸡肉番茄意面_熟(rtdd:pastapot_9)
|
||||
步骤3:鸡肉番茄意面_熟(rtdd:pastapot_9) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 鸡肉番茄意面(rtdd:plate_46)
|
||||
(番茄已放弃, 暂缺替代)
|
||||
|
||||
========================================
|
||||
菜谱 49 — 蛋炒饭
|
||||
========================================
|
||||
步骤1:煎蛋(rtdd:cookedegg) + 拿碗装米饭(rtdd:bowlofrice)右键, 消耗1个
|
||||
→ 变身 蛋炒饭_生(rtdd:riceegg_1)
|
||||
步骤2:蛋炒饭_生(rtdd:riceegg_1) + 拿锅铲(rtdd:spatula)右键翻炒 → 翻炒3次,冷却1.5秒
|
||||
→ 变身 蛋炒饭_熟(rtdd:riceegg_2)
|
||||
步骤3:蛋炒饭_熟(rtdd:riceegg_2) + 拿碗装米饭(rtdd:bowlofrice)右键, 消耗1个
|
||||
→ 变身 蛋炒饭(加米饭)_熟(rtdd:riceegg_3)
|
||||
步骤4:蛋炒饭(加米饭)_熟(rtdd:riceegg_3) + 空手右键
|
||||
→ 锅变回空炒锅(rtdd:wok),获得 碗装蛋炒饭(rtdd:bowlofriceegg)
|
||||
|
||||
========================================
|
||||
七、出锅说明
|
||||
========================================
|
||||
机制: 所有菜式熟态 空手右键 出锅, 锅变回 空炒锅(rtdd:wok), 获得 盘装成品(掉落物)
|
||||
- 盘装成品 = 【吃】(右键食用), 归 chaoguo_finished 成品组
|
||||
- 成品id: 见 菜谱 各步骤末尾; 无 plate id 的成品 实现时按顺序补
|
||||
todo 各盘装成品 右键吃 (吃的操作后续由总食用功能实现)
|
||||
|
||||
========================================
|
||||
【方块清单】(中文 -> 英文id, 供实现对照)
|
||||
八、盖饭分组(itemGroup.name.food_11_rice_meal)
|
||||
========================================
|
||||
- 炒锅: wok; 锅盖: coverthepan; 添油锅: oilpan
|
||||
- 锅底: 胡萝卜锅底(carrotpotbase)、蔬菜锅底(vegetablespotbase)、辣椒锅底(cooking_pepper)
|
||||
- 食材炒: 炒猪肉(fried_pork)、炒鸡肉(friedchicken)、煎面饼(cookingdought)、
|
||||
炒土豆(cookingpotato)、炒菜加葱(cookingscallions)、炒菜加大蒜(cookinggarlic)、
|
||||
炒胡萝卜(cookingcarrot)、意面(pastapot_0生/…/pastapot_1熟)、炒碎肉(cookingmeat)、
|
||||
炒鱿鱼须(squidwhiskersincooking)、炒蟹(cookingcrab)、煎鲑鱼(cookingfish)、
|
||||
炒鱿鱼(cookingsquid)、煎蛋(cookedegg)、煎葱油饼(cooking_scallion_pancake)、
|
||||
煎酱香饼(cooking_pancake_1)、煎馍(cookingdough)、煎饼(cookingdought)、
|
||||
小炒鸡肉(cookinganymeat生/cookedanymeat熟)
|
||||
- 菜谱(胡萝卜锅底): 黑椒牛排(carrotandbeef)、胡萝卜牛排骨(carrotandbeefribs)、
|
||||
黑椒牛腿(carrotandlegcow)、清炒羊肉(carrotandmutton)、清炒猪排(carrotandporkchop)、
|
||||
胡萝卜鲑鱼(carrotandsalmon)、胡萝卜羊腿(carrotlegoflamb)、胡萝卜炒鳕鱼(cookingcod)、
|
||||
胡萝卜牛里脊(cookingbeeftenderloin)、小炒五花肉(cookingcookedporkloin)、
|
||||
胡萝卜炒猪排骨(cookingcookedporkribs)、胡萝卜炒羊里脊(cookingsheeploin)、
|
||||
胡萝卜炒羊排(cookingsheeprack)
|
||||
- 菜谱(辣椒锅底): 辣子鸡丁(cookingchilipepperandchicken)、辣炒兔肉(cookingrabbit)、
|
||||
辣炒鲑鱼(spicy_fish)、辣椒炒牛肉(oilpanchilipepperbeef)、麻婆豆腐(oilpanchilipepperbeefbeancurd)
|
||||
- 其他菜: 香菇滑鸡(mushroom_fried_chicken)、土豆炒猪肉(fried_porkwith_potatoes)、
|
||||
胡萝卜炒猪肉(fried_porkwith_carrots)
|
||||
- 意面系列: 牛肉意面(pastapot_2生/pastapot_3熟)、香菇意面(pastapot_4生/pastapot_5熟)、
|
||||
胡萝卜意面(pastapot_6生/pastapot_7熟)、鸡肉番茄意面(pastapot_8生/pastapot_9熟)
|
||||
- 蛋炒饭: 蛋炒饭(riceegg_1生/riceegg_2熟/riceegg_3加米饭熟)、
|
||||
碗装蛋炒饭(bowlofriceegg, 归 chaoguo_finished)
|
||||
- 盘装成品: 各菜式出锅 -> plate_* 系列(归 chaoguo_finished 成品组, 实现时按顺序对应)
|
||||
- 关联外部: 锅铲(spatula)/带油锅铲(spatula_oil)/盘子(plate_0)(厨具);
|
||||
碗装米饭(bowlofrice)(汤锅); 豆腐(beancurd)(汤锅); 生面(noodles)/面团(dough_0)(面食.甜食)
|
||||
机制: 手持 成品菜 右键 碗装米饭(rtdd:bowlofrice)【右键转换】, 消耗1个成品菜 + 1个碗装米饭, 变 盖饭
|
||||
(碗装米饭来源: 汤锅 菜谱38; 盖饭归 food_11_rice_meal 分组, 均【吃】)
|
||||
- 辣子鸡丁盖饭: plate_48 = 辣子鸡丁(plate_47) + 碗装米饭
|
||||
- 香菇滑鸡盖饭: plate_55 = 香菇滑鸡(plate_54) + 碗装米饭
|
||||
- 麻婆豆腐盖饭: plate_56 = 麻婆豆腐(plate_32) + 碗装米饭
|
||||
- 鳕鱼盖饭: plate_50 = 胡萝卜炒鳕鱼(plate_15) + 碗装米饭
|
||||
|
||||
========================================
|
||||
九、成品菜清单(归 chaoguo_finished, 均为【吃】)
|
||||
========================================
|
||||
所有出锅产物 均以掉落物形式获得, 右键吃 后续由总食用功能实现:
|
||||
- 黑椒牛排 (plate_2)
|
||||
- 清炒猪排 (plate_1)
|
||||
- 清炒羊肉 (plate_3)
|
||||
- 熟鸡肉盘 (plate_4)
|
||||
- 胡萝卜鲑鱼 (plate_5)
|
||||
- 胡萝卜牛排骨 (plate_6)
|
||||
- 黑椒牛腿 (plate_7)
|
||||
- 胡萝卜牛里脊 (plate_8)
|
||||
- 胡萝卜羊腿 (plate_9)
|
||||
- 胡萝卜炒羊里脊 (plate_10)
|
||||
- 胡萝卜炒羊排 (plate_11)
|
||||
- 小炒五花肉 (plate_12)
|
||||
- 胡萝卜炒猪排骨 (plate_13)
|
||||
- 炒土豆 (plate_14)
|
||||
- 胡萝卜炒鳕鱼 (plate_15)
|
||||
- 辣炒兔肉 (plate_19)
|
||||
- 元气煎蛋 (plate_22)
|
||||
- 炒时蔬 (plate_23)
|
||||
- 炒碎肉 (plate_24)
|
||||
- 煎鲑鱼 (plate_25)
|
||||
- 炒鱿鱼 (plate_26)
|
||||
- 炒鱿鱼须 (plate_26d)
|
||||
- 小炒鸡肉 (plate_31)
|
||||
- 麻婆豆腐 (plate_32)
|
||||
- 炒蟹 (plate_33)
|
||||
- 辣炒鲑鱼 (plate_41)
|
||||
- 牛肉意面 (plate_43)
|
||||
- 香菇意面 (plate_44)
|
||||
- 胡萝卜意面 (plate_45)
|
||||
- 鸡肉番茄意面 (plate_46)
|
||||
- 辣子鸡丁 (plate_47)
|
||||
- 辣椒炒牛肉 (plate_47a)
|
||||
- 土豆炒猪肉 (plate_52)
|
||||
- 胡萝卜炒猪肉 (plate_53)
|
||||
- 香菇滑鸡 (plate_54)
|
||||
- 碗装蛋炒饭 (bowlofriceegg)
|
||||
Reference in new issue
Block a user