乡野食材 功能实现 2

This commit is contained in:
wenhe committed 2026-09-08 16:23:45 +08:00
1 parent 098290c6b6
commit 51804de264
10 files changed
+145 -34

No files matched your search

@@ -61,6 +61,7 @@ class FeatureDispatcher(BlueFoxServerSystem):
blockSet = set()
itemUseOnOwner = {}
itemUseOnSet = set()
itemUseOnAll = {} # 物品名 -> [服务...]: 同一物品可被多个服务注册(按注册顺序), 逐个 fallback
timerOwner = {}
timerSet = set()
@@ -91,6 +92,9 @@ class FeatureDispatcher(BlueFoxServerSystem):
for itemName in service.getItemUseOnRules():
cls.itemUseOnOwner[itemName] = service
cls.itemUseOnSet.add(itemName)
# 同一物品可被多个服务注册(如 食材裹粉 vs 原版放置 都处理 土豆),
# 按注册顺序追加, OnItemUseOn 逐个 fallback
cls.itemUseOnAll.setdefault(itemName, []).append(service)
@classmethod
def registerTimer(cls, service):
@@ -210,34 +214,46 @@ class FeatureDispatcher(BlueFoxServerSystem):
def OnItemUseOn(self, args):
"""
手持物品右键某个方块表面时触发(如手持原版生鸡肉右键地面)。
用手持物品名 O(1) 定位到唯一的功能服务,转发给它的 handleItemUseOn。
用手持物品名定位到注册该物品的【所有】服务(itemUseOnAll,按注册顺序),
逐个尝试 handleItemUseOn,第一个返回 True 的服务处理成功:
- 食材裹粉(ShicaiService) 与 原版放置(YuanbanService) 都注册了 土豆/鸡肉/猪肉,
手持这些物品右键面粉块 → 裹粉先命中; 右键地面 → 裹粉返回 False 后交给原版放置。
取消"使用物品于方块"的字段是 ret(不是 cancel),官方要求双端设置才能
真正取消默认行为。本分发器已在服务端设 ret=True。
"""
itemName = args.get("itemName")
service = self.itemUseOnOwner.get(itemName)
print "[FD-ItemUseOn]", itemName, "svc:", (service.__class__.__name__ if service else "NONE")
if not service:
services = self.itemUseOnAll.get(itemName)
if not services:
return
print "[FD-ItemUseOn]", itemName, "svcs:", [s.__class__.__name__ for s in services]
# 被点方块属于某个"右键方块"服务的管辖(条箱/挂肉钩/锅具等) → 该方块右键由
# ServerBlockUseEvent 处理(放入/挂鱼/做菜), 不执行"手持物品右键表面放置",
# 避免与方块右键逻辑重复(如手持鲑鱼右键条箱应放入而非放置死鲑鱼)。
playerId = args.get("playerId") or args.get("entityId")
# 被点方块(用于去重: 该方块归哪个右键服务管辖)
clickedName = None
try:
dim = comp.CreateDimension(playerId).GetEntityDimensionId()
b = comp.CreateBlockInfo(LevelId).GetBlockNew(
(args.get("x"), args.get("y"), args.get("z")), dim)
if b and b.get("name") in self.blockOwner:
return
clickedName = b.get("name") if b else None
except Exception:
pass
handled = service.handleItemUseOn(args)
if handled:
args['ret'] = True
self._cancelItemUse[playerId] = True
for service in services:
# 被点方块属于某个"右键方块"服务的管辖(条箱/挂肉钩/锅具等) → 该方块右键由
# ServerBlockUseEvent 处理(放入/挂鱼/做菜), 跳过本服务的 itemUseOn,
# 避免与方块右键逻辑重复(如手持鲑鱼右键条箱应放入而非放置死鲑鱼)。
# 例外: 被点方块的 owner 就是当前服务自己(如 食材裹粉: 面粉块归 ShicaiService
# 管辖, 手持生食材右键它时放行给 handleItemUseOn 处理) 则继续尝试。
if clickedName and clickedName in self.blockOwner:
if self.blockOwner[clickedName] is not service:
continue
handled = service.handleItemUseOn(args)
if handled:
args['ret'] = True
self._cancelItemUse[playerId] = True
return
# ============================================================================
# 主入口3:拦截物品使用(防止喝药水/吃食物等默认行为)
@@ -63,7 +63,8 @@ GARLIC_BLOCK = "rtdd:cutgarlic"
GARLIC_CHOP_COUNT = 3
GARLIC_DROP = {"name": "rtdd:crushedgarlic", "count": 16}
# ---- 裹粉: 面粉块 + 生食材 -> 掉落裹粉半成品 ----
# ---- 裹粉: 面粉块(farineblock_3) + 生食材 -> 掉落裹粉半成品 ----
# 只支持"面粉块"这一个方块(用户指定 tile.rtdd:farineblock_3.name=面粉块)
FLOUR_BLOCK = "rtdd:farineblock_3"
COATING_RULES = [
{"item": "rtdd:sashimi", "count": 6,
@@ -78,6 +79,14 @@ COATING_RULES = [
"drop": {"name": "rtdd:oilfrenchfries", "count": 10}},
]
# ---- 肉馅按压: 空手右键 生猪肉馅/生牛肉馅 -> 按压成型 ----
MEAT_PRESS_RULES = [
{"source": "rtdd:rawmeatball_0", "target": "rtdd:rawmeatball_2",
"tip": "§a生猪肉馅按压成型了"},
{"source": "rtdd:rawmeatball_1", "target": "rtdd:rawmeatball_3",
"tip": "§a生牛肉馅按压成型了"},
]
# ---- 左键破坏掉落: 摆在地上的切配方块 -> 原版食材(相对"切配态"的原版不切物品) ----
DESTROY_DROP = {
"rtdd:cutcarrot_0": "minecraft:carrot",
@@ -35,6 +35,7 @@ from ....BlueFoxTools.ToolsConfig import LevelId
from ..ShicaiData import (
CLEAVER_ITEM, CHOP_CHAINS, GARLIC_BLOCK, GARLIC_CHOP_COUNT,
GARLIC_DROP, FLOUR_BLOCK, COATING_RULES, DESTROY_DROP,
MEAT_PRESS_RULES,
)
# ---- 统一分发器 ----
@@ -58,9 +59,20 @@ class ShicaiService(BlueFoxServerSystem):
self.chopMap[b] = (chain, i)
self.featureBlocks.add(b)
# ---- 蒜末方块 + 面粉块 ----
# ---- 蒜末方块 + 肉馅(按压) + 面粉块 ----
# 面粉块(farineblock_3) 注册进 blockOwner 仅用于"去重标记": 裹粉本身走
# OnItemUseOn(ServerItemUseOnEvent), 但把它标记为 ShicaiService 管辖后,
# 原版放置(YuanbanService) 手持土豆/鸡肉/猪肉右键面粉块时会因去重跳过放置。
# (OnBlockUse 路由到本类 handleBlockUse 时无裹粉分支, 直接返回 False, 无副作用)
self.featureBlocks.add(GARLIC_BLOCK)
self.featureBlocks.add(FLOUR_BLOCK)
for r in MEAT_PRESS_RULES:
self.featureBlocks.add(r["source"])
# ---- 肉馅按压映射 ----
self.meatPressMap = {}
for r in MEAT_PRESS_RULES:
self.meatPressMap[r["source"]] = r
# ---- 裹粉规则映射: 手持物品名 -> 规则 ----
self.coatingMap = {}
@@ -85,8 +97,35 @@ class ShicaiService(BlueFoxServerSystem):
return self.featureBlocks
def getItemUseOnRules(self):
"""手持物品右键方块表面不需要单独路由, 返回空"""
return {}
"""手持生食材右键方块表面路由(裹粉): 注册全部裹粉食材(含原版物品)。
与原版放置(YuanbanService) 的物品冲突由 FeatureDispatcher 多服务 fallback 解决:
本服务先试(面粉块裹粉), 失败再交给 YuanbanService(放置)。"""
rules = {}
for r in COATING_RULES:
rules[r["item"]] = True
return rules
def handleItemUseOn(self, args):
"""由 FeatureDispatcher 转发的"手持物品右键方块表面"入口(裹粉):
手持生食材右键 面粉块(farineblock_3) 表面 -> 裹粉。
返回 True=处理了; False=不属本功能管(交还其他服务/默认行为)。"""
itemName = args.get("itemName")
playerId = args.get("playerId") or args.get("entityId")
x, y, z = args.get("x"), args.get("y"), args.get("z")
dim = comp.CreateDimension(playerId).GetEntityDimensionId()
key = (dim, x, y, z)
# 被点方块必须是 面粉块(farineblock_3)
try:
cur = comp.CreateBlockInfo(LevelId).GetBlockNew((x, y, z), dim)
if not cur or cur.get("name") != FLOUR_BLOCK:
return False
except Exception:
return False
itemDict = self.getCarriedItem(playerId)
itemName2 = itemDict.get("newItemName") if itemDict else None
return self._handleCoating(playerId, (x, y, z), dim, itemDict, itemName2, key)
def handleDestroy(self, args):
"""由 FeatureDispatcher 转发的"玩家左键破坏方块"入口。
@@ -134,6 +173,10 @@ class ShicaiService(BlueFoxServerSystem):
itemDict = self.getCarriedItem(playerId)
itemName = itemDict.get("newItemName") if itemDict else None
# ---- 肉馅按压(空手右键) ----
if blockName in self.meatPressMap:
return self._handleMeatPress(blockName, playerId, pos, dim, itemName, key)
# ---- 菜刀切分 ----
if blockName in self.chopMap:
return self._handleChop(blockName, playerId, pos, dim, itemDict, itemName, key)
@@ -142,14 +185,25 @@ class ShicaiService(BlueFoxServerSystem):
if blockName == GARLIC_BLOCK:
return self._handleGarlic(playerId, pos, dim, itemDict, itemName, key)
# ---- 裹粉 ----
if blockName == FLOUR_BLOCK:
return self._handleCoating(playerId, pos, dim, itemDict, itemName, key)
return False
# ============================================================================
# 二、菜刀切分配
# 二、肉馅按压(空手右键)
# ============================================================================
def _handleMeatPress(self, blockName, playerId, pos, dim, itemName, key):
# 必须空手
if itemName and itemName != "minecraft:air":
return False
rule = self.meatPressMap[blockName]
if not self.checkCooldown(key, 0.5):
return True
self.replaceBlock(pos, dim, rule["target"], playerId)
comp.CreateMsg(playerId).NotifyOneMessage(playerId, rule["tip"])
return True
# ============================================================================
# 三、菜刀切分配
# ============================================================================
def _handleChop(self, blockName, playerId, pos, dim, itemDict, itemName, key):
@@ -10,6 +10,10 @@
"item": "minecraft:apple",
"data": 0
},
"4": {
"item": "minecraft:apple",
"data": 0
},
"2": {
"item": "minecraft:apple",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
@@ -10,6 +10,10 @@
"item": "minecraft:bread",
"data": 0
},
"4": {
"item": "minecraft:bread",
"data": 0
},
"2": {
"item": "minecraft:bread",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
@@ -10,6 +10,10 @@
"item": "minecraft:carrot",
"data": 0
},
"4": {
"item": "minecraft:carrot",
"data": 0
},
"2": {
"item": "minecraft:carrot",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
@@ -10,6 +10,10 @@
"item": "minecraft:cod",
"data": 0
},
"4": {
"item": "minecraft:cod",
"data": 0
},
"2": {
"item": "minecraft:cod",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
@@ -10,6 +10,10 @@
"item": "minecraft:potato",
"data": 0
},
"4": {
"item": "minecraft:potato",
"data": 0
},
"2": {
"item": "minecraft:potato",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
@@ -10,6 +10,10 @@
"item": "minecraft:salmon",
"data": 0
},
"4": {
"item": "minecraft:salmon",
"data": 0
},
"2": {
"item": "minecraft:salmon",
"data": 0
@@ -40,7 +44,7 @@
},
"pattern": [
"012",
"3 5",
"345",
"678"
],
"result": {
+14 -6
View File
@@ -457,18 +457,26 @@ FurnitureData+FurnitureService 实现, 注册到 FeatureDispatcher)
四、蒜末(手持 菜刀 右键 大蒜cutgarlic, 3次)
- 大蒜 -> 掉16蒜末(crushedgarlic) + 变空气 [已实现]
五、裹粉半成品(手持生食材右键 面粉块farineblock_3, 消耗面粉块变空气 + 掉落产物)
五、裹粉半成品(手持生食材右键 面粉块farineblock_3 表面, 消耗面粉块变空气 + 掉落产物)
- 只认"面粉块"farineblock_3 这一个方块(用户指定) [已实现]
- 事件路径: 裹粉是"手持物品右键方块表面"场景, 走 OnItemUseOn(ServerItemUseOnEvent);
因此 ShicaiService 注册裹粉食材到 itemUseOnOwner, FeatureDispatcher 改造成
多服务 fallback(itemUseOnAll), 与原版放置(YuanbanService) 共享 土豆/鸡肉/猪肉
的注册: 右键面粉块→裹粉先命中; 右键地面→裹粉返回False后交给原版放置 [已实现]
- 生鱼片(sashimi) x6 -> 裹粉的鱼(oilfish_0) x1 [已实现]
- 龙虾(lobster) x2 -> 裹粉的天妇罗(oiltempura) x1 [已实现]
- 原版猪肉 x1 -> 裹粉的猪肉(oilpork) x1 [已实现]
- 原版生鸡肉 x1 -> 裹粉的鸡块(oil_chickennuggets) x6 [已实现]
- 原版土豆 x1 -> 裹粉的薯条(oilfrenchfries) x10 [已实现]
六、工作台配方(netease_recipes)
七、肉馅按压(空手右键, ShicaiService._handleMeatPress) [已实现]
- 生猪肉馅(rawmeatball_0) 空手右键 -> 生猪肉馅(按压 rawmeatball_2) [已实现]
- 生牛肉馅(rawmeatball_1) 空手右键 -> 生牛肉馅(按压 rawmeatball_3) [已实现]
八、工作台配方(netease_recipes)
- 大蒜串: 大蒜x7 + 支杆(b_34)x2 -> garlicskewers (xy_garlicskewers) [已实现]
- 辣椒串: 辣椒(pepper)x7 + 支杆x2 -> chiliskewer (xy_chiliskewer) [已实现]
- 桃子堆: 桃子(peach)x9 -> peachpile_0 (xy_peachpile_0) [已实现]
- 橙子堆: 橙子(orange)x9 -> orangepile_0 (xy_orangepile_0) [已实现]
(注: 苹果/面包/胡萝卜/鳕鱼/土豆/鲑鱼堆 为既有 8合1(中间空) 配方; 鸡蛋堆为 9满格;
分解配方待确认后补充, 见 全部功能没做什么.txt)
- 食材堆合成(9满格): 苹果/面包/胡萝卜/鳕鱼/土豆/鲑鱼堆 由原 8合1(中间空) 统一改 9满格 [已实现]
- 桃子堆/橙子堆: 9满格 (xy_peachpile_0 / xy_orangepile_0) [已实现]
- 食材堆分解(堆放工作台): 9个堆均新增分解配方 xy_*_pile_unpack -> 对应食材x9 [已实现]